Player Matchup

Osiris
Osiris
AlfredoBonaberdi
Osiris
Level 41
God Stats
1W - 2L
1,248 SR
Queue Stats
40W - 55L
1,370 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Axlsk_216
Kumbhakarna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 100L
1,370 Elo+
Party 1
Set
Set
Hellorr
Set
Level 125
God Stats
7W - 6L
1,607 SR
Queue Stats
15W - 15L
1,577 Elo+
Solo
Neith
Neith
Naruto050817
Neith
Level 16
God Stats
1W - 2L
1,491 SR
Queue Stats
22W - 16L
1,520 Elo+
Party 1
Raijin
Raijin
maximo_sk_06
Raijin
Level 27
God Stats
6W - 7L
1,546 SR
Queue Stats
48W - 64L
1,379 Elo+
Party 1
Team Averages
Level 52
1,478 SR
1,443 Elo+

VS

Team Averages
Level 120
1,436 SR
1,459 Elo+
Fenrir
Fenrir
Cachorron
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Liudinis
Apollo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 110L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Unranker
Hun Batz
Level 133
God Stats
2W - 1L
1,158 SR
Queue Stats
52W - 77L
1,401 Elo+
Solo
Athena
Athena
berserker293
Athena
Level 39
God Stats
17W - 15L
1,395 SR
Queue Stats
447W - 489L
1,461 Elo+
Solo
Hades
Hades
marlusdrummond
Hades
Level 157
God Stats
12W - 8L
1,627 SR
Queue Stats
787W - 874L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,735
612
4,609
6,110
5,617
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Axlsk_216
Kumbhakarna
7
0 / 5 / 2
5,197
472
3,308
9,340
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Set
11
3 / 5 / 1
6,354
578
5,242
7,709
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 1
4,888
444
2,861
5,840
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
9
0 / 4 / 0
5,494
499
983
5,589
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cachorron
Fenrir
10
1 / 3 / 0
5,606
510
3,226
8,411
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Liudinis
Apollo
10
4 / 1 / 5
6,064
551
4,564
4,852
1,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Unranker
Hun Batz
12
3 / 0 / 5
6,714
610
2,328
6,757
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
9
3 / 2 / 9
6,228
566
3,525
7,746
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 0 / 4
7,416
674
7,646
3,417
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
20
20
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Kumbhakarna
Axlsk_216
Kumbhakarna
0
5
2
0.2
W
Fenrir
Cachorron
Fenrir
1
3
0
0.33
L
Set
3
5
1
0.7
W
Apollo
Liudinis
Apollo
4
1
5
6.5
L
0
5
1
0.1
W
Hun Batz
Unranker
Hun Batz
3
0
5
5.5
W
Athena
3
2
9
3.75
W
9
0
4
11
L
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
21,289
34,588
Taken
31,183
17,191
Mitigated
12,664
6,374
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,609
1,393
0
650
6,110
5,617
420
0
6,110
0
32,331
L
Kumbhakarna
Axlsk_216
Kumbhakarna
3,308
656
0
2,430
9,340
4,989
319
3,255
6,085
13,289
0
W
Fenrir
Cachorron
Fenrir
3,226
946
0
3,977
8,411
3,763
156
0
8,411
0
23,306
L
Set
5,242
2,486
0
1,922
7,709
2,563
0
2,860
4,849
0
32,371
W
Apollo
Liudinis
Apollo
4,564
3,289
0
1,577
4,852
1,315
312
570
4,282
0
27,609
L
2,861
1,825
0
702
5,840
1,542
427
1,858
3,982
0
19,018
W
Hun Batz
Unranker
Hun Batz
2,328
680
0
3,112
6,757
2,241
0
539
6,193
0
43,343
W
Athena
3,525
1,516
234
1,437
7,746
3,999
20
1,885
5,836
14,569
0
W
7,646
651
263
2,593
3,417
1,346
0
1,147
2,170
38,215
0
L
Raijin
983
119
111
559
5,589
2,480
140
3,198
2,391
28,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
32,028
262
Minions Killed
310
0
Camps Cleared
0
999,534
Distance Traveled
1,056,754
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,735
612
78
7
0
190,767
1
L
Kumbhakarna
5,197
472
20
2
0
185,418
1
W
Fenrir
5,606
510
57
5
0
201,066
3
L
Set
6,354
578
67
6
0
231,752
1
W
Apollo
6,064
551
52
5
0
191,360
3
L
Neith
4,888
444
39
4
0
199,594
0
W
Hun Batz
6,714
610
94
9
0
229,371
1
W
Athena
6,228
566
18
2
0
216,234
2
W
Hades
7,416
674
89
8
0
218,723
4
L
Raijin
5,494
499
58
5
0
192,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role