Player Matchup

Achilles
Achilles
ColeMJ
Achilles
Level 68
God Stats
12W - 10L
1,620 SR
Queue Stats
486W - 444L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
LongTrap
Hun Batz
Level 128
God Stats
3W - 2L
1,697 SR
Queue Stats
346W - 293L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
SuBTLExKiLLinG
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,304 Elo+
Solo
Team Averages
Level 115
1,606 SR
1,512 Elo+

VS

Team Averages
Level 116
1,814 SR
1,652 Elo+
Scylla
Scylla
BRZY2ez
Scylla
Level 143
God Stats
10W - 3L
1,864 SR
Queue Stats
146W - 76L
1,786 Elo+
Party 2
Cernunnos
Cernunnos
DaddysCreampie
Cernunnos
Level 102
God Stats
7W - 3L
1,797 SR
Queue Stats
219W - 161L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
deathcycle201
Sun Wukong
Level 102
God Stats
3W - 1L
1,782 SR
Queue Stats
100W - 135L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColeMJ
Achilles
14
2 / 5 / 4
10,763
598
8,609
19,450
24,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Hun Batz
LongTrap
Hun Batz
15
6 / 7 / 2
11,939
663
13,668
18,470
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SuBTLExKiLLinG
Baron Samedi
14
1 / 5 / 7
10,658
592
10,540
14,137
11,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRZY2ez
Scylla
16
7 / 3 / 7
12,782
710
14,535
12,328
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DaddysCreampie
Cernunnos
16
7 / 2 / 9
13,190
733
18,345
14,271
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
deathcycle201
Sun Wukong
15
3 / 5 / 11
11,870
659
10,600
19,100
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
17
17
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
BRZY2ez
Scylla
7
3
7
3.5
L
Achilles
ColeMJ
Achilles
2
5
4
0.8
W
Cernunnos
DaddysCreampie
Cernunnos
7
2
9
5.75
L
Hun Batz
LongTrap
Hun Batz
6
7
2
1
L
Baron Samedi
SuBTLExKiLLinG
Baron Samedi
1
5
7
0.9
W
Sun Wukong
deathcycle201
Sun Wukong
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
43,480
52,057
Taken
45,699
45,056
Mitigated
27,330
11,083
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BRZY2ez
Scylla
14,535
1,211
0
3,980
12,328
4,117
1,360
3,104
9,224
69,498
0
L
Achilles
ColeMJ
Achilles
8,609
1,789
829
3,450
19,450
24,172
0
5,355
13,313
0
30,594
W
Cernunnos
DaddysCreampie
Cernunnos
18,345
11,528
0
6,246
14,271
5,795
948
1,774
12,497
0
82,609
L
Hun Batz
LongTrap
Hun Batz
13,668
3,284
0
2,048
18,470
9,456
0
4,396
13,612
0
63,388
L
Baron Samedi
SuBTLExKiLLinG
Baron Samedi
10,540
330
1,422
3,334
14,137
11,428
0
4,102
9,566
42,858
0
W
Sun Wukong
deathcycle201
Sun Wukong
10,600
1,309
0
4,044
19,100
17,418
1,066
5,705
13,395
0
29,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
37,842
194
Minions Killed
225
0
Camps Cleared
0
969,144
Distance Traveled
968,356
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,782
710
113
6
0
321,535
4
L
Achilles
10,763
598
34
2
0
338,584
3
W
Cernunnos
13,190
733
82
5
0
306,711
3
L
Hun Batz
11,939
663
97
5
0
336,709
2
L
Baron Samedi
10,658
592
63
4
0
293,851
3
W
Sun Wukong
11,870
659
30
2
0
340,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role