Player Matchup

Thanatos
Thanatos
Meeza
Thanatos
Level 25
God Stats
9W - 19L
1,557 SR
Queue Stats
114W - 97L
1,552 Elo+
Party 4
Chang'e
Chang'e
MisterP0PO--
Chang'e
Level 19
God Stats
7W - 5L
1,480 SR
Queue Stats
32W - 23L
1,657 Elo+
Solo
Amaterasu
Amaterasu
SunniBunni98
Amaterasu
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
99W - 89L
1,541 Elo+
Party 4
Izanami
Izanami
bigredmonster19
Izanami
Level 15
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 2
Ra
Ra
killer moon pig
Ra
Level 15
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,645 Elo+

VS

Team Averages
Level 24
1,591 SR
1,563 Elo+
Scylla
Scylla
BloodFocus80
Scylla
Level 21
God Stats
8W - 8L
1,688 SR
Queue Stats
99W - 86L
1,492 Elo+
Party 3
Ymir
Ymir
JTxBramleIce
Ymir
Level 16
God Stats
6W - 3L
1,332 SR
Queue Stats
30W - 19L
1,646 Elo+
Party 3
Apollo
Apollo
Kepacs
Apollo
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 136L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
Szakramentum
Aphrodite
Level 42
God Stats
23W - 28L
1,606 SR
Queue Stats
124W - 157L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kepacs25
Cu Chulainn
Level 3
God Stats
4W - 1L
1,828 SR
Queue Stats
15W - 13L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Meeza
Thanatos
15
5 / 9 / 8
10,510
500
10,324
21,006
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MisterP0PO--
Chang'e
16
3 / 5 / 8
10,110
481
12,915
13,500
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SunniBunni98
Amaterasu
16
3 / 6 / 5
9,879
470
4,997
17,453
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 12 / 4
8,745
416
5,837
14,800
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 12 / 3
9,772
465
7,636
14,471
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 9
10,338
492
5,937
10,307
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 1 / 4
13,512
643
23,091
15,693
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Kepacs
Apollo
19
11 / 6 / 17
12,766
608
17,495
17,271
6,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Szakramentum
Aphrodite
15
6 / 4 / 13
11,002
524
5,955
11,994
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
kepacs25
Cu Chulainn
17
4 / 2 / 12
11,061
527
9,923
14,315
10,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
16
Kills
44
44
Deaths
16
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
9
2.17
W
21
1
4
23
W
Apollo
Kepacs
Apollo
11
6
17
3.25
L
Thanatos
Meeza
Thanatos
5
9
8
1
L
Chang'e
MisterP0PO--
Chang'e
3
5
8
1.4
L
Amaterasu
SunniBunni98
Amaterasu
3
6
5
0.92
W
Aphrodite
Szakramentum
Aphrodite
6
4
13
3.13
L
1
12
4
0.25
W
Cu Chulainn
kepacs25
Cu Chulainn
4
2
12
5
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
62,401
81,230
Taken
69,580
32,728
Mitigated
37,026
18,150
Healing
27,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,937
537
0
1,507
10,307
3,398
998
3,948
6,074
55,092
0
W
23,091
3,874
0
5,047
15,693
8,097
2,428
4,966
10,375
86,013
0
W
Apollo
Kepacs
Apollo
17,495
9,406
0
2,058
17,271
6,823
3,598
3,193
13,792
0
93,447
L
Thanatos
Meeza
Thanatos
10,324
2,475
0
10,060
21,006
8,675
0
8,497
12,441
0
74,136
L
Chang'e
MisterP0PO--
Chang'e
12,915
748
1,116
2,881
13,500
4,467
0
7,707
5,687
56,143
0
L
Amaterasu
SunniBunni98
Amaterasu
4,997
1,829
0
1,766
17,453
9,252
260
6,992
10,421
182
39,176
W
Aphrodite
Szakramentum
Aphrodite
5,955
997
7,194
5,519
11,994
7,874
466
3,492
8,128
28,827
0
L
5,837
3,963
0
1,167
14,800
5,754
574
6,203
8,517
0
43,094
W
Cu Chulainn
kepacs25
Cu Chulainn
9,923
830
0
6,034
14,315
10,834
1,564
3,575
10,478
7,755
60,746
L
7,636
528
344
816
14,471
4,580
1,261
6,562
7,803
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
58,679
396
Minions Killed
546
0
Camps Cleared
0
1,781,642
Distance Traveled
2,011,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,338
492
111
5
0
389,125
1
W
Ymir
13,512
643
137
7
0
395,321
1
W
Apollo
12,766
608
139
7
0
394,482
0
L
Thanatos
10,510
500
93
4
0
369,864
1
L
Chang'e
10,110
481
108
5
0
323,878
1
L
Amaterasu
9,879
470
75
4
0
414,717
0
W
Aphrodite
11,002
524
52
2
0
417,115
0
L
Izanami
8,745
416
80
4
0
323,458
5
W
Cu Chulainn
11,061
527
107
5
0
415,337
2
L
Ra
9,772
465
40
2
0
349,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role