Player Matchup

Tiamat
Tiamat
TimboSlice0807JP
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,798 Elo+
Party 2
Cerberus
Cerberus
UN1267_dude
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
YxngLord
Kukulkan
Level 12
God Stats
5W - 1L
1,867 SR
Queue Stats
116W - 110L
1,514 Elo+
Solo
Cupid
Cupid
comicboi16
Cupid
Level 29
God Stats
5W - 5L
1,613 SR
Queue Stats
79W - 72L
1,497 Elo+
Solo
Vamana
Vamana
oLilith1
Vamana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Team Averages
Level 16
1,596 SR
1,528 Elo+

VS

Team Averages
Level 16
1,433 SR
1,428 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HamburKing85
Tsukuyomi
Level 22
God Stats
0W - 5L
1,229 SR
Queue Stats
71W - 86L
1,310 Elo+
Party 1
Bellona
Bellona
Itz Dare7334
Bellona
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
859W - 806L
1,645 Elo+
Solo
Anubis
Anubis
somthingcool860
Anubis
Level 17
God Stats
9W - 13L
1,444 SR
Queue Stats
10W - 17L
1,277 Elo+
Solo
Ao Kuang
Ao Kuang
zHayZun-
Ao Kuang
Level 6
God Stats
3W - 4L
1,494 SR
Queue Stats
101W - 111L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 13
12,174
580
21,874
14,187
11,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
UN1267_dude
Cerberus
15
1 / 6 / 16
10,043
478
8,623
18,152
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
YxngLord
Kukulkan
18
5 / 7 / 5
11,663
555
16,256
13,834
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
5 / 5 / 6
10,077
480
12,632
12,773
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
oLilith1
Vamana
20
11 / 1 / 6
12,779
609
13,362
19,167
13,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
11 / 4 / 2
11,027
525
17,514
21,851
22,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
HamburKing85
Tsukuyomi
14
3 / 7 / 4
8,924
425
9,468
15,891
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Itz Dare7334
Bellona
15
0 / 4 / 2
9,105
434
3,048
13,241
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 9 / 8
8,145
388
13,590
16,837
8,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
zHayZun-
Ao Kuang
13
6 / 11 / 5
9,677
461
11,941
24,974
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
35
Kills
20
20
Deaths
35
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
11
4
2
3
L
Tsukuyomi
HamburKing85
Tsukuyomi
3
7
4
0.71
L
Bellona
Itz Dare7334
Bellona
0
4
2
0.25
W
13
1
13
19.5
W
Cerberus
UN1267_dude
Cerberus
1
6
16
1.5
W
Kukulkan
YxngLord
Kukulkan
5
7
5
1.07
W
Cupid
5
5
6
1.6
W
Vamana
oLilith1
Vamana
11
1
6
14
L
0
9
8
0.44
L
Ao Kuang
zHayZun-
Ao Kuang
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,747
Damage
55,561
78,113
Taken
92,794
46,885
Mitigated
53,801
31,450
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,514
2,635
0
6,829
21,851
22,125
409
12,819
8,613
11,222
42,541
L
Tsukuyomi
HamburKing85
Tsukuyomi
9,468
1,573
558
2,204
15,891
5,681
207
7,771
8,042
0
41,548
L
Bellona
Itz Dare7334
Bellona
3,048
1,299
0
2,725
13,241
10,604
612
2,669
10,498
0
49,182
W
21,874
3,275
235
9,295
14,187
11,202
0
7,245
6,872
67,301
0
W
Cerberus
UN1267_dude
Cerberus
8,623
403
0
5,219
18,152
11,606
172
7,707
10,445
40,256
0
W
Kukulkan
YxngLord
Kukulkan
16,256
2,471
0
3,481
13,834
5,679
502
3,270
9,964
73,371
0
W
Cupid
12,632
6,250
894
3,884
12,773
5,370
3,771
5,501
7,222
0
63,436
W
Vamana
oLilith1
Vamana
13,362
7,345
0
8,442
19,167
13,028
1,931
6,288
12,729
0
91,652
L
13,590
392
0
5,033
16,837
8,214
0
7,693
9,108
47,890
0
L
Ao Kuang
zHayZun-
Ao Kuang
11,941
4,734
0
7,280
24,974
7,177
0
15,120
9,780
31,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
46,878
533
Minions Killed
368
0
Camps Cleared
0
1,953,559
Distance Traveled
1,828,470
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,027
525
72
3
0
353,423
0
L
Tsukuyomi
8,924
425
78
4
0
411,232
1
L
Bellona
9,105
434
112
5
0
384,141
0
W
Tiamat
12,174
580
80
4
0
430,045
8
W
Cerberus
10,043
478
82
4
0
398,469
13
W
Kukulkan
11,663
555
131
6
0
351,585
4
W
Cupid
10,077
480
105
5
0
359,631
1
W
Vamana
12,779
609
135
6
0
413,829
0
L
Anubis
8,145
388
74
4
0
320,097
2
L
Ao Kuang
9,677
461
32
2
0
359,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role