Player Matchup

Heimdallr
Heimdallr
AceBLOODNINJA
Heimdallr
Level 15
God Stats
5W - 5L
1,546 SR
Queue Stats
392W - 431L
1,411 Elo+
Solo
Sobek
Sobek
DonkeyDeuce
Sobek
Level 17
God Stats
8W - 3L
1,916 SR
Queue Stats
82W - 67L
1,578 Elo+
Party 1
Fenrir
Fenrir
OmarThePleb
Fenrir
Level 29
God Stats
18W - 6L
1,845 SR
Queue Stats
117W - 95L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
WhiteWalker06
Guan Yu
Level 29
God Stats
6W - 7L
1,815 SR
Queue Stats
145W - 173L
1,591 Elo+
Solo
Merlin
Merlin
kayshock
Merlin
Level 24
God Stats
13W - 11L
1,665 SR
Queue Stats
158W - 167L
1,424 Elo+
Solo
Team Averages
Level 23
1,757 SR
1,516 Elo+

VS

Team Averages
Level 19
1,471 SR
1,437 Elo+
Erlang Shen
Erlang Shen
LJayTheGoat
Erlang Shen
Level 32
God Stats
4W - 2L
1,516 SR
Queue Stats
125W - 75L
1,685 Elo+
Party 3
Nemesis
Nemesis
dragonsixtifour
Nemesis
Level 15
God Stats
12W - 10L
1,495 SR
Queue Stats
24W - 24L
1,356 Elo+
Party 2
Rama
Rama
fIax
Rama
Level 28
God Stats
22W - 15L
1,607 SR
Queue Stats
289W - 174L
1,636 Elo+
Party 3
Jormungandr
Jormungandr
mario_es2017-mar
Jormungandr
Level 3
God Stats
2W - 5L
1,293 SR
Queue Stats
4W - 12L
1,175 Elo+
Solo
Aphrodite
Aphrodite
xxthegamer1930xx
Aphrodite
Level 17
God Stats
18W - 19L
1,442 SR
Queue Stats
30W - 39L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceBLOODNINJA
Heimdallr
15
2 / 9 / 5
10,321
397
10,604
18,941
11,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 9
10,872
418
8,862
27,279
26,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
19
8 / 4 / 3
13,049
502
11,908
18,512
12,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
20
2 / 1 / 5
15,676
603
11,286
23,774
30,384
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
kayshock
Merlin
16
5 / 8 / 5
11,577
445
14,507
15,987
7,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LJayTheGoat
Erlang Shen
20
8 / 3 / 8
16,053
617
19,927
29,076
19,506
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 4 / 8
13,512
520
11,997
24,251
12,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
fIax
Rama
20
13 / 2 / 4
16,968
653
28,432
21,962
8,063
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
mario_es2017-mar
Jormungandr
7
0 / 8 / 1
8,699
335
1,691
8,709
2,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
18
2 / 3 / 11
12,242
471
10,458
15,956
11,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
20
Kills
27
27
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AceBLOODNINJA
Heimdallr
2
9
5
0.5
L
3
5
9
1.5
W
Erlang Shen
LJayTheGoat
Erlang Shen
8
3
8
4
L
Fenrir
8
4
3
2.38
L
Guan Yu
2
1
5
4.5
W
4
4
8
2
W
Rama
fIax
Rama
13
2
4
7.5
L
Merlin
kayshock
Merlin
5
8
5
0.94
W
Jormungandr
mario_es2017-mar
Jormungandr
0
8
1
0.06
W
Aphrodite
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,167
Damage
72,505
104,493
Taken
99,954
88,194
Mitigated
54,386
26,723
Healing
48,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AceBLOODNINJA
Heimdallr
10,604
5,191
0
1,807
18,941
11,772
1,991
3,266
15,675
0
45,542
L
8,862
1,610
1,103
8,119
27,279
26,342
550
4,474
22,805
34,701
0
W
Erlang Shen
LJayTheGoat
Erlang Shen
19,927
12,127
0
14,413
29,076
19,506
0
5,731
23,345
200
122,824
L
Fenrir
11,908
2,267
0
720
18,512
12,683
1,791
2,804
15,708
0
100,034
L
Guan Yu
11,286
2,188
1,154
12,410
23,774
30,384
8,552
975
22,799
0
106,173
W
11,997
4,581
0
5,559
24,251
12,525
2,651
7,584
16,667
0
81,393
W
Rama
fIax
Rama
28,432
21,599
0
10,853
21,962
8,063
6,377
6,124
15,838
0
169,761
L
Merlin
kayshock
Merlin
14,507
1,165
0
1,410
15,987
7,013
105
2,656
13,331
62,909
0
W
Jormungandr
mario_es2017-mar
Jormungandr
1,691
1,286
156
146
8,709
2,972
0
2,629
6,080
8,360
0
W
Aphrodite
10,458
1,276
7,921
9,528
15,956
11,320
688
6,722
9,234
55,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,495
Gold Earned
67,474
551
Minions Killed
584
0
Camps Cleared
0
2,337,430
Distance Traveled
2,172,604
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,321
397
68
3
0
433,112
3
L
Sobek
10,872
418
49
2
0
520,728
8
W
Erlang Shen
16,053
617
180
7
0
518,738
3
L
Fenrir
13,049
502
137
5
0
526,326
0
L
Guan Yu
15,676
603
218
8
0
474,634
4
W
Nemesis
13,512
520
89
3
0
503,961
3
W
Rama
16,968
653
212
8
0
440,108
11
L
Merlin
11,577
445
79
3
0
382,630
8
W
Jormungandr
8,699
335
19
1
0
176,582
1
W
Aphrodite
12,242
471
84
3
0
533,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role