Player Matchup

Ra
Ra
Gilgamore
Ra
Level 18
God Stats
35W - 14L
1,773 SR
Queue Stats
39W - 21L
1,656 Elo+
Party 2
Kukulkan
Kukulkan
MrToasty17
Kukulkan
Level 29
God Stats
4W - 1L
1,679 SR
Queue Stats
4W - 2L
1,821 Elo+
Solo
Freya
Freya
Nashabenzo
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,638 Elo+
Solo
Merlin
Merlin
boDoky
Merlin
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
104W - 94L
1,599 Elo+
Party 2
Sol
Sol
makanela
Sol
Level 45
God Stats
1W - 1L
1,706 SR
Queue Stats
85W - 83L
1,600 Elo+
Party 2
Team Averages
Level 30
1,592 SR
1,663 Elo+

VS

Team Averages
Level 28
1,759 SR
1,578 Elo+
Terra
Terra
Cyles
Terra
Level 20
God Stats
3W - 1L
1,876 SR
Queue Stats
34W - 46L
1,484 Elo+
Party 1
Neith
Neith
Degramm
Neith
Level 28
God Stats
23W - 11L
1,658 SR
Queue Stats
67W - 73L
1,513 Elo+
Solo
Awilix
Awilix
JesusEatsBabies
Awilix
Level 29
God Stats
2W - 0L
1,950 SR
Queue Stats
53W - 15L
1,691 Elo+
Party 3
Anubis
Anubis
TTvJaxNobody
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,510 Elo+
Party 1
Ymir
Ymir
opressedminority
Ymir
Level 22
God Stats
3W - 1L
1,812 SR
Queue Stats
52W - 15L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
10,546
879
10,120
17,410
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MrToasty17
Kukulkan
17
1 / 4 / 2
11,256
938
11,499
8,948
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
16
1 / 10 / 4
10,482
874
10,906
19,833
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
boDoky
Merlin
17
2 / 8 / 4
10,922
910
13,009
15,940
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 4
11,839
987
20,379
15,565
5,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

45

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cyles
Terra
18
4 / 1 / 18
11,478
957
6,868
15,817
24,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Degramm
Neith
19
9 / 3 / 16
12,912
1,076
16,270
10,363
5,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 3 / 16
12,779
1,065
18,732
12,951
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
6 / 1 / 23
13,158
1,097
18,854
13,212
13,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 0 / 25
12,609
1,051
13,442
20,602
32,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
135
8
Kills
37
37
Deaths
8
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Terra
Cyles
Terra
4
1
18
13
W
Neith
Degramm
Neith
9
3
16
5.67
L
0
9
7
0.39
W
14
3
16
7.33
L
Kukulkan
MrToasty17
Kukulkan
1
4
2
0.5
L
Freya
1
10
4
0.3
W
Anubis
6
1
23
17.5
L
Merlin
boDoky
Merlin
2
8
4
0.5
L
4
6
4
1
W
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
74,166
77,696
Taken
72,945
26,283
Mitigated
88,091
7,045
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cyles
Terra
6,868
1,537
4,073
3,043
15,817
24,854
0
14,476
1,341
13,251
0
W
Neith
Degramm
Neith
16,270
11,468
0
1,600
10,363
5,298
0
9,583
780
0
49,154
L
10,120
220
1,514
1,070
17,410
5,890
0
8,943
8,266
23,863
0
W
18,732
5,604
0
600
12,951
11,416
0
11,143
1,808
0
28,979
L
Kukulkan
MrToasty17
Kukulkan
11,499
1,123
0
312
8,948
2,906
0
6,139
2,809
59,793
0
L
Freya
10,906
3,908
366
2,430
19,833
6,439
0
11,361
8,347
27,721
0
W
Anubis
18,854
1,232
0
4,988
13,212
13,840
0
12,144
1,068
47,489
0
L
Merlin
boDoky
Merlin
13,009
670
0
0
15,940
5,854
0
6,235
9,505
23,635
0
L
20,379
5,677
0
1,353
15,565
5,194
0
6,486
8,904
32,462
0
W
13,442
1,753
0
761
20,602
32,683
0
18,567
2,035
27,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
62,936
217
Minions Killed
235
5
Camps Cleared
8
1,122,376
Distance Traveled
1,210,648
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,478
957
23
2
2
248,871
1
W
Neith
12,912
1,076
83
7
1
205,016
0
L
Ra
10,546
879
29
2
1
254,999
2
W
Awilix
12,779
1,065
29
2
3
262,670
0
L
Kukulkan
11,256
938
119
10
0
232,123
0
L
Freya
10,482
874
23
2
2
194,905
2
W
Anubis
13,158
1,097
74
6
0
244,943
1
L
Merlin
10,922
910
21
2
1
214,835
0
L
Sol
11,839
987
25
2
1
225,514
0
W
Ymir
12,609
1,051
26
2
2
249,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role