Player Matchup

Odin
Odin
DirtiestPickles
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
EuSaitama
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
gajeet
Cupid
Level 105
God Stats
16W - 10L
1,596 SR
Queue Stats
219W - 203L
1,551 Elo+
Party 2
Team Averages
Level 114
1,532 SR
1,517 Elo+

VS

Team Averages
Level 52
1,530 SR
1,457 Elo+
Thanatos
Thanatos
Phantasyyyyyy
Thanatos
Level 28
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 6L
1,253 Elo+
Solo
Thoth
Thoth
Stellarstrum
Thoth
Level 60
God Stats
4W - 8L
1,477 SR
Queue Stats
450W - 403L
1,564 Elo+
Party 1
Hercules
Hercules
lBlamedl
Hercules
Level 67
God Stats
5W - 16L
1,374 SR
Queue Stats
510W - 463L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,376
738
7,608
7,584
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
EuSaitama
Baron Samedi
11
6 / 0 / 5
8,407
841
5,777
4,812
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
gajeet
Cupid
11
4 / 1 / 8
7,732
773
5,150
4,764
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Phantasyyyyyy
Thanatos
8
0 / 5 / 1
5,962
596
1,766
7,210
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,393
639
5,387
5,780
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
lBlamedl
Hercules
8
0 / 3 / 1
5,992
599
2,991
9,727
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Baron Samedi
EuSaitama
Baron Samedi
6
0
5
8.5
L
Thanatos
Phantasyyyyyy
Thanatos
0
5
1
0.1
L
1
4
0
0.25
W
Cupid
gajeet
Cupid
4
1
8
8
L
Hercules
lBlamedl
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
10,144
17,160
Taken
22,717
11,194
Mitigated
10,212
8,114
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,608
1,591
0
1,821
7,584
6,256
120
1,407
5,804
0
21,009
W
Baron Samedi
EuSaitama
Baron Samedi
5,777
690
2,068
2,266
4,812
3,553
258
1,361
3,113
24,170
0
L
Thanatos
Phantasyyyyyy
Thanatos
1,766
645
0
2,896
7,210
2,968
0
1,652
5,383
0
13,287
L
5,387
47
0
1,215
5,780
1,870
0
1,405
4,275
27,552
0
W
Cupid
gajeet
Cupid
5,150
2,773
407
1,552
4,764
1,385
1,388
2,082
2,474
0
27,874
L
Hercules
lBlamedl
Hercules
2,991
914
0
3,305
9,727
5,374
0
2,751
6,801
0
17,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,515
Gold Earned
18,347
117
Minions Killed
101
0
Camps Cleared
0
548,779
Distance Traveled
506,021
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,376
738
29
3
0
208,499
2
W
Baron Samedi
8,407
841
35
4
0
157,167
2
L
Thanatos
5,962
596
35
4
0
166,791
0
L
Thoth
6,393
639
42
4
0
168,867
0
W
Cupid
7,732
773
53
5
0
183,113
2
L
Hercules
5,992
599
24
2
0
170,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role