Player Matchup

Sol
Sol
Getuhm
Sol
Level 105
God Stats
11W - 8L
1,814 SR
Queue Stats
859W - 856L
1,425 Elo+
Party 3
Artemis
Artemis
Gotuhm
Artemis
Level 12
God Stats
1W - 6L
1,340 SR
Queue Stats
220W - 228L
1,644 Elo+
Party 3
Aphrodite
Aphrodite
MonkeyĐLuffy
Aphrodite
Level 106
God Stats
33W - 24L
1,585 SR
Queue Stats
952W - 953L
1,504 Elo+
Party 3
Cerberus
Cerberus
TheImmortal01
Cerberus
Level 37
God Stats
1W - 1L
1,315 SR
Queue Stats
53W - 50L
1,524 Elo+
Party 2
Camazotz
Camazotz
stealthpie
Camazotz
Level 73
God Stats
2W - 1L
1,738 SR
Queue Stats
211W - 210L
1,552 Elo+
Party 2
Team Averages
Level 67
1,559 SR
1,530 Elo+

VS

Team Averages
Level 74
1,568 SR
1,544 Elo+
Hou Yi
Hou Yi
Abusе
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
KennyG1997
Ganesha
Level 42
God Stats
0W - 1L
1,309 SR
Queue Stats
106W - 119L
1,477 Elo+
Solo
Hel
Hel
Luvvy
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ProtectHer
Horus
Level 17
God Stats
2W - 1L
1,817 SR
Queue Stats
32W - 27L
1,561 Elo+
Party 1
King Arthur
King Arthur
toxinfang77
King Arthur
Level 66
God Stats
4W - 2L
1,715 SR
Queue Stats
18W - 11L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Getuhm
Sol
20
3 / 1 / 10
14,300
530
20,788
14,691
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Gotuhm
Artemis
20
4 / 3 / 3
16,509
611
15,266
16,461
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MonkeyĐLuffy
Aphrodite
20
4 / 1 / 13
16,006
593
26,110
29,209
28,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
TheImmortal01
Cerberus
20
7 / 2 / 10
14,926
553
12,441
28,696
32,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
stealthpie
Camazotz
20
5 / 3 / 10
14,530
538
25,161
27,980
14,283
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abusе
Hou Yi
18
1 / 6 / 2
11,827
438
10,406
18,290
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KennyG1997
Ganesha
17
0 / 5 / 7
12,400
459
10,911
30,607
36,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
Luvvy
Hel
19
3 / 4 / 2
12,251
454
17,432
27,362
22,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
2 / 3 / 8
12,873
477
20,452
26,939
17,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
toxinfang77
King Arthur
20
4 / 5 / 0
13,443
498
20,206
33,495
34,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
23
Kills
10
10
Deaths
23
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Abusе
Hou Yi
1
6
2
0.33
W
Sol
Getuhm
Sol
3
1
10
8
W
Artemis
Gotuhm
Artemis
4
3
3
1.83
L
Ganesha
KennyG1997
Ganesha
0
5
7
0.7
L
Hel
Luvvy
Hel
3
4
2
1
W
Aphrodite
MonkeyĐLuffy
Aphrodite
4
1
13
10.5
L
Horus
2
3
8
2
W
Cerberus
TheImmortal01
Cerberus
7
2
10
6
W
Camazotz
stealthpie
Camazotz
5
3
10
3.33
L
King Arthur
toxinfang77
King Arthur
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,766
Damage
79,407
117,037
Taken
136,693
90,925
Mitigated
116,932
67,620
Healing
48,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Abusе
Hou Yi
10,406
3,403
0
3,596
18,290
7,226
4,436
3,603
14,639
0
82,592
W
Sol
Getuhm
Sol
20,788
6,846
0
5,965
14,691
6,490
2,472
5,949
8,742
97,383
0
W
Artemis
Gotuhm
Artemis
15,266
7,479
0
8,178
16,461
9,744
8,037
1,751
14,710
0
139,256
L
Ganesha
KennyG1997
Ganesha
10,911
1,204
0
0
30,607
36,226
35
15,380
14,727
33,839
0
L
Hel
Luvvy
Hel
17,432
2,100
10,867
10,892
27,362
22,059
0
13,459
13,495
89,557
0
W
Aphrodite
MonkeyĐLuffy
Aphrodite
26,110
1,971
12,442
22,794
29,209
28,106
1,998
5,785
22,724
111,978
0
L
Horus
20,452
10,237
2,230
8,646
26,939
17,149
773
12,375
14,374
0
110,878
W
Cerberus
TheImmortal01
Cerberus
12,441
1,204
0
7,689
28,696
32,302
541
9,327
17,222
63,322
0
W
Camazotz
stealthpie
Camazotz
25,161
6,609
0
10,552
27,980
14,283
1,410
6,076
21,680
0
121,697
L
King Arthur
toxinfang77
King Arthur
20,206
2,039
0
11,990
33,495
34,272
177
13,345
20,119
0
91,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,271
Gold Earned
62,794
780
Minions Killed
686
0
Camps Cleared
0
2,664,419
Distance Traveled
2,401,256
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,827
438
150
6
0
441,393
6
W
Sol
14,300
530
143
5
0
550,688
10
W
Artemis
16,509
611
200
7
0
464,489
12
L
Ganesha
12,400
459
21
1
0
463,966
4
L
Hel
12,251
454
159
6
0
487,158
5
W
Aphrodite
16,006
593
204
8
0
533,465
9
L
Horus
12,873
477
180
7
0
557,178
3
W
Cerberus
14,926
553
100
4
0
546,987
3
W
Camazotz
14,530
538
133
5
0
568,790
3
L
King Arthur
13,443
498
176
7
0
451,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role