Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FAO_Mlungu
Izanami
Level 120
God Stats
18W - 8L
1,699 SR
Queue Stats
772W - 735L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
Kyuunchun
Jing Wei
Level 108
God Stats
1W - 3L
1,130 SR
Queue Stats
137W - 143L
1,484 Elo+
Party 1
Eset
Eset
Tristan0214
Eset
Level 81
God Stats
13W - 15L
1,612 SR
Queue Stats
79W - 95L
1,532 Elo+
Party 1
Tyr
Tyr
VividFoal36948
Tyr
Level 117
God Stats
9W - 12L
1,514 SR
Queue Stats
548W - 471L
1,461 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,491 Elo+

VS

Team Averages
Level 103
1,490 SR
1,485 Elo+
Cernunnos
Cernunnos
MGF_Tomy
Cernunnos
Level 122
God Stats
3W - 2L
1,676 SR
Queue Stats
224W - 203L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
Wannygator
Amaterasu
Level 113
God Stats
28W - 18L
1,694 SR
Queue Stats
392W - 332L
1,501 Elo+
Party 2
Tiamat
Tiamat
antonio_calle54
Tiamat
Level 64
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 3
Mercury
Mercury
nacho10117
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
qqqqqq77781
Cthulhu
Level 122
God Stats
12W - 23L
1,395 SR
Queue Stats
191W - 178L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 2 / 4
9,681
538
7,754
10,409
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FAO_Mlungu
Izanami
16
3 / 2 / 5
9,498
528
9,039
13,646
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Kyuunchun
Jing Wei
15
3 / 3 / 7
8,507
473
6,938
10,217
3,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 1 / 6
10,540
586
20,970
12,219
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 1
11,024
612
8,912
10,074
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MGF_Tomy
Cernunnos
14
4 / 6 / 2
8,637
480
9,433
16,043
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Wannygator
Amaterasu
17
2 / 3 / 0
9,803
545
5,936
13,534
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 0
6,914
384
3,425
10,959
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
nacho10117
Mercury
13
2 / 6 / 2
7,901
439
6,583
15,722
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
qqqqqq77781
Cthulhu
12
1 / 4 / 5
8,303
461
9,351
16,461
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
9
9
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
4
4
W
Izanami
FAO_Mlungu
Izanami
3
2
5
2.75
W
Jing Wei
Kyuunchun
Jing Wei
3
3
7
2.17
L
Cernunnos
MGF_Tomy
Cernunnos
4
6
2
0.83
W
11
1
6
14
W
3
1
1
3.5
L
Amaterasu
Wannygator
Amaterasu
2
3
0
0.67
L
0
7
0
0
L
Mercury
nacho10117
Mercury
2
6
2
0.5
L
Cthulhu
qqqqqq77781
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
34,728
56,565
Taken
72,719
24,351
Mitigated
40,784
23,940
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,754
768
0
6,330
10,409
3,418
203
1,331
9,052
67,407
0
W
Izanami
FAO_Mlungu
Izanami
9,039
6,288
0
4,386
13,646
4,872
0
2,505
11,101
0
77,006
W
Jing Wei
Kyuunchun
Jing Wei
6,938
6,521
0
3,811
10,217
3,240
550
3,209
7,008
0
35,261
L
Cernunnos
MGF_Tomy
Cernunnos
9,433
4,915
0
3,894
16,043
5,803
35
5,282
10,681
0
56,454
W
20,970
1,487
800
4,596
12,219
4,979
615
5,194
6,599
72,625
0
W
8,912
2,491
0
4,017
10,074
7,842
0
45
10,029
0
78,995
L
Amaterasu
Wannygator
Amaterasu
5,936
3,585
0
7,592
13,534
9,015
0
589
12,935
0
67,286
L
3,425
163
0
2,799
10,959
4,678
0
8,127
2,477
25,050
0
L
Mercury
nacho10117
Mercury
6,583
1,618
0
3,648
15,722
5,675
0
8,336
7,164
0
48,675
L
Cthulhu
qqqqqq77781
Cthulhu
9,351
855
1,343
3,944
16,461
15,613
0
5,585
10,738
36,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
41,558
558
Minions Killed
449
0
Camps Cleared
0
1,789,270
Distance Traveled
1,676,087
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,681
538
94
5
0
343,885
2
W
Izanami
9,498
528
138
8
0
307,006
1
W
Jing Wei
8,507
473
45
3
0
366,255
1
L
Cernunnos
8,637
480
110
6
0
288,374
0
W
Eset
10,540
586
122
7
0
364,627
0
W
Tyr
11,024
612
159
9
0
407,497
3
L
Amaterasu
9,803
545
143
8
0
337,142
2
L
Tiamat
6,914
384
53
3
0
298,199
1
L
Mercury
7,901
439
88
5
0
397,709
3
L
Cthulhu
8,303
461
55
3
0
354,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role