Player Matchup

Zeus
Zeus
Big-Fat-Meanie56
Zeus
Level 28
God Stats
22W - 17L
1,620 SR
Queue Stats
152W - 161L
1,542 Elo+
Solo
Janus
Janus
Damronth
Janus
Level 29
God Stats
31W - 27L
1,726 SR
Queue Stats
111W - 125L
1,492 Elo+
Party 1
Arachne
Arachne
Danaerious
Arachne
Level 28
God Stats
62W - 57L
1,550 SR
Queue Stats
137W - 149L
1,559 Elo+
Solo
Medusa
Medusa
Fox_Scarlett
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,400 Elo+
Party 1
Scylla
Scylla
trey_songz209
Scylla
Level 17
God Stats
3W - 4L
1,392 SR
Queue Stats
42W - 40L
1,288 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,456 Elo+

VS

Team Averages
Level 26
1,541 SR
1,568 Elo+
Ra
Ra
BemusedAttic851
Ra
Level 29
God Stats
2W - 1L
1,857 SR
Queue Stats
40W - 32L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
Daculo45
Ao Kuang
Level 24
God Stats
3W - 0L
1,680 SR
Queue Stats
112W - 98L
1,653 Elo+
Solo
Medusa
Medusa
EssThunderStorm
Medusa
Level 66
God Stats
2W - 1L
1,344 SR
Queue Stats
12W - 9L
1,512 Elo+
Party 2
Yemoja
Yemoja
X BUSHELL 8 X
Yemoja
Level 7
God Stats
3W - 1L
1,321 SR
Queue Stats
5W - 2L
1,474 Elo+
Party 2
Rama
Rama
ridemeinmybenz
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,275
520
4,041
3,550
1,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Janus
Damronth
Janus
11
5 / 6 / 1
7,156
511
8,459
8,695
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Danaerious
Arachne
12
1 / 2 / 1
6,932
495
2,871
8,165
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
1 / 5 / 4
6,631
474
3,248
8,819
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 1
7,238
517
2,557
5,203
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,201
586
4,135
6,849
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Daculo45
Ao Kuang
14
6 / 1 / 1
7,929
566
5,640
9,905
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 2 / 3
7,765
555
6,693
8,695
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 3
6,973
498
453
7,459
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 2
5,834
417
1,663
8,753
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
16
16
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
1
1
1.5
W
Ao Kuang
Daculo45
Ao Kuang
6
1
1
6.5
L
Janus
Damronth
Janus
5
6
1
0.92
L
Arachne
Danaerious
Arachne
1
2
1
0.75
W
6
2
3
3.75
L
Medusa
1
5
4
0.6
W
1
4
3
0.63
W
0
5
2
0.2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
18,584
34,432
Taken
41,661
11,454
Mitigated
14,967
7,895
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
372
122
3,738
6,849
2,728
301
2,311
4,446
58,840
0
L
4,041
251
0
1,128
3,550
1,327
201
1,480
1,992
43,540
0
W
Ao Kuang
Daculo45
Ao Kuang
5,640
960
0
6,111
9,905
3,288
0
2,751
7,064
39,779
0
L
Janus
Damronth
Janus
8,459
449
429
1,661
8,695
2,392
644
2,425
6,168
40,662
0
L
Arachne
Danaerious
Arachne
2,871
1,729
0
2,306
8,165
3,603
0
1,040
7,023
0
50,327
W
6,693
1,143
0
2,730
8,695
2,854
1,769
3,212
5,077
0
49,440
L
Medusa
3,248
1,545
0
1,899
8,819
2,655
1,098
3,291
5,516
0
19,924
W
453
107
509
699
7,459
3,731
1,456
2,569
4,658
17,357
0
W
1,663
1,570
0
1,869
8,753
2,366
429
3,164
5,359
0
22,087
L
2,557
528
0
472
5,203
1,477
780
1,698
3,505
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
36,702
325
Minions Killed
376
0
Camps Cleared
0
1,209,468
Distance Traveled
1,318,502
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,201
586
125
9
0
262,662
2
L
Zeus
7,275
520
91
7
0
210,383
5
W
Ao Kuang
7,929
566
90
6
0
308,338
6
L
Janus
7,156
511
65
5
0
277,756
4
L
Arachne
6,932
495
89
6
0
237,252
1
W
Medusa
7,765
555
78
6
0
248,470
3
L
Medusa
6,631
474
38
3
0
244,630
1
W
Yemoja
6,973
498
33
2
0
239,624
0
W
Rama
5,834
417
50
4
0
259,408
1
L
Scylla
7,238
517
42
3
0
239,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role