Player Matchup

Izanami
Izanami
AIHZEUS
Izanami
Level 155
God Stats
46W - 44L
1,373 SR
Queue Stats
717W - 721L
1,483 Elo+
Solo
Scylla
Scylla
FlameHazard
Scylla
Level 28
God Stats
9W - 5L
1,549 SR
Queue Stats
41W - 33L
1,531 Elo+
Party 1
Tyr
Tyr
FtACAB
Tyr
Level 149
God Stats
10W - 3L
1,735 SR
Queue Stats
80W - 71L
1,513 Elo+
Party 1
Chaac
Chaac
Lavagold
Chaac
Level 117
God Stats
16W - 13L
1,515 SR
Queue Stats
83W - 92L
1,555 Elo+
Party 1
Raijin
Raijin
postmalore
Raijin
Level 26
God Stats
9W - 10L
1,580 SR
Queue Stats
80W - 96L
1,448 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,506 Elo+

VS

Team Averages
Level 41
1,542 SR
1,505 Elo+
Janus
Janus
DukeNova
Janus
Level 37
God Stats
1W - 1L
1,685 SR
Queue Stats
21W - 21L
1,470 Elo+
Party 3
Ra
Ra
ILPR0X
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,444 Elo+
Solo
Chaac
Chaac
MohaPro
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 3
Apollo
Apollo
Occudo
Apollo
Level 45
God Stats
17W - 21L
1,442 SR
Queue Stats
33W - 28L
1,553 Elo+
Party 2
Ymir
Ymir
xXSmoker92Xx
Ymir
Level 64
God Stats
55W - 42L
1,583 SR
Queue Stats
74W - 57L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIHZEUS
Izanami
19
11 / 4 / 13
13,139
1,194
23,454
12,415
5,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
19
9 / 2 / 15
12,990
1,181
17,687
7,824
3,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
FtACAB
Tyr
17
7 / 3 / 12
11,966
1,088
16,376
16,726
14,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Lavagold
Chaac
19
8 / 1 / 20
13,042
1,186
23,631
17,539
18,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
postmalore
Raijin
18
3 / 1 / 15
11,340
1,031
13,625
7,663
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

229

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DukeNova
Janus
15
2 / 8 / 2
10,430
948
8,050
11,425
4,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
16
5 / 11 / 1
11,076
1,007
11,449
17,173
7,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MohaPro
Chaac
16
1 / 7 / 5
10,431
948
16,014
21,916
29,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Apollo
Occudo
Apollo
15
2 / 4 / 1
10,263
933
9,871
19,914
9,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 8 / 5
11,179
1,016
10,834
30,352
36,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
38
Kills
11
11
Deaths
38
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIHZEUS
Izanami
11
4
13
4.38
L
Janus
DukeNova
Janus
2
8
2
0.38
W
Scylla
9
2
15
8.25
W
Tyr
FtACAB
Tyr
7
3
12
4.33
L
Ra
5
11
1
0.5
W
Chaac
Lavagold
Chaac
8
1
20
18
L
Chaac
MohaPro
Chaac
1
7
5
0.5
L
Apollo
Occudo
Apollo
2
4
1
0.63
W
Raijin
postmalore
Raijin
3
1
15
10.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,773
Damage
56,218
62,167
Taken
100,780
44,748
Mitigated
87,756
14,245
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIHZEUS
Izanami
23,454
16,505
0
530
12,415
5,337
0
7,084
5,331
0
61,418
L
Janus
DukeNova
Janus
8,050
430
0
0
11,425
4,988
0
2,712
8,713
33,230
0
W
Scylla
17,687
2,310
0
871
7,824
3,315
0
3,104
4,720
38,083
0
W
Tyr
FtACAB
Tyr
16,376
3,585
0
2,732
16,726
14,527
0
7,231
9,495
0
24,901
L
Ra
11,449
553
3,204
1,365
17,173
7,825
0
2,773
14,400
30,430
0
W
Chaac
Lavagold
Chaac
23,631
3,978
0
8,510
17,539
18,167
0
8,313
9,226
0
39,938
L
Chaac
MohaPro
Chaac
16,014
3,429
0
4,385
21,916
29,189
0
4,980
16,936
0
24,737
L
Apollo
Occudo
Apollo
9,871
6,432
0
942
19,914
9,642
0
6,205
13,709
0
34,455
W
Raijin
postmalore
Raijin
13,625
1,046
340
1,262
7,663
3,402
0
4,601
3,062
30,136
0
L
10,834
1,062
0
1,353
30,352
36,112
0
14,642
15,710
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,477
Gold Earned
53,379
223
Minions Killed
190
11
Camps Cleared
3
1,080,604
Distance Traveled
1,053,016
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,139
1,194
81
7
6
196,944
0
L
Janus
10,430
948
51
5
0
160,045
3
W
Scylla
12,990
1,181
61
6
1
208,639
0
W
Tyr
11,966
1,088
18
2
2
223,246
0
L
Ra
11,076
1,007
41
4
0
211,789
0
W
Chaac
13,042
1,186
37
3
1
253,488
2
L
Chaac
10,431
948
21
2
1
242,063
0
L
Apollo
10,263
933
51
5
2
244,389
0
W
Raijin
11,340
1,031
26
2
1
198,287
0
L
Ymir
11,179
1,016
26
2
0
194,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role