Player Matchup

Anubis
Anubis
Acepoet16
Anubis
Level 27
God Stats
9W - 5L
1,780 SR
Queue Stats
44W - 44L
1,434 Elo+
Party 1
Yemoja
Yemoja
DopelessRomantic
Yemoja
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Saaric
Nemesis
Level 28
God Stats
13W - 10L
1,419 SR
Queue Stats
33W - 27L
1,341 Elo+
Party 1
Skadi
Skadi
Scyth333
Skadi
Level 28
God Stats
9W - 6L
1,610 SR
Queue Stats
79W - 84L
1,437 Elo+
Solo
Bellona
Bellona
SethMc
Bellona
Level 5
God Stats
3W - 2L
1,278 SR
Queue Stats
149W - 138L
1,354 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,413 Elo+

VS

Team Averages
Level 10
1,393 SR
1,248 Elo+
Merlin
Merlin
Crivfam
Merlin
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 125L
1,068 Elo+
Solo
Guan Yu
Guan Yu
Venom3000XY
Guan Yu
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,224 Elo+
Solo
Ra
Ra
aVengefulKitten
Ra
Level 3
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Neith
Neith
hoggystyl3
Neith
Level 23
God Stats
115W - 118L
1,383 SR
Queue Stats
279W - 359L
1,255 Elo+
Solo
Jormungandr
Jormungandr
imbdr14
Jormungandr
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 153L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acepoet16
Anubis
19
25 / 2 / 1
14,210
748
23,259
21,308
12,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 1 / 7
10,386
547
2,429
5,393
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Saaric
Nemesis
18
12 / 1 / 4
12,723
670
10,755
13,793
6,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Scyth333
Skadi
15
5 / 1 / 10
11,034
581
10,042
13,717
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SethMc
Bellona
17
5 / 3 / 4
12,218
643
6,581
13,051
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crivfam
Merlin
9
0 / 13 / 3
6,711
353
4,080
11,289
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Venom3000XY
Guan Yu
14
1 / 13 / 4
8,924
470
1,825
17,920
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 10 / 0
9,621
506
7,954
13,107
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
2 / 8 / 4
8,179
430
7,654
14,503
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
imbdr14
Jormungandr
13
2 / 7 / 5
8,921
470
8,716
15,437
12,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
48
Kills
8
8
Deaths
51
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Acepoet16
Anubis
25
2
1
12.75
L
Merlin
Crivfam
Merlin
0
13
3
0.12
W
1
1
7
4.5
W
Nemesis
Saaric
Nemesis
12
1
4
14
W
Skadi
Scyth333
Skadi
5
1
10
10
W
Bellona
SethMc
Bellona
5
3
4
2.33
L
Guan Yu
Venom3000XY
Guan Yu
1
13
4
0.23
L
3
10
0
0.3
L
Neith
2
8
4
0.5
L
Jormungandr
imbdr14
Jormungandr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
30,229
67,262
Taken
72,256
35,186
Mitigated
37,074
35,718
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Acepoet16
Anubis
23,259
1,827
320
14,708
21,308
12,164
3,369
6,172
14,659
105,905
0
L
Merlin
Crivfam
Merlin
4,080
514
0
250
11,289
2,456
0
3,783
7,506
18,120
0
W
2,429
1,233
4,940
2,270
5,393
2,569
1,566
2,234
2,973
16,723
0
W
Nemesis
Saaric
Nemesis
10,755
5,968
0
4,456
13,793
6,184
0
3,806
9,817
0
106,402
W
Skadi
Scyth333
Skadi
10,042
4,070
0
4,437
13,717
5,307
3,683
4,382
9,254
0
59,082
W
Bellona
SethMc
Bellona
6,581
2,492
0
4,587
13,051
8,962
6,186
6,302
6,354
0
70,585
L
Guan Yu
Venom3000XY
Guan Yu
1,825
495
175
1,360
17,920
13,783
558
5,521
12,399
0
33,598
L
7,954
944
14
1,344
13,107
3,584
1,017
6,169
6,938
43,209
0
L
Neith
7,654
3,897
0
3,496
14,503
4,311
1,394
4,508
9,995
0
43,262
L
Jormungandr
imbdr14
Jormungandr
8,716
1,248
561
731
15,437
12,940
0
5,707
9,730
38,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
42,356
537
Minions Killed
307
0
Camps Cleared
0
1,686,333
Distance Traveled
1,610,126
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,210
748
144
8
0
278,486
0
L
Merlin
6,711
353
37
2
0
304,648
0
W
Yemoja
10,386
547
38
2
0
354,321
0
W
Nemesis
12,723
670
126
7
0
375,812
0
W
Skadi
11,034
581
96
5
0
342,908
3
W
Bellona
12,218
643
133
7
0
334,806
2
L
Guan Yu
8,924
470
62
3
0
348,137
1
L
Ra
9,621
506
83
4
0
306,127
3
L
Neith
8,179
430
65
3
0
327,183
1
L
Jormungandr
8,921
470
60
3
0
324,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role