Player Matchup

Cthulhu
Cthulhu
Chergie
Cthulhu
Level 11
God Stats
8W - 10L
1,500 SR
Queue Stats
44W - 56L
1,290 Elo+
Solo
Nu Wa
Nu Wa
II-LOST_SOUL-ll
Nu Wa
Level 83
God Stats
5W - 11L
1,196 SR
Queue Stats
356W - 438L
1,262 Elo+
Party 1
Vamana
Vamana
RadgeDoggy
Vamana
Level 20
God Stats
5W - 16L
1,213 SR
Queue Stats
49W - 105L
1,207 Elo+
Party 1
Fenrir
Fenrir
RadgeLion
Fenrir
Level 14
God Stats
2W - 3L
1,686 SR
Queue Stats
33W - 55L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
SunnyTech4945
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Solo
Team Averages
Level 26
1,419 SR
1,309 Elo+

VS

Team Averages
Level 15
1,477 SR
1,370 Elo+
Tiamat
Tiamat
LUKEKNlGHT
Tiamat
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raunchycat1245
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
marijuana221
Athena
Level 25
God Stats
0W - 3L
1,339 SR
Queue Stats
83W - 73L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
shyguy221
Baron Samedi
Level 28
God Stats
3W - 1L
1,759 SR
Queue Stats
49W - 50L
1,304 Elo+
Party 2
Anubis
Anubis
steel-untidy317
Anubis
Level 18
God Stats
16W - 16L
1,288 SR
Queue Stats
101W - 140L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chergie
Cthulhu
16
2 / 4 / 7
11,845
456
7,675
18,315
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 4 / 3
15,512
597
16,603
12,510
4,804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
RadgeDoggy
Vamana
13
3 / 11 / 4
10,582
407
5,130
16,971
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
RadgeLion
Fenrir
15
1 / 8 / 6
10,959
422
7,177
19,864
7,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
SunnyTech4945
Jing Wei
20
13 / 1 / 3
17,145
659
16,796
23,478
10,332
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LUKEKNlGHT
Tiamat
5
0 / 2 / 0
6,805
262
257
3,337
946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Raunchycat1245
Cu Chulainn
1
0 / 1 / 0
6,383
246
293
1,880
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
18
7 / 8 / 16
12,488
480
15,552
28,424
37,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
shyguy221
Baron Samedi
19
15 / 7 / 9
13,580
522
22,669
18,583
9,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
5 / 10 / 1
12,725
489
10,998
17,879
8,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
28
Kills
27
28
Deaths
28
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chergie
Cthulhu
2
4
7
1.38
W
9
4
3
2.63
L
Tiamat
LUKEKNlGHT
Tiamat
0
2
0
0
W
Vamana
RadgeDoggy
Vamana
3
11
4
0.45
W
Fenrir
RadgeLion
Fenrir
1
8
6
0.5
L
Cu Chulainn
Raunchycat1245
Cu Chulainn
0
1
0
0
W
Jing Wei
SunnyTech4945
Jing Wei
13
1
3
14.5
L
Athena
7
8
16
1.88
L
Baron Samedi
shyguy221
Baron Samedi
15
7
9
2.79
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
49,769
91,138
Taken
70,103
37,491
Mitigated
56,375
28,528
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chergie
Cthulhu
7,675
2,060
0
6,036
18,315
8,987
752
14,106
4,079
30,266
0
W
16,603
3,968
207
2,866
12,510
4,804
6,635
7,862
4,414
120,023
0
L
Tiamat
LUKEKNlGHT
Tiamat
257
191
0
752
3,337
946
0
1,887
1,450
4,371
0
W
Vamana
RadgeDoggy
Vamana
5,130
3,978
0
2,818
16,971
5,585
0
10,210
6,291
0
19,870
W
Fenrir
RadgeLion
Fenrir
7,177
3,807
190
3,522
19,864
7,783
220
10,778
8,742
0
51,547
L
Cu Chulainn
Raunchycat1245
Cu Chulainn
293
211
0
0
1,880
523
0
1,322
558
0
381
W
Jing Wei
SunnyTech4945
Jing Wei
16,796
13,063
0
12,889
23,478
10,332
6,168
5,262
18,136
0
173,770
L
Athena
15,552
3,498
171
3,337
28,424
37,191
596
7,199
21,050
44,570
0
L
Baron Samedi
shyguy221
Baron Samedi
22,669
3,299
2,628
4,807
18,583
9,209
105
7,129
11,379
64,955
0
L
10,998
796
0
5,211
17,879
8,506
984
6,191
11,388
82,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,043
Gold Earned
51,981
584
Minions Killed
325
0
Camps Cleared
0
2,309,419
Distance Traveled
1,337,374
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,845
456
43
2
0
509,080
1
W
Nu Wa
15,512
597
179
7
0
349,694
0
L
Tiamat
6,805
262
11
0
0
71,691
1
W
Vamana
10,582
407
25
1
0
436,508
0
W
Fenrir
10,959
422
74
3
0
487,639
0
L
Cu Chulainn
6,383
246
0
0
0
43,980
0
W
Jing Wei
17,145
659
263
10
0
526,498
4
L
Athena
12,488
480
58
2
0
468,843
1
L
Baron Samedi
13,580
522
119
5
0
387,655
0
L
Anubis
12,725
489
137
5
0
365,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role