Player Matchup

Mulan
Mulan
BF_200947
Mulan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Ra
Ra
Drack035
Ra
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
252W - 274L
1,351 Elo+
Solo
Fenrir
Fenrir
GrandmasterS1
Fenrir
Level 15
God Stats
59W - 82L
1,794 SR
Queue Stats
489W - 541L
1,208 Elo+
Solo
Neith
Neith
Nico_Geronimo_Mz
Neith
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 195L
1,225 Elo+
Party 1
Sobek
Sobek
Thiagui111
Sobek
Level 9
God Stats
3W - 3L
1,423 SR
Queue Stats
6W - 21L
1,088 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,228 Elo+

VS

Team Averages
Level 18
1,499 SR
1,252 Elo+
Bellona
Bellona
Blesstingye
Bellona
Level 28
God Stats
3W - 6L
1,499 SR
Queue Stats
143W - 208L
1,269 Elo+
Solo
Loki
Loki
MinatoQC5304
Loki
Level 29
God Stats
4W - 2L
1,395 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 2
Fenrir
Fenrir
Sikerman
Fenrir
Level 15
God Stats
4W - 6L
1,533 SR
Queue Stats
27W - 50L
1,310 Elo+
Party 2
Ymir
Ymir
TNA-Splat
Ymir
Level 6
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Cerberus
Cerberus
TomKILL115
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BF_200947
Mulan
14
1 / 9 / 4
10,297
429
5,128
18,161
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 3 / 5
14,640
610
21,826
13,310
6,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 6 / 2
11,055
461
11,229
18,051
10,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
10 / 0 / 3
12,415
517
9,924
9,748
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
15
1 / 2 / 8
10,678
445
2,009
11,578
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blesstingye
Bellona
13
0 / 3 / 7
8,892
371
3,968
10,324
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 7 / 2
10,699
446
9,058
15,020
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Sikerman
Fenrir
17
7 / 6 / 2
11,517
480
12,075
17,477
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
4 / 7 / 5
9,843
410
9,715
21,393
22,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TomKILL115
Cerberus
13
0 / 10 / 1
8,749
365
2,780
17,722
7,025

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
32
Kills
18
20
Deaths
33
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
BF_200947
Mulan
1
9
4
0.33
L
Bellona
Blesstingye
Bellona
0
3
7
1.17
W
14
3
5
5.5
W
6
6
2
1.17
L
7
7
2
1.14
W
10
0
3
11.5
L
Fenrir
Sikerman
Fenrir
7
6
2
1.33
L
Ymir
4
7
5
0.93
W
Sobek
1
2
8
2.5
L
Cerberus
TomKILL115
Cerberus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
37,596
70,848
Taken
81,936
43,624
Mitigated
50,133
21,201
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BF_200947
Mulan
5,128
1,816
0
1,204
18,161
13,287
448
5,407
12,754
0
20,686
L
Bellona
Blesstingye
Bellona
3,968
1,199
0
220
10,324
6,797
464
4,485
5,839
0
25,518
W
21,826
1,265
1,900
7,168
13,310
6,335
1,542
2,888
10,422
108,473
0
W
11,229
3,303
0
6,022
18,051
10,239
832
5,756
12,295
0
46,192
L
9,058
2,738
357
1,677
15,020
5,943
810
5,430
9,565
0
61,377
W
9,924
4,159
0
2,438
9,748
4,555
8,233
1,529
8,219
0
76,534
L
Fenrir
Sikerman
Fenrir
12,075
2,157
0
2,236
17,477
8,316
1,358
6,787
10,565
0
54,865
L
Ymir
9,715
3,010
462
488
21,393
22,052
625
3,182
17,927
39,308
0
W
Sobek
2,009
167
0
2,469
11,578
9,208
372
2,524
9,054
18,207
0
L
Cerberus
TomKILL115
Cerberus
2,780
331
0
1,138
17,722
7,025
590
3,951
13,746
29,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
49,700
417
Minions Killed
362
0
Camps Cleared
0
2,194,659
Distance Traveled
1,955,789
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,297
429
42
2
0
407,153
0
L
Bellona
8,892
371
50
2
0
422,678
1
W
Ra
14,640
610
171
7
0
494,074
0
W
Fenrir
11,055
461
55
2
0
392,144
1
L
Loki
10,699
446
98
4
0
395,566
1
W
Neith
12,415
517
117
5
0
425,314
0
L
Fenrir
11,517
480
73
3
0
438,375
0
L
Ymir
9,843
410
58
2
0
352,108
3
W
Sobek
10,678
445
32
1
0
475,974
0
L
Cerberus
8,749
365
83
3
0
347,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role