Player Matchup

Danzaburou
Danzaburou
Azzedd
Danzaburou
Level 21
God Stats
9W - 7L
1,682 SR
Queue Stats
44W - 48L
1,343 Elo+
Party 1
Mercury
Mercury
Caalaveraa
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 1
Anubis
Anubis
FabioRPZ
Anubis
Level 14
God Stats
0W - 1L
1,239 SR
Queue Stats
25W - 22L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
LeMacDonald
Jormungandr
Level 18
God Stats
4W - 4L
1,549 SR
Queue Stats
26W - 25L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
ptitjoueursdeouf
Heimdallr
Level 16
God Stats
24W - 30L
1,480 SR
Queue Stats
44W - 43L
1,315 Elo+
Party 1
Team Averages
Level 15
1,490 SR
1,334 Elo+

VS

Team Averages
Level 18
1,472 SR
1,368 Elo+
Fenrir
Fenrir
Nicolvsss___
Fenrir
Level 6
God Stats
5W - 5L
1,306 SR
Queue Stats
50W - 62L
1,299 Elo+
Party 2
Da Ji
Da Ji
ShadeNightwood
Da Ji
Level 36
God Stats
15W - 11L
1,564 SR
Queue Stats
274W - 217L
1,483 Elo+
Party 3
Tiamat
Tiamat
T304destroyer
Tiamat
Level 19
God Stats
60W - 56L
1,542 SR
Queue Stats
224W - 201L
1,445 Elo+
Party 3
Rama
Rama
WasntG
Rama
Level 26
God Stats
10W - 8L
1,614 SR
Queue Stats
51W - 64L
1,403 Elo+
Solo
Nemesis
Nemesis
x-IAM-_-UNKNOWN-
Nemesis
Level 4
God Stats
3W - 7L
1,335 SR
Queue Stats
71W - 79L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azzedd
Danzaburou
9
3 / 3 / 3
6,244
520
5,344
4,701
1,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Caalaveraa
Mercury
6
0 / 2 / 0
4,713
393
532
6,723
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
FabioRPZ
Anubis
9
1 / 3 / 0
5,467
456
3,948
8,080
2,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
LeMacDonald
Jormungandr
10
3 / 2 / 3
6,047
504
4,619
5,535
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
2
0 / 1 / 0
3,904
325
0
729
157

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 1
5,846
487
2,630
7,729
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 0
6,492
541
2,964
4,657
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 0
6,550
546
3,610
3,910
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
WasntG
Rama
9
1 / 3 / 3
5,684
474
2,451
6,718
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 1
6,362
530
2,384
4,914
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
11
11
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azzedd
Danzaburou
3
3
3
1.5
L
Mercury
Caalaveraa
Mercury
0
2
0
0
L
Anubis
FabioRPZ
Anubis
1
3
0
0.33
L
Jormungandr
LeMacDonald
Jormungandr
3
2
3
2.25
W
Fenrir
0
3
1
0.17
W
4
0
0
4
W
3
1
0
3
W
Rama
WasntG
Rama
1
3
3
0.83
L
Heimdallr
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
14,039
25,768
Taken
27,928
9,375
Mitigated
8,386
4,161
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azzedd
Danzaburou
5,344
2,944
0
644
4,701
1,411
1,065
302
4,373
0
25,364
L
Mercury
Caalaveraa
Mercury
532
240
0
1,631
6,723
1,592
0
214
6,455
0
16,216
L
Anubis
FabioRPZ
Anubis
3,948
218
0
1,500
8,080
2,843
51
2,381
5,517
24,244
0
L
Jormungandr
LeMacDonald
Jormungandr
4,619
1,228
0
386
5,535
3,372
512
385
5,084
14,953
0
W
Fenrir
2,630
812
0
1,753
7,729
1,929
1,315
2,764
4,840
0
23,569
W
2,964
875
0
2,216
4,657
1,440
99
208
4,424
0
28,787
W
3,610
398
0
1,652
3,910
1,987
129
1,507
2,343
29,818
0
W
Rama
WasntG
Rama
2,451
1,578
0
1,686
6,718
1,769
598
2,123
4,395
0
19,514
L
Heimdallr
0
0
0
0
729
157
0
0
729
0
1,297
W
2,384
1,539
0
0
4,914
1,261
0
1,555
3,359
0
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
30,934
170
Minions Killed
297
0
Camps Cleared
0
921,574
Distance Traveled
1,071,566
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,244
520
54
5
0
224,309
1
L
Mercury
4,713
393
37
3
0
234,321
0
L
Anubis
5,467
456
54
5
0
198,406
0
L
Jormungandr
6,047
504
20
2
0
225,354
2
W
Fenrir
5,846
487
63
5
0
181,637
0
W
Da Ji
6,492
541
64
5
0
258,342
2
W
Tiamat
6,550
546
65
5
0
214,030
1
W
Rama
5,684
474
34
3
0
163,569
0
L
Heimdallr
3,904
325
5
0
0
39,184
0
W
Nemesis
6,362
530
71
6
0
253,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role