Player Matchup

Mercury
Mercury
AspSILVEIRA
Mercury
Level 8
God Stats
3W - 5L
1,549 SR
Queue Stats
95W - 98L
1,274 Elo+
Party 2
Chernobog
Chernobog
KaienKaien
Chernobog
Level 15
God Stats
3W - 2L
1,753 SR
Queue Stats
20W - 18L
1,429 Elo+
Party 1
Zeus
Zeus
Spraites
Zeus
Level 14
God Stats
2W - 1L
1,713 SR
Queue Stats
20W - 18L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
lllGuilll
Cthulhu
Level 5
God Stats
36W - 29L
1,500 SR
Queue Stats
44W - 50L
1,188 Elo+
Party 2
Hel
Hel
zoldD
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 2
Team Averages
Level 9
1,603 SR
1,293 Elo+

VS

Team Averages
Level 18
1,637 SR
1,500 Elo+
Anubis
Anubis
C1W31
Anubis
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
56W - 50L
1,448 Elo+
Solo
Amaterasu
Amaterasu
cirollanivelli
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,444 Elo+
Solo
Fenrir
Fenrir
djgarraz
Fenrir
Level 13
God Stats
24W - 15L
1,653 SR
Queue Stats
31W - 18L
1,566 Elo+
Solo
Arachne
Arachne
macholindo
Arachne
Level 12
God Stats
18W - 13L
1,689 SR
Queue Stats
194W - 197L
1,529 Elo+
Party 3
Tiamat
Tiamat
pipicoboy
Tiamat
Level 27
God Stats
26W - 26L
1,626 SR
Queue Stats
169W - 180L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AspSILVEIRA
Mercury
19
3 / 9 / 13
12,348
1,029
12,126
18,728
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
KaienKaien
Chernobog
20
5 / 8 / 16
13,455
1,121
21,989
21,486
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
16 / 11 / 8
16,346
1,362
30,160
19,141
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lllGuilll
Cthulhu
20
3 / 6 / 20
13,642
1,137
12,925
26,629
29,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
zoldD
Hel
18
1 / 14 / 8
11,247
937
4,554
18,309
6,731
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C1W31
Anubis
20
6 / 8 / 25
13,627
1,136
16,055
19,185
8,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
cirollanivelli
Amaterasu
20
8 / 7 / 18
13,400
1,117
12,260
24,854
20,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
djgarraz
Fenrir
18
7 / 5 / 9
12,357
1,030
10,384
12,902
7,607
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
macholindo
Arachne
20
16 / 8 / 15
15,035
1,253
26,416
20,864
9,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
pipicoboy
Tiamat
20
11 / 1 / 24
15,470
1,289
32,641
15,868
14,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
139
28
Kills
48
48
Deaths
29
65
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Mercury
AspSILVEIRA
Mercury
3
9
13
1.06
W
Anubis
C1W31
Anubis
6
8
25
2.31
L
Chernobog
KaienKaien
Chernobog
5
8
16
1.63
L
Zeus
16
11
8
1.82
W
Amaterasu
cirollanivelli
Amaterasu
8
7
18
2.43
W
Fenrir
djgarraz
Fenrir
7
5
9
2.3
L
Cthulhu
lllGuilll
Cthulhu
3
6
20
2.17
W
Arachne
macholindo
Arachne
16
8
15
2.94
W
Tiamat
pipicoboy
Tiamat
11
1
24
23
L
Hel
zoldD
Hel
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,754
Damage
97,756
104,293
Taken
93,673
55,736
Mitigated
61,243
3,728
Healing
18,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AspSILVEIRA
Mercury
12,126
5,329
0
0
18,728
6,047
0
10,892
7,836
0
27,261
W
Anubis
C1W31
Anubis
16,055
1,864
196
5,645
19,185
8,775
0
10,898
8,287
28,071
0
L
Chernobog
KaienKaien
Chernobog
21,989
12,697
0
1,134
21,486
7,518
0
8,701
12,785
0
45,933
L
Zeus
30,160
4,321
0
0
19,141
6,059
0
5,963
13,178
63,987
0
W
Amaterasu
cirollanivelli
Amaterasu
12,260
8,400
904
5,680
24,854
20,723
0
10,434
14,420
0
34,454
W
Fenrir
djgarraz
Fenrir
10,384
1,495
0
292
12,902
7,607
0
5,380
6,867
0
20,145
L
Cthulhu
lllGuilll
Cthulhu
12,925
1,120
0
1,201
26,629
29,381
0
15,319
11,310
36,030
0
W
Arachne
macholindo
Arachne
26,416
19,905
0
3,209
20,864
9,412
0
11,103
9,761
0
37,844
W
Tiamat
pipicoboy
Tiamat
32,641
3,264
0
2,683
15,868
14,726
0
9,824
6,044
66,722
0
L
Hel
zoldD
Hel
4,554
3,636
474
919
18,309
6,731
0
7,821
10,488
12,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,038
Gold Earned
69,889
219
Minions Killed
189
3
Camps Cleared
6
1,134,626
Distance Traveled
1,130,340
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,348
1,029
26
2
0
262,997
0
W
Anubis
13,627
1,136
31
3
0
164,615
0
L
Chernobog
13,455
1,121
46
4
0
230,264
0
L
Zeus
16,346
1,362
83
7
1
219,501
0
W
Amaterasu
13,400
1,117
39
3
2
250,865
0
W
Fenrir
12,357
1,030
17
1
3
197,975
2
L
Cthulhu
13,642
1,137
50
4
1
251,333
0
W
Arachne
15,035
1,253
19
2
1
247,126
2
W
Tiamat
15,470
1,289
83
7
0
269,759
0
L
Hel
11,247
937
14
1
1
170,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role