Player Matchup

Medusa
Medusa
JHooper
Medusa
Level 123
God Stats
3W - 5L
1,512 SR
Queue Stats
180W - 155L
1,474 Elo+
Party 1
Achilles
Achilles
Masters96
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 147L
1,524 Elo+
Party 1
Cerberus
Cerberus
Tommo195
Cerberus
Level 80
God Stats
8W - 2L
1,936 SR
Queue Stats
105W - 93L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
ajjoely
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 157L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
notNikki
The Morrigan
Level 50
God Stats
6W - 9L
1,396 SR
Queue Stats
102W - 199L
1,246 Elo+
Solo
Team Averages
Level 95
1,569 SR
1,454 Elo+

VS

Team Averages
Level 110
1,617 SR
1,487 Elo+
Izanami
Izanami
DrNobody292
Izanami
Level 89
God Stats
17W - 10L
1,809 SR
Queue Stats
181W - 183L
1,555 Elo+
Party 2
Hades
Hades
Jaudat_5
Hades
Level 108
God Stats
43W - 23L
1,778 SR
Queue Stats
419W - 372L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
MSI8gb
Cthulhu
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,327 Elo+
Solo
Kali
Kali
TATABOOM
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
zazezi
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JHooper
Medusa
11
1 / 3 / 0
6,033
503
2,314
6,505
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Masters96
Achilles
10
0 / 2 / 0
5,805
484
2,730
7,036
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Tommo195
Cerberus
10
0 / 1 / 1
5,966
497
1,334
4,603
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
ajjoely
Xbalanque
11
1 / 0 / 1
6,132
511
3,781
5,732
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
notNikki
The Morrigan
10
0 / 4 / 0
5,648
471
2,239
5,188
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrNobody292
Izanami
13
1 / 1 / 1
7,324
610
3,721
5,056
1,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
Jaudat_5
Hades
13
3 / 0 / 1
7,698
642
4,149
6,214
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MSI8gb
Cthulhu
9
1 / 0 / 1
5,681
473
2,378
5,944
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
13
1 / 1 / 5
7,260
605
3,375
7,198
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
zazezi
Sol
14
4 / 0 / 0
8,560
713
3,209
5,418
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrNobody292
Izanami
1
1
1
1.5
L
Medusa
JHooper
Medusa
1
3
0
0.33
W
Hades
Jaudat_5
Hades
3
0
1
3.5
W
Cthulhu
MSI8gb
Cthulhu
1
0
1
1.5
L
Achilles
Masters96
Achilles
0
2
0
0
W
Kali
1
1
5
3.5
L
Cerberus
Tommo195
Cerberus
0
1
1
0.5
L
Xbalanque
ajjoely
Xbalanque
1
0
1
1.5
L
The Morrigan
notNikki
The Morrigan
0
4
0
0
W
Sol
zazezi
Sol
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,398
Damage
16,832
29,064
Taken
29,830
9,031
Mitigated
12,599
5,825
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrNobody292
Izanami
3,721
1,787
0
1,702
5,056
1,538
954
1,007
4,049
0
53,649
L
Medusa
JHooper
Medusa
2,314
1,053
0
887
6,505
2,263
0
3,368
3,112
0
36,522
W
Hades
Jaudat_5
Hades
4,149
174
221
4,448
6,214
3,856
216
0
6,214
46,900
0
W
Cthulhu
MSI8gb
Cthulhu
2,378
335
0
466
5,944
3,122
0
82
5,862
18,676
0
L
Achilles
Masters96
Achilles
2,730
1,192
0
690
7,036
2,267
0
1,189
5,847
0
39,474
W
Kali
3,375
2,093
0
1,989
7,198
2,532
0
245
6,953
0
41,955
L
Cerberus
Tommo195
Cerberus
1,334
119
0
1,983
4,603
1,445
0
1,025
3,403
19,195
0
L
Xbalanque
ajjoely
Xbalanque
3,781
1,500
0
2,265
5,732
1,337
0
720
4,987
0
39,259
L
The Morrigan
notNikki
The Morrigan
2,239
543
0
0
5,188
1,719
82
3,209
1,979
24,427
0
W
Sol
zazezi
Sol
3,209
1,407
0
3,979
5,418
1,551
2,504
2,031
3,179
54,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
36,523
340
Minions Killed
439
0
Camps Cleared
0
1,096,015
Distance Traveled
1,158,041
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,324
610
136
11
0
224,417
5
L
Medusa
6,033
503
71
6
0
224,418
1
W
Hades
7,698
642
102
9
0
228,072
6
W
Cthulhu
5,681
473
15
1
0
258,229
2
L
Achilles
5,805
484
86
7
0
219,138
3
W
Kali
7,260
605
71
6
0
237,479
4
L
Cerberus
5,966
497
44
4
0
238,573
5
L
Xbalanque
6,132
511
76
6
0
229,766
3
L
The Morrigan
5,648
471
63
5
0
184,120
2
W
Sol
8,560
713
115
10
0
209,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role