Player Matchup

Xbalanque
Xbalanque
Okami-Sama2003
Xbalanque
Level 48
God Stats
20W - 22L
1,432 SR
Queue Stats
350W - 421L
1,425 Elo+
Party 1
Ra
Ra
SiyarK936
Ra
Level 29
God Stats
19W - 19L
1,384 SR
Queue Stats
718W - 749L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jose_jarto69
Cu Chulainn
Level 29
God Stats
1W - 3L
1,833 SR
Queue Stats
49W - 47L
1,551 Elo+
Party 3
Ne Zha
Ne Zha
vilipower
Ne Zha
Level 68
God Stats
9W - 11L
1,518 SR
Queue Stats
57W - 49L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
zif-demon
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
504W - 514L
1,443 Elo+
Party 1
Team Averages
Level 41
1,533 SR
1,480 Elo+

VS

Team Averages
Level 36
1,647 SR
1,621 Elo+
Odin
Odin
Bubba11132
Odin
Level 38
God Stats
17W - 13L
1,995 SR
Queue Stats
447W - 442L
1,588 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hero__108_
Kumbhakarna
Level 59
God Stats
3W - 1L
1,442 SR
Queue Stats
130W - 200L
1,398 Elo+
Party 4
Artemis
Artemis
Mrhacker2013
Artemis
Level 26
God Stats
9W - 9L
1,467 SR
Queue Stats
14W - 16L
1,359 Elo+
Party 4
Loki
Loki
ShοdJi
Loki
Level 28
God Stats
2W - 0L
1,830 SR
Queue Stats
110W - 34L
1,878 Elo+
Party 2
Hel
Hel
Yαrudi
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 69L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Okami-Sama2003
Xbalanque
13
5 / 7 / 4
9,025
451
12,755
18,074
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 7 / 6
10,116
506
10,788
19,397
8,643
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jose_jarto69
Cu Chulainn
17
1 / 6 / 0
10,711
536
10,635
17,890
16,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
vilipower
Ne Zha
14
5 / 9 / 2
9,123
456
6,490
18,223
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
zif-demon
Cthulhu
14
4 / 3 / 6
9,320
466
12,353
19,377
10,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 10
11,141
557
10,108
13,813
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Hero__108_
Kumbhakarna
15
1 / 4 / 12
9,808
490
5,891
19,206
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Mrhacker2013
Artemis
15
1 / 6 / 7
9,499
475
10,784
13,975
5,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
ShοdJi
Loki
20
15 / 1 / 10
13,674
684
21,989
14,812
12,403
Hel
20
14 / 5 / 5
13,297
665
25,041
18,737
10,202
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
16
Kills
32
32
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Kumbhakarna
Hero__108_
Kumbhakarna
1
4
12
1.75
W
Artemis
Mrhacker2013
Artemis
1
6
7
0.75
L
Xbalanque
Okami-Sama2003
Xbalanque
5
7
4
1
W
Loki
ShοdJi
Loki
15
1
10
20
L
1
7
6
0.57
W
Hel
14
5
5
3.3
L
Cu Chulainn
jose_jarto69
Cu Chulainn
1
6
0
0.17
L
Ne Zha
vilipower
Ne Zha
5
9
2
0.67
L
Cthulhu
zif-demon
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
73,813
92,961
Taken
80,543
46,621
Mitigated
58,529
24,238
Healing
33,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,108
1,810
0
4,908
13,813
12,553
1,847
1,285
12,528
0
65,362
W
Kumbhakarna
Hero__108_
Kumbhakarna
5,891
550
0
3,709
19,206
17,877
572
7,628
11,578
18,877
0
W
Artemis
Mrhacker2013
Artemis
10,784
6,083
0
5,219
13,975
5,494
3,128
5,092
8,883
0
62,324
L
Xbalanque
Okami-Sama2003
Xbalanque
12,755
5,593
617
3,295
18,074
5,121
0
6,048
11,845
0
54,043
W
Loki
ShοdJi
Loki
21,989
7,611
0
4,846
14,812
12,403
1,862
3,436
11,376
0
106,835
L
10,788
2,258
514
8,640
19,397
8,643
262
9,433
9,516
80,855
0
W
Hel
25,041
2,130
5,169
9,740
18,737
10,202
1,836
6,796
11,941
118,814
0
L
Cu Chulainn
jose_jarto69
Cu Chulainn
10,635
1,999
0
3,173
17,890
16,257
0
3,405
13,830
5,838
64,854
L
Ne Zha
vilipower
Ne Zha
6,490
1,754
0
3,482
18,223
6,238
0
5,363
12,640
0
43,610
L
Cthulhu
zif-demon
Cthulhu
12,353
829
551
3,966
19,377
10,362
0
5,980
13,204
39,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
57,419
536
Minions Killed
591
0
Camps Cleared
0
1,721,705
Distance Traveled
1,961,248
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,141
557
130
7
0
385,273
8
W
Kumbhakarna
9,808
490
14
1
0
382,790
2
W
Artemis
9,499
475
95
5
0
328,153
3
L
Xbalanque
9,025
451
107
5
0
343,254
5
W
Loki
13,674
684
169
8
0
445,515
1
L
Ra
10,116
506
154
8
0
285,525
6
W
Hel
13,297
665
183
9
0
419,517
3
L
Cu Chulainn
10,711
536
141
7
0
332,903
2
L
Ne Zha
9,123
456
84
4
0
361,401
2
L
Cthulhu
9,320
466
50
3
0
398,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role