Player Matchup

Ah Puch
Ah Puch
KupoXL
Ah Puch
Level 31
God Stats
16W - 15L
1,508 SR
Queue Stats
104W - 127L
1,371 Elo+
Party 1
Cupid
Cupid
RoyalMeatShow
Cupid
Level 20
God Stats
8W - 6L
1,660 SR
Queue Stats
9W - 12L
1,363 Elo+
Party 1
Tyr
Tyr
juancin10xd
Tyr
Level 27
God Stats
1W - 1L
1,363 SR
Queue Stats
10W - 27L
1,285 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,340 Elo+

VS

Team Averages
Level 82
1,592 SR
1,314 Elo+
Rama
Rama
Reigninghunter99
Rama
Level 25
God Stats
0W - 1L
1,659 SR
Queue Stats
11W - 44L
1,107 Elo+
Party 2
Tiamat
Tiamat
Swiss Jaffa
Tiamat
Level 100
God Stats
1W - 5L
1,616 SR
Queue Stats
215W - 228L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
roe_8
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 268L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KupoXL
Ah Puch
20
11 / 2 / 18
18,324
679
36,561
18,537
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 5 / 7
18,798
696
24,515
19,550
10,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 9 / 16
16,146
598
7,235
27,282
26,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 17 / 2
15,114
560
8,830
27,773
9,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
20
8 / 4 / 5
17,981
666
29,072
25,656
18,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
roe_8
Sun Wukong
17
4 / 12 / 9
16,467
610
14,458
33,546
22,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
33
Kills
16
16
Deaths
33
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
KupoXL
Ah Puch
11
2
18
10
L
4
17
2
0.29
W
17
5
7
4.1
L
Tiamat
8
4
5
2.63
W
5
9
16
1.44
L
Sun Wukong
roe_8
Sun Wukong
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,311
Damage
52,360
65,369
Taken
86,975
43,815
Mitigated
50,642
16,942
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
KupoXL
Ah Puch
36,561
852
0
5,838
18,537
6,268
216
6,459
12,078
133,181
0
L
8,830
7,390
0
1,983
27,773
9,688
1,082
12,549
14,566
0
32,824
W
24,515
16,615
1,502
3,760
19,550
10,978
2,762
8,379
11,171
0
91,536
L
Tiamat
29,072
433
123
6,346
25,656
18,054
597
11,455
13,722
146,693
0
W
7,235
973
0
5,842
27,282
26,569
96
14,597
12,685
0
27,580
L
Sun Wukong
roe_8
Sun Wukong
14,458
2,551
0
866
33,546
22,900
1,462
11,101
21,757
0
53,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,268
Gold Earned
49,562
264
Minions Killed
250
0
Camps Cleared
0
1,331,409
Distance Traveled
1,169,383
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,324
679
158
6
0
483,586
5
L
Rama
15,114
560
42
2
0
324,469
1
W
Cupid
18,798
696
86
3
0
373,178
1
L
Tiamat
17,981
666
165
6
0
438,708
0
W
Tyr
16,146
598
20
1
0
474,645
2
L
Sun Wukong
16,467
610
43
2
0
406,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role