Player Matchup

Ymir
Ymir
LowLies
Ymir
Level 16
God Stats
6W - 0L
1,715 SR
Queue Stats
74W - 3L
1,624 Elo+
Party 2
Janus
Janus
QuiaboAzul
Janus
Level 27
God Stats
3W - 0L
1,715 SR
Queue Stats
159W - 19L
1,793 Elo+
Party 2
Danzaburou
Danzaburou
Zetaharu
Danzaburou
Level 50
God Stats
6W - 0L
1,715 SR
Queue Stats
119W - 7L
1,891 Elo+
Party 2
Team Averages
Level 31
1,715 SR
1,769 Elo+

VS

Team Averages
Level 67
1,576 SR
1,467 Elo+
Thor
Thor
RazaelTrev
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
The_kits_titts
Baron Samedi
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 175L
1,568 Elo+
Party 1
Bacchus
Bacchus
caeseyd
Bacchus
Level 106
God Stats
1W - 1L
1,728 SR
Queue Stats
206W - 188L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LowLies
Ymir
11
6 / 1 / 15
9,346
935
3,682
7,991
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
11
4 / 2 / 15
8,167
817
7,887
5,256
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zetaharu
Danzaburou
13
11 / 0 / 10
9,978
998
16,926
8,604
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 2
6,060
606
2,586
12,865
4,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
The_kits_titts
Baron Samedi
9
0 / 6 / 0
6,247
625
4,949
9,469
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
caeseyd
Bacchus
9
1 / 6 / 2
6,948
695
6,098
11,912
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
21
Kills
1
3
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
LowLies
Ymir
6
1
15
13.5
W
Janus
4
2
15
5.75
L
0
10
2
0.1
L
Baron Samedi
The_kits_titts
Baron Samedi
0
6
0
0
W
Danzaburou
Zetaharu
Danzaburou
11
0
10
16
L
Bacchus
caeseyd
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
13,633
21,851
Taken
34,246
12,509
Mitigated
20,900
7,729
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
LowLies
Ymir
3,682
782
0
2,236
7,991
7,226
541
4,596
3,395
10,180
0
W
Janus
7,887
1,481
0
1,357
5,256
1,942
605
3,217
2,039
27,152
0
L
2,586
839
0
0
12,865
4,225
0
4,009
8,856
0
7,658
L
Baron Samedi
The_kits_titts
Baron Samedi
4,949
184
710
1,415
9,469
4,171
120
2,758
6,711
25,053
0
W
Danzaburou
Zetaharu
Danzaburou
16,926
11,315
0
4,136
8,604
3,341
1,983
3,246
5,358
0
49,529
L
Bacchus
caeseyd
Bacchus
6,098
355
0
1,816
11,912
12,504
0
4,869
7,043
15,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
19,255
122
Minions Killed
75
0
Camps Cleared
0
563,659
Distance Traveled
476,877
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,346
935
11
1
0
191,002
1
W
Janus
8,167
817
58
6
0
186,100
0
L
Thor
6,060
606
16
2
0
136,206
3
L
Baron Samedi
6,247
625
38
4
0
156,143
3
W
Danzaburou
9,978
998
53
5
0
186,557
2
L
Bacchus
6,948
695
21
2
0
184,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role