Player Matchup

Ah Puch
Ah Puch
VitaDödeN
Ah Puch
Level 138
God Stats
3W - 5L
1,480 SR
Queue Stats
37W - 42L
1,449 Elo+
Party 2
Rama
Rama
WiSHZZZ
Rama
Level 27
God Stats
5W - 5L
1,316 SR
Queue Stats
126W - 151L
1,315 Elo+
Party 2
Achilles
Achilles
Yeetington
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 93L
1,411 Elo+
Party 1
Fenrir
Fenrir
joesyyy
Fenrir
Level 39
God Stats
6W - 7L
1,431 SR
Queue Stats
212W - 204L
1,367 Elo+
Party 1
Ymir
Ymir
m1keyq
Ymir
Level 34
God Stats
4W - 8L
1,530 SR
Queue Stats
150W - 145L
1,368 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,382 Elo+

VS

Team Averages
Level 46
1,447 SR
1,522 Elo+
Danzaburou
Danzaburou
TanuKissMyAxe
Danzaburou
Level 28
God Stats
13W - 8L
1,699 SR
Queue Stats
25W - 18L
1,517 Elo+
Party 4
Sobek
Sobek
WMFlavioMW
Sobek
Level 18
God Stats
2W - 3L
1,226 SR
Queue Stats
55W - 49L
1,583 Elo+
Party 4
Loki
Loki
YourBamboo
Loki
Level 26
God Stats
10W - 13L
1,242 SR
Queue Stats
122W - 110L
1,502 Elo+
Party 3
Medusa
Medusa
misanthrope509
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
supergigio
Tiamat
Level 89
God Stats
19W - 11L
1,570 SR
Queue Stats
64W - 43L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
VitaDödeN
Ah Puch
16
2 / 4 / 2
9,535
530
6,361
10,098
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
WiSHZZZ
Rama
13
2 / 4 / 1
7,955
442
6,867
8,811
2,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Yeetington
Achilles
16
2 / 4 / 0
9,589
533
7,566
14,779
12,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
joesyyy
Fenrir
15
1 / 4 / 3
8,886
494
4,912
14,790
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
m1keyq
Ymir
13
1 / 3 / 2
7,466
415
2,498
8,179
6,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TanuKissMyAxe
Danzaburou
18
6 / 0 / 6
11,575
643
8,861
11,795
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
1 / 3 / 5
9,026
501
2,280
10,327
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 4
11,142
619
9,030
11,163
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 2
9,943
552
8,954
6,838
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
supergigio
Tiamat
18
4 / 1 / 4
10,981
610
9,519
8,724
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
TanuKissMyAxe
Danzaburou
6
0
6
9
L
Ah Puch
VitaDödeN
Ah Puch
2
4
2
0.75
W
Sobek
1
3
5
1.17
L
Rama
WiSHZZZ
Rama
2
4
1
0.63
L
Achilles
Yeetington
Achilles
2
4
0
0.5
W
3
3
4
1.67
L
Fenrir
joesyyy
Fenrir
1
4
3
0.63
L
Ymir
m1keyq
Ymir
1
3
2
0.67
W
5
1
2
6
W
Tiamat
supergigio
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
38,644
56,657
Taken
48,847
30,883
Mitigated
25,928
13,905
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
TanuKissMyAxe
Danzaburou
8,861
3,245
0
7,188
11,795
5,084
2,829
2,582
9,213
0
77,970
L
Ah Puch
VitaDödeN
Ah Puch
6,361
244
0
2,096
10,098
3,611
368
2,341
7,559
60,309
0
W
Sobek
2,280
90
0
3,682
10,327
7,930
273
2,037
8,290
13,965
0
L
Rama
WiSHZZZ
Rama
6,867
4,654
0
1,370
8,811
2,622
800
647
8,164
0
46,539
L
Achilles
Yeetington
Achilles
7,566
958
0
2,569
14,779
12,237
560
3,030
11,603
0
59,885
W
9,030
2,361
0
2,910
11,163
4,580
1,414
249
10,914
0
75,875
L
Fenrir
joesyyy
Fenrir
4,912
492
0
6,968
14,790
5,981
0
3,875
10,757
0
59,908
L
Ymir
m1keyq
Ymir
2,498
75
0
902
8,179
6,432
442
1,404
6,775
25,710
0
W
8,954
2,762
0
1,846
6,838
2,507
3,097
1,347
5,491
0
72,845
W
Tiamat
supergigio
Tiamat
9,519
1,305
0
4,364
8,724
5,827
1,186
2,644
6,080
61,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
52,667
535
Minions Killed
577
0
Camps Cleared
0
1,596,444
Distance Traveled
1,774,105
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,575
643
144
8
0
372,523
5
L
Ah Puch
9,535
530
141
8
0
317,889
2
W
Sobek
9,026
501
33
2
0
369,486
9
L
Rama
7,955
442
103
6
0
281,125
0
L
Achilles
9,589
533
127
7
0
311,247
4
W
Loki
11,142
619
142
8
0
335,025
2
L
Fenrir
8,886
494
119
7
0
332,340
5
L
Ymir
7,466
415
45
3
0
353,843
4
W
Medusa
9,943
552
118
7
0
322,162
8
W
Tiamat
10,981
610
140
8
0
374,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role