Player Matchup

Ah Puch
Ah Puch
Casatiello_
Ah Puch
Level 87
God Stats
0W - 1L
1,491 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 1
Yemoja
Yemoja
GiangisKh4n
Yemoja
Level 45
God Stats
0W - 1L
1,689 SR
Queue Stats
22W - 19L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Skelterknife
Guan Yu
Level 36
God Stats
1W - 2L
1,383 SR
Queue Stats
8W - 17L
1,378 Elo+
Party 1
Tiamat
Tiamat
VacuumChicken
Tiamat
Level 62
God Stats
0W - 2L
1,532 SR
Queue Stats
19W - 21L
1,499 Elo+
Party 1
Artemis
Artemis
xenarot475
Artemis
Level 53
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 16L
1,266 Elo+
Party 1
Team Averages
Level 57
1,502 SR
1,420 Elo+

VS

Team Averages
Level 43
1,535 SR
1,547 Elo+
Cthulhu
Cthulhu
Abitxu
Cthulhu
Level 27
God Stats
8W - 4L
1,599 SR
Queue Stats
104W - 89L
1,558 Elo+
Party 2
Ymir
Ymir
Gonroman
Ymir
Level 29
God Stats
1W - 4L
1,109 SR
Queue Stats
110W - 92L
1,531 Elo+
Party 2
Ares
Ares
Haspergm
Ares
Level 61
God Stats
3W - 1L
1,683 SR
Queue Stats
91W - 75L
1,561 Elo+
Party 2
Cerberus
Cerberus
Piratasop
Cerberus
Level 67
God Stats
11W - 7L
1,686 SR
Queue Stats
184W - 175L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
SANjuyt
Jormungandr
Level 31
God Stats
17W - 14L
1,594 SR
Queue Stats
166W - 171L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Casatiello_
Ah Puch
18
5 / 9 / 3
12,790
984
19,530
19,069
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
19
0 / 6 / 10
11,820
909
13,126
23,046
11,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Skelterknife
Guan Yu
17
0 / 8 / 5
10,675
821
12,443
23,352
20,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 11 / 6
11,815
909
15,092
20,364
14,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
xenarot475
Artemis
17
3 / 11 / 3
11,731
902
7,327
16,916
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abitxu
Cthulhu
20
13 / 1 / 27
14,797
1,138
21,108
16,932
26,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
19
7 / 2 / 21
12,575
967
6,748
13,663
15,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
20
9 / 1 / 25
12,927
994
15,773
13,036
13,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Piratasop
Cerberus
20
9 / 1 / 27
13,726
1,056
26,776
19,224
17,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SANjuyt
Jormungandr
20
7 / 5 / 32
13,932
1,072
25,008
16,071
13,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
177
10
Kills
45
45
Deaths
10
27
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abitxu
Cthulhu
13
1
27
26.5
L
Ah Puch
Casatiello_
Ah Puch
5
9
3
0.72
L
Yemoja
0
6
10
0.83
W
Ymir
7
2
21
8.75
W
Ares
9
1
25
21.5
W
Cerberus
Piratasop
Cerberus
9
1
27
22.5
W
Jormungandr
SANjuyt
Jormungandr
7
5
32
4.6
L
Guan Yu
Skelterknife
Guan Yu
0
8
5
0.31
L
2
11
6
0.45
L
Artemis
xenarot475
Artemis
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,518
Damage
95,413
102,747
Taken
78,926
56,054
Mitigated
86,047
11,604
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abitxu
Cthulhu
21,108
1,686
695
0
16,932
26,595
0
9,539
7,103
45,263
0
L
Ah Puch
Casatiello_
Ah Puch
19,530
276
0
555
19,069
5,811
0
17,940
1,129
54,674
0
L
Yemoja
13,126
3,013
3,114
782
23,046
11,019
0
21,701
1,345
34,644
0
W
Ymir
6,748
965
0
0
13,663
15,091
0
9,127
4,271
15,340
0
W
Ares
15,773
1,974
0
0
13,036
13,484
0
8,085
4,715
24,793
0
W
Cerberus
Piratasop
Cerberus
26,776
277
412
3,525
19,224
17,828
0
10,585
8,404
53,313
0
W
Jormungandr
SANjuyt
Jormungandr
25,008
5,982
314
1,253
16,071
13,049
0
9,144
6,685
53,692
0
L
Guan Yu
Skelterknife
Guan Yu
12,443
2,624
1,583
2,704
23,352
20,126
0
20,503
2,849
0
26,343
L
15,092
695
0
2,075
20,364
14,143
0
18,921
1,443
28,505
0
L
Artemis
xenarot475
Artemis
7,327
4,195
0
791
16,916
4,955
0
16,348
568
0
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
67,957
210
Minions Killed
263
6
Camps Cleared
3
1,071,803
Distance Traveled
1,187,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,797
1,138
66
5
1
241,742
0
L
Ah Puch
12,790
984
78
6
2
213,663
0
L
Yemoja
11,820
909
47
4
2
207,311
0
W
Ymir
12,575
967
14
1
0
225,628
0
W
Ares
12,927
994
20
2
0
254,148
1
W
Cerberus
13,726
1,056
69
5
1
267,038
0
W
Jormungandr
13,932
1,072
94
7
1
198,645
0
L
Guan Yu
10,675
821
22
2
1
246,779
0
L
Tiamat
11,815
909
19
1
0
236,222
0
L
Artemis
11,731
902
44
3
1
167,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role