Player Matchup

Hou Yi
Hou Yi
BeWhizzy
Hou Yi
Level 136
God Stats
4W - 3L
1,727 SR
Queue Stats
355W - 355L
1,499 Elo+
Party 1
Horus
Horus
Keep Stealthinn
Horus
Level 119
God Stats
2W - 1L
1,204 SR
Queue Stats
200W - 175L
1,548 Elo+
Solo
Awilix
Awilix
Pichu Uchiha
Awilix
Level 160
God Stats
15W - 14L
1,503 SR
Queue Stats
942W - 972L
1,488 Elo+
Party 1
Cerberus
Cerberus
SunsetMax
Cerberus
Level 88
God Stats
12W - 10L
1,547 SR
Queue Stats
501W - 476L
1,464 Elo+
Solo
Nox
Nox
gotti21
Nox
Level 148
God Stats
5W - 1L
1,768 SR
Queue Stats
201W - 209L
1,530 Elo+
Party 1
Team Averages
Level 130
1,550 SR
1,506 Elo+

VS

Team Averages
Level 92
1,658 SR
1,478 Elo+
Izanami
Izanami
DroppedYoFace
Izanami
Level 66
God Stats
23W - 21L
1,574 SR
Queue Stats
673W - 598L
1,485 Elo+
Solo
Cabrakan
Cabrakan
NateLoaf
Cabrakan
Level 73
God Stats
2W - 1L
1,841 SR
Queue Stats
26W - 35L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
eyyessac
Hun Batz
Level 77
God Stats
8W - 5L
1,694 SR
Queue Stats
19W - 23L
1,468 Elo+
Party 2
Tiamat
Tiamat
ii x Autumn
Tiamat
Level 97
God Stats
3W - 6L
1,455 SR
Queue Stats
233W - 224L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
xPokGaix
Zhong Kui
Level 147
God Stats
27W - 14L
1,727 SR
Queue Stats
760W - 748L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeWhizzy
Hou Yi
12
2 / 0 / 1
6,862
528
5,062
7,683
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 4
6,321
486
3,246
10,250
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
13
8 / 1 / 4
7,946
611
6,578
9,481
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SunsetMax
Cerberus
14
2 / 0 / 3
7,928
610
6,323
7,645
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
13
5 / 1 / 1
8,043
619
4,066
3,276
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 2 / 1
6,544
503
4,723
5,691
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
NateLoaf
Cabrakan
10
2 / 2 / 1
6,652
512
4,938
8,574
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
eyyessac
Hun Batz
10
0 / 2 / 0
5,827
448
989
8,191
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
0 / 6 / 1
6,417
494
1,697
7,999
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xPokGaix
Zhong Kui
11
0 / 5 / 0
6,383
491
6,987
9,167
5,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BeWhizzy
Hou Yi
2
0
1
2.5
L
Izanami
1
2
1
0.75
W
0
1
4
2
L
Cabrakan
NateLoaf
Cabrakan
2
2
1
1.25
W
Awilix
8
1
4
10
W
Cerberus
SunsetMax
Cerberus
2
0
3
3.5
L
Hun Batz
eyyessac
Hun Batz
0
2
0
0
W
Nox
5
1
1
5.5
L
Tiamat
0
6
1
0.08
L
Zhong Kui
xPokGaix
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
19,334
38,335
Taken
39,622
19,759
Mitigated
19,801
18,156
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BeWhizzy
Hou Yi
5,062
2,458
0
4,110
7,683
2,573
663
1,758
5,925
0
44,720
L
Izanami
4,723
2,725
0
1,600
5,691
2,138
0
335
5,356
0
46,742
W
3,246
1,361
599
3,431
10,250
6,710
33
1,963
8,287
0
13,322
L
Cabrakan
NateLoaf
Cabrakan
4,938
687
0
2,806
8,574
5,752
0
0
8,574
16,190
0
W
Awilix
6,578
2,450
0
4,134
9,481
3,341
0
3,106
6,375
0
37,968
W
Cerberus
SunsetMax
Cerberus
6,323
481
0
5,269
7,645
5,766
478
5,450
2,195
45,935
0
L
Hun Batz
eyyessac
Hun Batz
989
67
0
3,487
8,191
2,567
356
1,562
6,629
0
28,488
W
Nox
4,066
757
0
613
3,276
1,369
1,148
1,345
1,931
41,789
0
L
Tiamat
1,697
350
0
1,355
7,999
4,069
363
3,161
4,566
40,692
0
L
Zhong Kui
xPokGaix
Zhong Kui
6,987
1,385
0
3,055
9,167
5,275
264
5,059
4,108
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
31,823
426
Minions Killed
358
0
Camps Cleared
0
1,209,927
Distance Traveled
1,154,019
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,862
528
94
7
0
216,332
4
L
Izanami
6,544
503
93
7
0
224,527
2
W
Horus
6,321
486
16
1
0
248,492
5
L
Cabrakan
6,652
512
26
2
0
261,625
0
W
Awilix
7,946
611
77
6
0
262,290
3
W
Cerberus
7,928
610
134
10
0
255,218
7
L
Hun Batz
5,827
448
65
5
0
256,946
0
W
Nox
8,043
619
105
8
0
227,595
1
L
Tiamat
6,417
494
84
6
0
215,042
3
L
Zhong Kui
6,383
491
90
7
0
195,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role