Player Matchup

Skadi
Skadi
Silver II
Daniel_Cruz9
Skadi
Silver II
Level 109
God Stats
53W - 35L
1,567 SR
Queue Stats
381W - 398L
922 MMR
Solo
Vamana
Vamana
Silver V
LoOn3yRoeNeY
Vamana
Silver V
Level 63
God Stats
52W - 36L
1,516 SR
Queue Stats
90W - 118L
476 MMR
Party 1
Cabrakan
Cabrakan
Silver II
MattRBR86
Cabrakan
Silver II
Level 143
God Stats
56W - 45L
1,538 SR
Queue Stats
481W - 467L
893 MMR
Solo
Yemoja
Yemoja
Bronze I
TheAnimalRick
Yemoja
Bronze I
Level 45
God Stats
16W - 23L
1,351 SR
Queue Stats
30W - 56L
368 MMR
Party 1
Tiamat
Tiamat
Silver II
etseuvagem
Tiamat
Silver II
Level 120
God Stats
34W - 21L
1,541 SR
Queue Stats
535W - 543L
937 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,503 SR
719 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,517 SR
711 MMR
Ymir
Ymir
Silver II
Aguero1907
Ymir
Silver II
Level 66
God Stats
31W - 33L
1,613 SR
Queue Stats
470W - 460L
946 MMR
Solo
Ullr
Ullr
Bronze III
Shadow8521458
Ullr
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 160L
149 MMR
Solo
Arachne
Arachne
Silver V
feecheeen
Arachne
Silver V
Level 107
God Stats
14W - 10L
1,576 SR
Queue Stats
576W - 602L
525 MMR
Solo
He Bo
He Bo
Silver II
ormepants
He Bo
Silver II
Level 103
God Stats
2W - 6L
1,471 SR
Queue Stats
481W - 496L
979 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
zClown1-
Kumbhakarna
Silver IV
Level 66
God Stats
7W - 18L
1,427 SR
Queue Stats
11W - 23L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 8
11,782
536
8,542
10,978
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
19
2 / 5 / 3
11,971
544
10,497
17,460
10,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
MattRBR86
Cabrakan
20
11 / 1 / 9
13,711
623
16,869
13,347
8,901
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 8
12,155
553
4,725
7,156
4,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
etseuvagem
Tiamat
19
6 / 2 / 8
12,700
577
12,264
10,945
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouCthulhuCu ChulainnApolloScylla

VS

Bans
SetNu WaTsukuyomiBakasuraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
10,883
495
12,192
19,996
17,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 5 / 2
8,458
384
5,721
12,347
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
feecheeen
Arachne
16
2 / 4 / 2
9,750
443
5,271
14,841
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
ormepants
He Bo
17
2 / 8 / 1
10,418
474
7,059
13,198
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
zClown1-
Kumbhakarna
10
1 / 5 / 2
8,032
365
4,523
14,981
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
26
Kills
9
9
Deaths
26
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
3
1
8
7
W
Vamana
2
5
3
0.7
W
Cabrakan
MattRBR86
Cabrakan
11
1
9
15.5
L
0
5
2
0.2
W
4
0
8
8
W
Tiamat
etseuvagem
Tiamat
6
2
8
5
L
Arachne
feecheeen
Arachne
2
4
2
0.75
L
He Bo
ormepants
He Bo
2
8
1
0.31
L
Kumbhakarna
zClown1-
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
34,766
59,886
Taken
75,363
35,704
Mitigated
41,915
22,323
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,192
2,826
0
4,054
19,996
17,643
611
6,871
12,907
67,815
0
W
8,542
3,520
0
3,871
10,978
3,984
4,965
3,207
7,739
0
91,941
W
Vamana
10,497
5,840
0
5,252
17,460
10,718
1,091
9,175
7,616
0
86,972
W
Cabrakan
MattRBR86
Cabrakan
16,869
2,398
0
7,138
13,347
8,901
1,076
4,921
8,185
103,500
0
L
5,721
2,660
0
3,152
12,347
4,261
0
7,657
4,468
0
48,754
W
4,725
538
1,341
212
7,156
4,921
1,006
1,795
5,336
28,874
0
W
Tiamat
etseuvagem
Tiamat
12,264
1,397
0
4,509
10,945
7,180
2,092
3,462
7,236
73,590
0
L
Arachne
feecheeen
Arachne
5,271
2,616
0
4,883
14,841
6,673
0
4,899
9,878
0
59,287
L
He Bo
ormepants
He Bo
7,059
172
0
2,757
13,198
4,712
0
7,388
5,596
66,194
0
L
Kumbhakarna
zClown1-
Kumbhakarna
4,523
265
844
3,881
14,981
8,626
0
6,157
8,656
18,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,319
Gold Earned
47,541
675
Minions Killed
510
0
Camps Cleared
0
1,930,103
Distance Traveled
1,759,607
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,883
495
141
6
0
305,697
1
W
Skadi
11,782
536
151
7
0
354,670
1
W
Vamana
11,971
544
151
7
0
361,619
4
W
Cabrakan
13,711
623
170
8
0
417,946
6
L
Ullr
8,458
384
110
5
0
383,045
7
W
Yemoja
12,155
553
55
3
0
392,503
2
W
Tiamat
12,700
577
148
7
0
403,365
1
L
Arachne
9,750
443
122
6
0
401,737
7
L
He Bo
10,418
474
118
5
0
355,182
5
L
Kumbhakarna
8,032
365
19
1
0
313,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role