Player Matchup

Zeus
Zeus
AndrewFromSteam
Zeus
Level 28
God Stats
10W - 6L
1,754 SR
Queue Stats
44W - 45L
1,497 Elo+
Solo
Izanami
Izanami
Its_BerZerk_
Izanami
Level 26
God Stats
2W - 2L
1,432 SR
Queue Stats
188W - 184L
1,472 Elo+
Solo
Olorun
Olorun
Plugnet
Olorun
Level 21
God Stats
6W - 2L
1,648 SR
Queue Stats
13W - 9L
1,694 Elo+
Solo
Fenrir
Fenrir
Tntfies
Fenrir
Level 11
God Stats
4W - 8L
1,236 SR
Queue Stats
39W - 35L
1,350 Elo+
Solo
Medusa
Medusa
yyyikes
Medusa
Level 6
God Stats
5W - 2L
1,749 SR
Queue Stats
604W - 657L
1,474 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,497 Elo+

VS

Team Averages
Level 15
1,482 SR
1,419 Elo+
Osiris
Osiris
JuicyBooty22
Osiris
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 34L
1,528 Elo+
Solo
Artemis
Artemis
User96
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
groovylittlefrog
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
kushbot22
Danzaburou
Level 26
God Stats
17W - 17L
1,548 SR
Queue Stats
19W - 21L
1,524 Elo+
Party 2
Hel
Hel
thotfairy
Hel
Level 17
God Stats
3W - 4L
1,363 SR
Queue Stats
42W - 51L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 18
13,584
1,358
26,770
12,320
5,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Its_BerZerk_
Izanami
18
9 / 4 / 13
12,076
1,208
13,950
14,606
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Plugnet
Olorun
19
8 / 1 / 21
12,261
1,226
17,625
11,789
5,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Tntfies
Fenrir
18
5 / 5 / 16
11,008
1,101
9,953
13,410
7,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
yyyikes
Medusa
17
2 / 4 / 18
10,233
1,023
6,965
10,363
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

207

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 8 / 10
10,998
1,100
14,549
21,026
19,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
User96
Artemis
15
1 / 5 / 3
8,881
888
7,308
8,737
3,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 11 / 6
9,723
972
15,625
23,190
19,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
kushbot22
Danzaburou
17
6 / 4 / 7
12,672
1,267
13,114
13,000
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 8
10,550
1,055
6,934
15,462
6,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
37
Kills
16
16
Deaths
37
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
2
18
11
W
Izanami
Its_BerZerk_
Izanami
9
4
13
3.88
L
Osiris
3
8
10
1
W
Olorun
Plugnet
Olorun
8
1
21
18.5
W
Fenrir
Tntfies
Fenrir
5
5
16
2.6
L
Artemis
User96
Artemis
1
5
3
0.5
L
3
11
6
0.55
L
Danzaburou
kushbot22
Danzaburou
6
4
7
2.38
L
3
9
8
0.78
W
Medusa
yyyikes
Medusa
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,263
Damage
57,530
62,488
Taken
81,415
29,349
Mitigated
56,284
16,126
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,770
6,592
0
4,473
12,320
5,346
0
1,724
10,521
56,868
0
W
Izanami
Its_BerZerk_
Izanami
13,950
10,943
0
2,665
14,606
6,437
0
2,216
12,215
0
38,596
L
Osiris
14,549
5,783
0
1,541
21,026
19,704
0
8,184
12,590
0
35,619
W
Olorun
Plugnet
Olorun
17,625
12,527
1,955
6,259
11,789
5,699
0
1,597
10,042
27,730
0
W
Fenrir
Tntfies
Fenrir
9,953
3,008
0
140
13,410
7,365
0
916
12,294
0
17,067
L
Artemis
User96
Artemis
7,308
4,144
0
446
8,737
3,554
0
6,735
1,882
0
11,905
L
15,625
5,623
0
3,058
23,190
19,889
0
11,980
10,998
480
18,890
L
Danzaburou
kushbot22
Danzaburou
13,114
6,778
0
2,530
13,000
6,256
0
7,208
5,606
0
55,041
L
6,934
1,856
3,158
1,911
15,462
6,881
0
9,278
5,944
17,515
0
W
Medusa
yyyikes
Medusa
6,965
4,509
0
634
10,363
4,502
0
961
9,252
0
15,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
52,824
202
Minions Killed
176
8
Camps Cleared
4
878,995
Distance Traveled
868,373
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,584
1,358
62
6
2
162,499
0
W
Izanami
12,076
1,208
70
7
3
145,803
1
L
Osiris
10,998
1,100
46
5
2
193,919
0
W
Olorun
12,261
1,226
33
3
0
172,127
0
W
Fenrir
11,008
1,101
14
1
2
209,927
2
L
Artemis
8,881
888
5
1
0
105,445
1
L
Vamana
9,723
972
7
1
0
201,428
0
L
Danzaburou
12,672
1,267
84
8
1
171,804
0
L
Hel
10,550
1,055
34
3
1
195,777
1
W
Medusa
10,233
1,023
23
2
1
188,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role