Player Matchup

Thanatos
Thanatos
BridledHail
Thanatos
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
227W - 166L
1,872 Elo+
Solo
Izanami
Izanami
Dodgerty22
Izanami
Level 15
God Stats
20W - 10L
1,691 SR
Queue Stats
39W - 22L
1,709 Elo+
Party 1
Mulan
Mulan
JTurtle2
Mulan
Level 27
God Stats
6W - 3L
1,657 SR
Queue Stats
62W - 44L
1,724 Elo+
Party 1
Aphrodite
Aphrodite
MentalFatality
Aphrodite
Level 20
God Stats
33W - 30L
1,581 SR
Queue Stats
102W - 100L
1,663 Elo+
Solo
Zeus
Zeus
prime9999
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,714 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,736 Elo+

VS

Team Averages
Level 23
1,582 SR
1,705 Elo+
Guan Yu
Guan Yu
Clowning11
Guan Yu
Level 27
God Stats
11W - 6L
1,636 SR
Queue Stats
212W - 204L
1,537 Elo+
Solo
Odin
Odin
GOLDENTIGER81903
Odin
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 266L
1,642 Elo+
Solo
Rama
Rama
TysonGranger
Rama
Level 28
God Stats
1W - 1L
1,776 SR
Queue Stats
40W - 23L
1,755 Elo+
Solo
Chronos
Chronos
WayTooImpossible
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 72L
1,716 Elo+
Solo
Cabrakan
Cabrakan
cbgodly
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 29L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BridledHail
Thanatos
16
1 / 4 / 6
10,101
532
6,445
13,809
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Dodgerty22
Izanami
18
9 / 3 / 5
12,144
639
17,471
13,808
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
JTurtle2
Mulan
17
6 / 4 / 1
11,054
582
17,934
17,534
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MentalFatality
Aphrodite
16
4 / 1 / 10
10,398
547
10,419
10,929
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
8 / 3 / 5
11,261
593
17,885
11,383
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clowning11
Guan Yu
15
1 / 4 / 1
8,776
462
8,831
20,988
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 7
7,898
416
5,741
18,178
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 2
9,682
510
10,614
15,504
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 3
8,989
473
8,586
17,901
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
cbgodly
Cabrakan
16
9 / 6 / 3
10,679
562
11,170
19,101
19,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
28
Kills
15
15
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BridledHail
Thanatos
1
4
6
1
L
Guan Yu
Clowning11
Guan Yu
1
4
1
0.38
W
Izanami
Dodgerty22
Izanami
9
3
5
3.83
L
0
4
7
0.88
W
Mulan
JTurtle2
Mulan
6
4
1
1.63
W
Aphrodite
MentalFatality
Aphrodite
4
1
10
9
L
4
6
2
0.83
L
1
8
3
0.31
L
Cabrakan
cbgodly
Cabrakan
9
6
3
1.75
W
Zeus
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,154
Damage
44,942
67,463
Taken
91,672
37,118
Mitigated
61,562
35,083
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BridledHail
Thanatos
6,445
2,010
0
11,592
13,809
4,959
0
3,328
10,406
0
60,014
L
Guan Yu
Clowning11
Guan Yu
8,831
1,672
557
9,786
20,988
16,173
0
1,287
18,993
0
44,631
W
Izanami
Dodgerty22
Izanami
17,471
11,823
0
2,197
13,808
6,937
5,370
4,980
8,828
0
109,416
L
5,741
1,948
0
3,920
18,178
14,629
0
6,869
10,788
144
27,249
W
Mulan
JTurtle2
Mulan
17,934
4,124
0
5,356
17,534
15,347
1,653
4,037
12,897
0
66,697
W
Aphrodite
MentalFatality
Aphrodite
10,419
1,074
5,814
6,287
10,929
6,214
1,802
4,085
6,844
30,594
0
L
10,614
7,848
0
4,240
15,504
5,276
32
4,849
10,293
0
76,304
L
8,586
3,378
0
2,891
17,901
6,128
136
5,978
11,505
55,173
0
L
Cabrakan
cbgodly
Cabrakan
11,170
2,069
0
3,440
19,101
19,356
0
7,494
10,928
43,673
0
W
Zeus
17,885
2,008
0
3,837
11,383
3,661
0
3,230
7,888
60,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
46,024
548
Minions Killed
425
0
Camps Cleared
0
1,656,203
Distance Traveled
1,657,869
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,101
532
106
6
0
375,067
1
L
Guan Yu
8,776
462
88
5
0
362,661
6
W
Izanami
12,144
639
175
9
0
309,719
1
L
Odin
7,898
416
31
2
0
382,860
6
W
Mulan
11,054
582
125
7
0
277,765
1
W
Aphrodite
10,398
547
39
2
0
352,496
0
L
Rama
9,682
510
135
7
0
311,678
5
L
Chronos
8,989
473
100
5
0
283,491
0
L
Cabrakan
10,679
562
71
4
0
317,179
1
W
Zeus
11,261
593
103
5
0
341,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role