Player Matchup

Thor
Thor
ImCrimson
Thor
Level 23
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Tyborius
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Uniiiq
Neith
Level 26
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
datfatnutt
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,384 SR
1,500 Elo+

VS

Team Averages
Level 67
1,740 SR
1,655 Elo+
Da Ji
Da Ji
CC Starless
Da Ji
Level 62
God Stats
3W - 3L
1,914 SR
Queue Stats
26W - 15L
1,517 Elo+
Party 2
Hel
Hel
Charons Coin
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,721 Elo+
Party 2
Cthulhu
Cthulhu
ScarOfSangheili
Cthulhu
Level 124
God Stats
18W - 7L
1,724 SR
Queue Stats
67W - 34L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
howlingstar716
Danzaburou
Level 62
God Stats
2W - 0L
1,820 SR
Queue Stats
11W - 6L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 6 / 3
9,531
681
8,855
10,861
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 7
9,519
680
8,932
10,209
4,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Uniiiq
Neith
15
4 / 5 / 4
9,850
704
7,277
11,117
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
datfatnutt
Bellona
15
2 / 5 / 4
9,464
676
6,442
13,754
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 6
11,850
846
11,683
10,953
8,975
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 4
11,784
842
8,915
12,224
10,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 9
11,859
847
12,173
16,166
18,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
howlingstar716
Danzaburou
16
1 / 2 / 9
10,782
770
5,150
8,668
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
22
22
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
6
3
4
2.67
L
Thor
3
6
3
0.75
W
6
2
9
5.25
L
1
6
7
0.75
L
Neith
Uniiiq
Neith
4
5
4
1.2
L
Bellona
datfatnutt
Bellona
2
5
4
0.8
W
Danzaburou
howlingstar716
Danzaburou
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
37,921
45,941
Taken
48,011
21,180
Mitigated
42,604
3,888
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,683
1,299
0
822
10,953
8,975
0
3,063
7,890
0
23,616
W
8,915
480
8,842
6,931
12,224
10,936
1,909
3,053
9,171
42,018
0
L
Thor
8,855
898
0
250
10,861
4,485
0
5,868
4,711
0
27,037
W
12,173
556
964
2,697
16,166
18,473
1,517
791
15,375
37,429
0
L
8,932
940
0
1,200
10,209
4,444
360
3,598
6,529
32,093
0
L
Neith
Uniiiq
Neith
7,277
2,223
0
936
11,117
4,493
1,762
5,081
5,958
0
31,296
L
Bellona
datfatnutt
Bellona
6,442
1,575
123
1,379
13,754
7,758
0
6,200
7,220
0
19,290
W
Danzaburou
howlingstar716
Danzaburou
5,150
976
0
832
8,668
4,220
3,115
2,416
6,252
0
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
46,275
181
Minions Killed
219
8
Camps Cleared
6
942,710
Distance Traveled
981,221
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,850
846
24
2
3
262,925
2
W
Hel
11,784
842
86
6
1
232,272
0
L
Thor
9,531
681
47
3
2
236,292
0
W
Cthulhu
11,859
847
59
4
1
265,287
3
L
Nox
9,519
680
68
5
3
216,197
3
L
Neith
9,850
704
48
3
1
235,092
2
L
Bellona
9,464
676
18
1
2
255,129
0
W
Danzaburou
10,782
770
50
4
1
220,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role