Player Matchup

Danzaburou
Danzaburou
Kanekisound
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
ROTtvoiebal228
Sylvanus
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
55W - 96L
1,314 Elo+
Solo
Thanatos
Thanatos
TheKillerBeastAM
Thanatos
Level 7
God Stats
2W - 4L
1,309 SR
Queue Stats
12W - 9L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
VahaTopProgib
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,416 Elo+
Party 1
Anubis
Anubis
sonofthesuo
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,283 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,310 Elo+

VS

Team Averages
Level 23
1,492 SR
1,305 Elo+
Olorun
Olorun
Eldarene
Olorun
Level 48
God Stats
7W - 1L
1,566 SR
Queue Stats
148W - 138L
1,388 Elo+
Party 3
Fenrir
Fenrir
Hazard32
Fenrir
Level 25
God Stats
44W - 39L
1,469 SR
Queue Stats
1,103W - 1,372L
1,268 Elo+
Solo
Amaterasu
Amaterasu
LiveWhisper
Amaterasu
Level 16
God Stats
7W - 3L
1,363 SR
Queue Stats
61W - 52L
1,293 Elo+
Party 2
Hera
Hera
YokaiSama
Hera
Level 14
God Stats
3W - 4L
1,588 SR
Queue Stats
42W - 27L
1,333 Elo+
Party 2
Yemoja
Yemoja
arganax
Yemoja
Level 12
God Stats
8W - 9L
1,476 SR
Queue Stats
20W - 23L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kanekisound
Danzaburou
15
5 / 5 / 7
9,743
424
9,993
12,757
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
14
3 / 10 / 4
9,437
410
11,204
21,857
14,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 4 / 5
10,297
448
9,876
17,529
8,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
1 / 6 / 12
8,949
389
14,121
25,480
25,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
5 / 5 / 5
11,629
506
16,482
19,037
9,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eldarene
Olorun
18
6 / 7 / 6
12,478
543
12,290
18,396
6,790
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Hazard32
Fenrir
17
3 / 3 / 12
11,925
518
10,560
15,045
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
LiveWhisper
Amaterasu
17
5 / 5 / 10
11,977
521
14,018
25,060
14,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
14 / 2 / 6
14,293
621
31,567
15,687
6,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
arganax
Yemoja
16
2 / 5 / 22
12,175
529
6,501
20,304
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
22
Kills
30
30
Deaths
22
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
Eldarene
Olorun
6
7
6
1.29
W
Fenrir
Hazard32
Fenrir
3
3
12
3
L
Danzaburou
Kanekisound
Danzaburou
5
5
7
1.7
W
Amaterasu
LiveWhisper
Amaterasu
5
5
10
2
L
Sylvanus
3
10
4
0.5
L
8
4
5
2.63
L
Cthulhu
1
6
12
1.17
W
Hera
14
2
6
8.5
W
Yemoja
arganax
Yemoja
2
5
22
2.6
L
Anubis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
74,936
96,660
Taken
94,492
62,469
Mitigated
48,024
31,809
Healing
41,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Eldarene
Olorun
12,290
7,839
1,049
4,642
18,396
6,790
5,114
6,640
11,756
92,309
0
W
Fenrir
Hazard32
Fenrir
10,560
2,741
0
4,293
15,045
7,150
2,512
5,393
9,652
0
44,963
L
Danzaburou
Kanekisound
Danzaburou
9,993
4,030
1,349
3,910
12,757
4,517
732
7,378
5,379
0
51,480
W
Amaterasu
LiveWhisper
Amaterasu
14,018
6,457
0
7,239
25,060
14,601
3,373
12,568
12,492
0
52,858
L
Sylvanus
11,204
3,019
1,117
3,882
21,857
14,762
152
12,318
9,539
39,871
7,940
L
9,876
3,226
0
8,617
17,529
8,260
851
6,433
11,096
0
56,650
L
Cthulhu
14,121
557
1,553
1,757
25,480
25,649
87
15,570
9,910
45,788
0
W
Hera
31,567
10,124
629
5,021
15,687
6,265
2,473
7,454
8,233
125,965
0
W
Yemoja
arganax
Yemoja
6,501
2,347
11,922
6,927
20,304
13,218
834
12,254
8,050
24,406
0
L
Anubis
16,482
424
0
9,624
19,037
9,281
108
8,659
10,378
87,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
62,848
449
Minions Killed
485
0
Camps Cleared
0
1,920,784
Distance Traveled
2,069,798
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,478
543
129
6
0
366,934
3
W
Fenrir
11,925
518
73
3
0
450,078
0
L
Danzaburou
9,743
424
62
3
0
377,118
1
W
Amaterasu
11,977
521
76
3
0
409,837
3
L
Sylvanus
9,437
410
96
4
0
338,550
0
L
Thanatos
10,297
448
95
4
0
417,792
0
L
Cthulhu
8,949
389
45
2
0
441,798
8
W
Hera
14,293
621
163
7
0
442,309
1
W
Yemoja
12,175
529
44
2
0
400,640
2
L
Anubis
11,629
506
151
7
0
345,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role