Player Matchup

Nu Wa
Nu Wa
Misaki13
Nu Wa
Level 29
God Stats
9W - 10L
1,465 SR
Queue Stats
64W - 108L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Notempah
Cthulhu
Level 7
God Stats
3W - 6L
1,182 SR
Queue Stats
7W - 17L
1,056 Elo+
Party 2
Cernunnos
Cernunnos
Pyroxylin
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,012 Elo+
Party 2
Yemoja
Yemoja
Usagi4
Yemoja
Level 34
God Stats
0W - 3L
1,194 SR
Queue Stats
75W - 116L
1,320 Elo+
Party 1
Sol
Sol
nemealion9
Sol
Level 29
God Stats
14W - 14L
1,435 SR
Queue Stats
132W - 169L
1,300 Elo+
Party 1
Team Averages
Level 24
1,355 SR
1,202 Elo+

VS

Team Averages
Level 41
1,567 SR
1,421 Elo+
Cthulhu
Cthulhu
Ariri
Cthulhu
Level 121
God Stats
10W - 17L
1,576 SR
Queue Stats
78W - 114L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
ArtemisiaG
Kukulkan
Level 25
God Stats
3W - 0L
1,727 SR
Queue Stats
73W - 114L
1,377 Elo+
Party 3
Arachne
Arachne
Deshmeister
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,428 Elo+
Solo
Fenrir
Fenrir
GodKroonos
Fenrir
Level 17
God Stats
11W - 10L
1,213 SR
Queue Stats
121W - 158L
1,383 Elo+
Party 3
Bellona
Bellona
NoEresDur0
Bellona
Level 15
God Stats
3W - 1L
1,823 SR
Queue Stats
113W - 151L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Misaki13
Nu Wa
17
1 / 4 / 7
11,707
836
10,759
8,042
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Notempah
Cthulhu
19
3 / 6 / 7
12,686
906
12,272
27,785
22,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Pyroxylin
Cernunnos
18
2 / 11 / 8
12,099
864
13,832
30,423
14,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Usagi4
Yemoja
19
3 / 6 / 7
13,367
955
12,299
22,419
16,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 12 / 7
13,132
938
15,897
32,478
10,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ariri
Cthulhu
20
6 / 0 / 23
14,818
1,058
21,615
12,763
15,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ArtemisiaG
Kukulkan
20
5 / 4 / 17
13,538
967
21,253
10,196
3,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Deshmeister
Arachne
20
22 / 6 / 8
16,695
1,193
40,194
23,600
9,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
GodKroonos
Fenrir
20
3 / 2 / 18
13,408
958
15,162
14,607
7,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
NoEresDur0
Bellona
19
2 / 1 / 13
12,638
903
15,989
15,799
12,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
13
Kills
38
39
Deaths
13
36
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ariri
Cthulhu
6
0
23
17.5
W
Kukulkan
ArtemisiaG
Kukulkan
5
4
17
3.38
W
Arachne
Deshmeister
Arachne
22
6
8
4.33
W
Fenrir
GodKroonos
Fenrir
3
2
18
6
L
Nu Wa
Misaki13
Nu Wa
1
4
7
1.13
W
Bellona
NoEresDur0
Bellona
2
1
13
8.5
L
Cthulhu
Notempah
Cthulhu
3
6
7
1.08
L
Cernunnos
Pyroxylin
Cernunnos
2
11
8
0.55
L
Yemoja
Usagi4
Yemoja
3
6
7
1.08
L
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,059
Damage
114,213
121,147
Taken
76,965
67,540
Mitigated
48,090
15,943
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ariri
Cthulhu
21,615
1,132
0
400
12,763
15,328
0
8,864
3,579
59,393
0
W
Kukulkan
ArtemisiaG
Kukulkan
21,253
3,411
0
581
10,196
3,794
0
5,687
4,201
45,411
0
W
Arachne
Deshmeister
Arachne
40,194
26,475
0
4,925
23,600
9,335
0
17,173
5,987
0
54,744
W
Fenrir
GodKroonos
Fenrir
15,162
4,813
0
2,069
14,607
7,457
0
6,416
7,840
0
33,877
L
Nu Wa
Misaki13
Nu Wa
10,759
2,517
0
320
8,042
2,710
0
1,804
6,238
24,185
0
W
Bellona
NoEresDur0
Bellona
15,989
5,279
0
1,387
15,799
12,176
0
11,511
4,016
0
29,722
L
Cthulhu
Notempah
Cthulhu
12,272
1,034
654
2,846
27,785
22,293
0
8,737
19,048
39,323
0
L
Cernunnos
Pyroxylin
Cernunnos
13,832
6,148
0
678
30,423
14,823
0
9,934
18,667
0
20,865
L
Yemoja
Usagi4
Yemoja
12,299
1,200
2,844
935
22,419
16,718
0
6,810
15,609
38,519
0
L
15,897
2,994
645
7,021
32,478
10,996
0
15,583
16,895
45,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,991
Gold Earned
71,097
293
Minions Killed
232
4
Camps Cleared
8
1,059,303
Distance Traveled
1,377,044
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,818
1,058
98
7
0
284,788
0
W
Kukulkan
13,538
967
60
4
0
223,405
0
W
Arachne
16,695
1,193
25
2
5
287,373
1
W
Fenrir
13,408
958
29
2
3
304,089
0
L
Nu Wa
11,707
836
47
3
1
125,988
0
W
Bellona
12,638
903
20
1
0
277,389
0
L
Cthulhu
12,686
906
67
5
0
275,693
1
L
Cernunnos
12,099
864
22
2
0
267,976
0
L
Yemoja
13,367
955
87
6
1
208,436
1
L
Sol
13,132
938
70
5
2
181,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role