Player Matchup

Sun Wukong
Sun Wukong
Cooltreehouse
Sun Wukong
Level 26
God Stats
20W - 16L
1,401 SR
Queue Stats
88W - 68L
1,485 Elo+
Solo
Jing Wei
Jing Wei
ItsEnvisionsTTV
Jing Wei
Level 16
God Stats
2W - 5L
1,342 SR
Queue Stats
22W - 29L
1,382 Elo+
Solo
Bakasura
Bakasura
Rivermisfit
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Sheoside
Kukulkan
Level 3
God Stats
26W - 15L
1,720 SR
Queue Stats
97W - 113L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
mochils5682
Kuzenbo
Level 21
God Stats
1W - 0L
1,309 SR
Queue Stats
30W - 39L
1,416 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,433 Elo+

VS

Team Averages
Level 23
1,442 SR
1,369 Elo+
Heimdallr
Heimdallr
B4K3Rxx
Heimdallr
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 80L
1,187 Elo+
Party 2
Pele
Pele
DefNotPillik
Pele
Level 20
God Stats
1W - 4L
1,350 SR
Queue Stats
39W - 33L
1,541 Elo+
Party 1
Poseidon
Poseidon
Dvxnx
Poseidon
Level 22
God Stats
3W - 7L
1,449 SR
Queue Stats
15W - 29L
1,272 Elo+
Party 2
Guan Yu
Guan Yu
Fallout76cat
Guan Yu
Level 22
God Stats
7W - 13L
1,295 SR
Queue Stats
28W - 54L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
McRub
Cthulhu
Level 28
God Stats
127W - 99L
1,617 SR
Queue Stats
494W - 481L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cooltreehouse
Sun Wukong
20
9 / 2 / 10
15,110
560
19,534
24,794
21,198
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
19
5 / 7 / 6
12,867
477
14,658
25,841
8,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Rivermisfit
Bakasura
20
4 / 8 / 5
13,190
489
6,000
25,795
12,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Sheoside
Kukulkan
20
13 / 4 / 4
15,765
584
27,024
13,156
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
mochils5682
Kuzenbo
19
3 / 5 / 16
13,293
492
16,987
29,353
33,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B4K3Rxx
Heimdallr
15
2 / 11 / 6
9,750
361
18,142
19,617
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 3 / 2
14,233
527
24,011
23,663
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Dvxnx
Poseidon
18
3 / 13 / 7
12,302
456
11,666
16,573
8,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fallout76cat
Guan Yu
18
0 / 5 / 3
11,042
409
5,031
18,016
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
McRub
Cthulhu
18
5 / 2 / 8
12,310
456
22,730
26,826
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
34
Kills
26
26
Deaths
34
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
B4K3Rxx
Heimdallr
2
11
6
0.45
W
Sun Wukong
Cooltreehouse
Sun Wukong
9
2
10
7
L
16
3
2
5.67
L
Poseidon
Dvxnx
Poseidon
3
13
7
0.5
L
Guan Yu
Fallout76cat
Guan Yu
0
5
3
0.3
W
Jing Wei
5
7
6
1.14
L
Cthulhu
McRub
Cthulhu
5
2
8
4.5
W
Bakasura
Rivermisfit
Bakasura
4
8
5
0.81
W
Kukulkan
Sheoside
Kukulkan
13
4
4
3.75
W
Kuzenbo
mochils5682
Kuzenbo
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,203
Damage
81,580
118,939
Taken
104,695
81,840
Mitigated
64,240
37,277
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
B4K3Rxx
Heimdallr
18,142
7,461
0
2,019
19,617
8,267
760
9,536
9,948
0
54,259
W
Sun Wukong
Cooltreehouse
Sun Wukong
19,534
4,454
698
7,477
24,794
21,198
775
6,515
17,832
0
89,187
L
24,011
4,204
0
8,333
23,663
10,430
812
5,422
18,044
0
104,232
L
Poseidon
Dvxnx
Poseidon
11,666
2,238
0
383
16,573
8,067
210
10,947
5,016
59,224
0
L
Guan Yu
Fallout76cat
Guan Yu
5,031
734
195
2,150
18,016
12,631
410
5,139
12,724
0
47,798
W
Jing Wei
14,658
13,641
0
11,605
25,841
8,925
3,811
7,085
18,756
0
83,210
L
Cthulhu
McRub
Cthulhu
22,730
1,639
549
5,823
26,826
24,845
140
12,110
14,360
70,577
0
W
Bakasura
Rivermisfit
Bakasura
6,000
3,893
0
4,140
25,795
12,469
1,948
4,879
20,764
0
104,000
W
Kukulkan
Sheoside
Kukulkan
27,024
1,311
0
679
13,156
5,787
135
5,044
7,863
116,570
0
W
Kuzenbo
mochils5682
Kuzenbo
16,987
4,194
357
12,321
29,353
33,461
781
10,320
18,936
50,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,225
Gold Earned
59,637
599
Minions Killed
549
0
Camps Cleared
0
2,596,570
Distance Traveled
2,312,729
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,750
361
101
4
0
416,640
3
W
Sun Wukong
15,110
560
120
4
0
507,354
4
L
Pele
14,233
527
140
5
0
561,077
8
L
Poseidon
12,302
456
117
4
0
354,714
3
L
Guan Yu
11,042
409
104
4
0
444,486
3
W
Jing Wei
12,867
477
112
4
0
484,102
0
L
Cthulhu
12,310
456
87
3
0
535,812
4
W
Bakasura
13,190
489
141
5
0
549,846
2
W
Kukulkan
15,765
584
167
6
0
517,704
0
W
Kuzenbo
13,293
492
59
2
0
537,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role