Player Matchup

Cerberus
Cerberus
Gold IV
Ferrcetio
Cerberus
Gold IV
Level 127
God Stats
19W - 13L
1,642 SR
Queue Stats
156W - 154L
1,383 MMR
Solo
Anhur
Anhur
Bronze III
Gosulcy
Anhur
Bronze III
Level 31
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 9L
1,400 MMR
Solo
Tyr
Tyr
Gold IV
Priestaron2
Tyr
Gold IV
Level 107
God Stats
12W - 12L
1,556 SR
Queue Stats
62W - 67L
1,440 MMR
Solo
Persephone
Persephone
Silver I
Vinograd666
Persephone
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
maitresun
Arachne
Bronze III
Level 45
God Stats
0W - 3L
1,675 SR
Queue Stats
4W - 12L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,532 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,574 SR
1,395 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Airegentonio
Tsukuyomi
Gold IV
Level 125
God Stats
91W - 71L
1,650 SR
Queue Stats
407W - 420L
1,337 MMR
Party 1
Anubis
Anubis
Gold III
SrgaSRB
Anubis
Gold III
Level 127
God Stats
24W - 15L
1,683 SR
Queue Stats
155W - 149L
1,341 MMR
Solo
Loki
Loki
Gold V
Venidraco
Loki
Gold V
Level 136
God Stats
15W - 17L
1,582 SR
Queue Stats
397W - 402L
1,338 MMR
Solo
Apollo
Apollo
Gold I
elSUKODOMINA
Apollo
Gold I
Level 147
God Stats
17W - 25L
1,433 SR
Queue Stats
348W - 333L
1,578 MMR
Party 1
Amaterasu
Amaterasu
Silver III
rigel12
Amaterasu
Silver III
Level 69
God Stats
1W - 1L
1,521 SR
Queue Stats
6W - 9L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferrcetio
Cerberus
14
4 / 7 / 2
9,360
468
10,988
23,341
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Gosulcy
Anhur
14
2 / 8 / 2
9,019
451
5,883
15,022
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 1
9,962
498
8,849
18,422
14,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Vinograd666
Persephone
14
2 / 9 / 4
9,093
455
8,774
12,042
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
maitresun
Arachne
13
1 / 8 / 2
8,536
427
4,949
16,179
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatCthulhuSetNu Wa

VS

Bans
Guan YuScyllaHeimdallrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Airegentonio
Tsukuyomi
16
8 / 5 / 10
10,592
530
14,647
16,454
5,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SrgaSRB
Anubis
18
11 / 2 / 8
11,996
600
15,636
17,853
8,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
10 / 4 / 2
11,335
567
11,902
13,037
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
18
3 / 0 / 13
11,733
587
12,606
13,982
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
rigel12
Amaterasu
18
3 / 1 / 7
11,354
568
12,985
18,521
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
9
Kills
35
35
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Airegentonio
Tsukuyomi
8
5
10
2.6
L
Cerberus
Ferrcetio
Cerberus
4
7
2
0.71
L
Anhur
Gosulcy
Anhur
2
8
2
0.38
L
0
3
1
0.17
W
Anubis
SrgaSRB
Anubis
11
2
8
7.5
W
Loki
10
4
2
2.75
L
Persephone
Vinograd666
Persephone
2
9
4
0.44
W
Apollo
3
0
13
9.5
L
Arachne
maitresun
Arachne
1
8
2
0.25
W
Amaterasu
rigel12
Amaterasu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
67,776
85,006
Taken
79,847
44,989
Mitigated
44,872
21,157
Healing
33,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Airegentonio
Tsukuyomi
14,647
3,020
0
4,504
16,454
5,923
827
5,294
11,074
0
53,527
L
Cerberus
Ferrcetio
Cerberus
10,988
510
0
4,441
23,341
17,044
0
4,024
19,242
37,466
0
L
Anhur
Gosulcy
Anhur
5,883
1,594
0
3,299
15,022
4,457
0
960
14,062
0
45,567
L
8,849
1,369
0
7,832
18,422
14,862
0
2,281
15,604
0
73,874
W
Anubis
SrgaSRB
Anubis
15,636
1,223
0
9,966
17,853
8,574
248
6,454
11,059
84,237
0
W
Loki
11,902
3,166
0
3,174
13,037
5,504
0
2,611
10,264
0
75,512
L
Persephone
Vinograd666
Persephone
8,774
238
0
1,598
12,042
2,786
0
4,614
7,398
34,686
0
W
Apollo
12,606
5,789
0
6,870
13,982
5,681
4,444
3,259
10,652
0
107,590
L
Arachne
maitresun
Arachne
4,949
2,861
0
3,987
16,179
5,840
0
3,849
12,280
0
42,421
W
Amaterasu
rigel12
Amaterasu
12,985
6,285
0
9,183
18,521
19,190
117
1,433
17,036
104
71,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
57,010
445
Minions Killed
654
0
Camps Cleared
0
1,786,394
Distance Traveled
1,865,868
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,592
530
61
3
0
387,162
11
L
Cerberus
9,360
468
79
4
0
356,952
3
L
Anhur
9,019
451
75
4
0
339,123
0
L
Tyr
9,962
498
154
8
0
406,708
7
W
Anubis
11,996
600
142
7
0
311,341
1
W
Loki
11,335
567
120
6
0
393,899
4
L
Persephone
9,093
455
61
3
0
323,760
1
W
Apollo
11,733
587
172
9
0
389,824
4
L
Arachne
8,536
427
76
4
0
359,851
2
W
Amaterasu
11,354
568
159
8
0
383,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role