Player Matchup

Amaterasu
Amaterasu
BowWowzer16
Amaterasu
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
158W - 159L
1,425 Elo+
Solo
Khepri
Khepri
FatFrankyDonut
Khepri
Level 28
God Stats
13W - 14L
1,491 SR
Queue Stats
240W - 238L
1,490 Elo+
Solo
Hel
Hel
King_Wolfy_1
Hel
Level 25
God Stats
27W - 13L
1,491 SR
Queue Stats
69W - 51L
1,355 Elo+
Solo
Persephone
Persephone
ThunderShark13
Persephone
Level 27
God Stats
9W - 6L
1,569 SR
Queue Stats
31W - 37L
1,354 Elo+
Solo
Olorun
Olorun
twinsA_and_D04
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,551 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,435 Elo+

VS

Team Averages
Level 24
1,607 SR
1,429 Elo+
Zeus
Zeus
POLLO_Black_
Zeus
Level 28
God Stats
7W - 6L
1,430 SR
Queue Stats
86W - 97L
1,352 Elo+
Solo
Thanatos
Thanatos
Propurelimgreen
Thanatos
Level 10
God Stats
2W - 4L
1,374 SR
Queue Stats
4W - 12L
1,258 Elo+
Solo
Vamana
Vamana
WASERTASER45
Vamana
Level 29
God Stats
3W - 2L
1,927 SR
Queue Stats
12W - 10L
1,588 Elo+
Solo
Ah Puch
Ah Puch
XAreYouMaddBROX
Ah Puch
Level 29
God Stats
8W - 2L
1,671 SR
Queue Stats
102W - 86L
1,481 Elo+
Solo
Cupid
Cupid
igotskill24
Cupid
Level 26
God Stats
5W - 6L
1,632 SR
Queue Stats
43W - 44L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BowWowzer16
Amaterasu
19
4 / 4 / 2
11,941
569
10,531
18,084
17,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 1 / 12
10,852
517
5,126
18,500
21,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 5 / 3
11,493
547
10,394
13,780
8,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ThunderShark13
Persephone
16
6 / 7 / 3
10,779
513
12,491
13,891
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 3
9,485
452
6,537
10,148
4,086
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,098
528
11,184
12,776
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
1 / 10 / 5
8,844
421
8,608
14,391
5,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
16
8 / 4 / 1
10,169
484
10,510
17,395
7,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 2 / 6
11,459
546
15,187
12,435
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 3 / 4
7,396
352
5,209
7,906
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
22
Kills
21
22
Deaths
22
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BowWowzer16
Amaterasu
4
4
2
1.25
W
2
1
12
8
W
7
5
3
1.7
L
5
3
1
1.83
L
Thanatos
1
10
5
0.35
W
Persephone
ThunderShark13
Persephone
6
7
3
1.07
L
Vamana
8
4
1
2.13
L
6
2
6
4.5
L
1
3
4
1
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
50,698
74,403
Taken
64,903
55,619
Mitigated
25,697
23,416
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BowWowzer16
Amaterasu
10,531
3,899
0
4,222
18,084
17,126
3,848
9,612
8,472
0
70,359
W
5,126
803
0
6,020
18,500
21,035
1,457
6,319
12,181
33,568
0
W
10,394
750
2,902
5,288
13,780
8,115
2,345
3,569
10,211
58,019
0
L
11,184
2,631
0
7,138
12,776
5,669
468
958
11,818
65,079
0
L
Thanatos
8,608
1,815
0
5,024
14,391
5,088
1,128
9,406
4,885
0
29,216
W
Persephone
ThunderShark13
Persephone
12,491
386
0
1,343
13,891
5,257
488
5,645
8,242
56,912
0
L
Vamana
10,510
6,043
462
8,939
17,395
7,637
100
8,940
8,235
0
65,655
L
15,187
594
294
5,365
12,435
4,842
1,375
8,739
3,526
83,284
0
L
5,209
2,654
76
1,264
7,906
2,461
58
5,767
1,891
0
20,668
W
6,537
2,365
1,423
2,218
10,148
4,086
4,044
1,222
8,926
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
48,966
438
Minions Killed
446
0
Camps Cleared
0
1,801,579
Distance Traveled
1,678,600
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,941
569
118
6
0
352,566
2
W
Khepri
10,852
517
51
2
0
434,047
0
W
Hel
11,493
547
102
5
0
361,753
1
L
Zeus
11,098
528
125
6
0
347,401
1
L
Thanatos
8,844
421
52
2
0
313,622
0
W
Persephone
10,779
513
103
5
0
356,940
1
L
Vamana
10,169
484
104
5
0
349,240
0
L
Ah Puch
11,459
546
137
7
0
374,874
0
L
Cupid
7,396
352
28
1
0
293,463
0
W
Olorun
9,485
452
64
3
0
296,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role