Player Matchup

Xing Tian
Xing Tian
Dandeeylion
Xing Tian
Level 85
God Stats
6W - 8L
1,526 SR
Queue Stats
399W - 435L
1,399 Elo+
Party 1
Osiris
Osiris
Mandalorian3395
Osiris
Level 66
God Stats
1W - 1L
1,267 SR
Queue Stats
20W - 25L
1,351 Elo+
Party 1
Cupid
Cupid
NIV_REBORN
Cupid
Level 81
God Stats
4W - 6L
1,684 SR
Queue Stats
368W - 367L
1,501 Elo+
Party 1
Arachne
Arachne
Synergize_NPG
Arachne
Level 68
God Stats
3W - 5L
1,455 SR
Queue Stats
486W - 491L
1,441 Elo+
Party 1
Skadi
Skadi
TheAccountant666
Skadi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,300 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,399 Elo+

VS

Team Averages
Level 62
1,529 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
IIIRichard
Ah Muzen Cab
Level 148
God Stats
1W - 2L
1,477 SR
Queue Stats
224W - 230L
1,398 Elo+
Solo
Odin
Odin
dog111best
Odin
Level 85
God Stats
2W - 1L
1,839 SR
Queue Stats
33W - 29L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
jackomio1
Nu Wa
Level 27
God Stats
1W - 3L
1,332 SR
Queue Stats
54W - 55L
1,389 Elo+
Solo
Hercules
Hercules
mrNorb
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Raijin
Raijin
sgtViveron
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dandeeylion
Xing Tian
19
3 / 7 / 16
12,508
834
10,057
31,859
29,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 18
10,430
695
13,185
20,819
15,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
20
11 / 6 / 14
14,062
937
24,261
17,324
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Arachne
18
7 / 9 / 15
12,612
841
11,614
18,434
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 10 / 14
11,187
746
12,615
20,916
8,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IIIRichard
Ah Muzen Cab
19
10 / 4 / 18
12,525
835
22,452
13,497
7,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 5 / 26
11,383
759
13,045
19,184
16,735
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
jackomio1
Nu Wa
20
17 / 4 / 18
14,332
955
30,807
12,212
5,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mrNorb
Hercules
19
5 / 4 / 23
11,852
790
16,078
20,283
20,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
sgtViveron
Raijin
16
5 / 9 / 14
10,355
690
17,669
14,504
6,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
139
26
Kills
40
40
Deaths
26
77
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dandeeylion
Xing Tian
3
7
16
1.57
L
Ah Muzen Cab
IIIRichard
Ah Muzen Cab
10
4
18
4.75
W
1
8
18
1.25
W
Cupid
11
6
14
3
W
Arachne
7
9
15
1.61
W
4
10
14
1.1
L
3
5
26
3.2
L
Nu Wa
jackomio1
Nu Wa
17
4
18
6.5
L
Hercules
mrNorb
Hercules
5
4
23
4.13
L
Raijin
sgtViveron
Raijin
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,732
Damage
100,051
109,352
Taken
79,680
67,727
Mitigated
56,556
31,187
Healing
31,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dandeeylion
Xing Tian
10,057
1,087
1,273
9,025
31,859
29,278
521
13,966
17,893
21,772
0
L
Ah Muzen Cab
IIIRichard
Ah Muzen Cab
22,452
9,992
1,551
4,751
13,497
7,025
1,935
606
12,891
0
47,204
W
13,185
3,922
331
1,494
20,819
15,626
346
8,461
12,358
0
29,594
W
Cupid
24,261
11,010
6,222
6,367
17,324
7,550
2,696
7,211
10,113
0
61,965
W
Arachne
11,614
6,830
1,115
3,223
18,434
6,486
1,009
8,908
9,526
0
19,501
W
12,615
6,402
275
1,862
20,916
8,787
978
10,061
10,855
0
34,442
L
13,045
2,058
1,765
4,301
19,184
16,735
462
2,574
16,610
131
16,825
L
Nu Wa
jackomio1
Nu Wa
30,807
8,043
2,536
2,616
12,212
5,880
2,552
2,006
10,206
64,298
0
L
Hercules
mrNorb
Hercules
16,078
3,529
1,154
9,347
20,283
20,526
870
3,211
17,072
0
22,667
L
Raijin
sgtViveron
Raijin
17,669
1,659
1,935
1,574
14,504
6,390
220
1,660
12,844
22,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,799
Gold Earned
60,447
202
Minions Killed
183
0
Camps Cleared
0
1,257,065
Distance Traveled
1,250,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,508
834
12
1
0
249,601
0
L
Ah Muzen Cab
12,525
835
68
5
0
237,535
1
W
Osiris
10,430
695
24
2
0
271,746
0
W
Cupid
14,062
937
92
6
0
255,153
0
W
Arachne
12,612
841
19
1
0
276,923
0
W
Skadi
11,187
746
55
4
0
203,642
0
L
Odin
11,383
759
12
1
0
290,439
0
L
Nu Wa
14,332
955
77
5
0
223,521
0
L
Hercules
11,852
790
19
1
0
285,598
0
L
Raijin
10,355
690
7
0
0
213,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role