Player Matchup

Yemoja
Yemoja
Calakai
Yemoja
Level 28
God Stats
3W - 1L
1,357 SR
Queue Stats
27W - 28L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Drexshot
Heimdallr
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 2
Nemesis
Nemesis
Rambó
Nemesis
Level 27
God Stats
27W - 7L
1,736 SR
Queue Stats
42W - 20L
1,665 Elo+
Solo
Janus
Janus
TameSpark67354
Janus
Level 24
God Stats
4W - 2L
1,631 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
Zähter
Amaterasu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,430 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,486 Elo+

VS

Team Averages
Level 21
1,536 SR
1,399 Elo+
Discordia
Discordia
Echidnasama
Discordia
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 109L
1,476 Elo+
Party 1
Vamana
Vamana
ErgorMe
Vamana
Level 17
God Stats
4W - 4L
1,484 SR
Queue Stats
148W - 175L
1,372 Elo+
Solo
Artemis
Artemis
Leotens
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,233 Elo+
Party 1
Hun Batz
Hun Batz
budo243
Hun Batz
Level 27
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 5L
1,471 Elo+
Solo
Yemoja
Yemoja
rsunox
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Calakai
Yemoja
10
4 / 2 / 5
6,302
573
5,144
5,149
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Drexshot
Heimdallr
9
3 / 2 / 5
5,842
531
3,909
5,976
1,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Rambó
Nemesis
12
8 / 1 / 2
7,251
659
6,410
8,165
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 0 / 5
6,190
563
2,076
4,498
1,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zähter
Amaterasu
9
0 / 1 / 0
5,609
510
639
4,386
2,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Echidnasama
Discordia
9
3 / 3 / 2
5,928
539
3,736
4,358
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
ErgorMe
Vamana
1
0 / 0 / 0
3,618
329
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Leotens
Artemis
7
1 / 5 / 3
5,098
463
4,854
7,150
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
budo243
Hun Batz
10
2 / 2 / 1
5,671
516
3,832
8,066
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
rsunox
Yemoja
7
0 / 5 / 3
5,199
473
1,863
6,959
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
6
6
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Calakai
Yemoja
4
2
5
3.25
W
Heimdallr
Drexshot
Heimdallr
3
2
5
2.75
L
Discordia
Echidnasama
Discordia
3
3
2
1.33
L
Vamana
ErgorMe
Vamana
0
0
0
0
L
Artemis
Leotens
Artemis
1
5
3
0.5
W
Nemesis
Rambó
Nemesis
8
1
2
9
W
0
0
5
2.5
W
Amaterasu
Zähter
Amaterasu
0
1
0
0
L
Hun Batz
budo243
Hun Batz
2
2
1
1.25
L
Yemoja
rsunox
Yemoja
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
14,285
28,174
Taken
26,533
11,771
Mitigated
10,536
6,881
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Calakai
Yemoja
5,144
1,814
667
762
5,149
3,254
636
1,026
4,021
19,319
0
W
Heimdallr
Drexshot
Heimdallr
3,909
1,173
0
1,436
5,976
1,939
396
1,494
4,374
0
22,833
L
Discordia
Echidnasama
Discordia
3,736
330
0
280
4,358
1,297
280
1,274
3,034
23,625
0
L
Vamana
ErgorMe
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Leotens
Artemis
4,854
2,141
0
341
7,150
2,139
63
2,542
4,608
0
14,704
W
Nemesis
Rambó
Nemesis
6,410
3,805
0
1,636
8,165
2,544
216
1,051
7,072
0
39,844
W
2,076
102
0
1,680
4,498
1,151
124
1,058
3,208
29,381
0
W
Amaterasu
Zähter
Amaterasu
639
250
0
700
4,386
2,883
823
404
3,900
0
21,099
L
Hun Batz
budo243
Hun Batz
3,832
1,312
0
2,672
8,066
2,384
0
1,550
6,466
0
25,499
L
Yemoja
rsunox
Yemoja
1,863
727
252
908
6,959
4,716
0
1,854
5,105
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
25,514
264
Minions Killed
163
0
Camps Cleared
0
1,012,211
Distance Traveled
879,274
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,302
573
27
2
0
182,309
0
W
Heimdallr
5,842
531
47
4
0
207,963
0
L
Discordia
5,928
539
51
5
0
221,404
1
L
Vamana
3,618
329
0
0
0
1,620
0
L
Artemis
5,098
463
27
2
0
232,629
0
W
Nemesis
7,251
659
80
7
0
236,479
1
W
Janus
6,190
563
62
6
0
210,787
2
W
Amaterasu
5,609
510
48
4
0
174,673
0
L
Hun Batz
5,671
516
61
6
0
251,632
0
L
Yemoja
5,199
473
24
2
0
171,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role