Player Matchup

Erlang Shen
Erlang Shen
ArakYTB
Erlang Shen
Level 17
God Stats
2W - 3L
1,321 SR
Queue Stats
118W - 182L
1,237 Elo+
Party 1
Cabrakan
Cabrakan
KernalFlanders
Cabrakan
Level 18
God Stats
20W - 16L
1,634 SR
Queue Stats
22W - 27L
1,564 Elo+
Party 2
Neith
Neith
ceolimits
Neith
Level 6
God Stats
5W - 5L
1,762 SR
Queue Stats
5W - 6L
1,732 Elo+
Party 2
Arachne
Arachne
cocosesti9
Arachne
Level 16
God Stats
14W - 26L
1,325 SR
Queue Stats
46W - 72L
1,365 Elo+
Party 1
Persephone
Persephone
stitchvl2
Persephone
Level 50
God Stats
20W - 23L
1,407 SR
Queue Stats
213W - 319L
1,300 Elo+
Party 1
Team Averages
Level 21
1,490 SR
1,440 Elo+

VS

Team Averages
Level 22
1,556 SR
1,486 Elo+
Rama
Rama
Agent11d7
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,332 Elo+
Solo
Agni
Agni
BabySon
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,335 Elo+
Solo
Bacchus
Bacchus
JR3EZ
Bacchus
Level 28
God Stats
37W - 29L
1,692 SR
Queue Stats
267W - 243L
1,554 Elo+
Solo
Apollo
Apollo
Poodaaaa
Apollo
Level 24
God Stats
20W - 17L
1,590 SR
Queue Stats
198W - 185L
1,553 Elo+
Solo
Guan Yu
Guan Yu
jevalo263
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArakYTB
Erlang Shen
15
1 / 7 / 2
9,317
424
6,667
19,171
10,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
4 / 5 / 4
9,534
433
10,178
15,844
10,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ceolimits
Neith
15
3 / 6 / 5
10,020
455
7,161
13,128
4,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
cocosesti9
Arachne
15
6 / 10 / 5
10,465
476
7,450
20,863
6,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
stitchvl2
Persephone
18
7 / 4 / 5
11,167
508
14,684
11,033
3,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 2 / 2
11,561
526
11,570
9,685
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
BabySon
Agni
16
3 / 7 / 5
10,381
472
11,561
12,182
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JR3EZ
Bacchus
15
7 / 4 / 12
11,232
511
11,692
17,456
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Poodaaaa
Apollo
20
8 / 3 / 4
13,353
607
8,161
15,426
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jevalo263
Guan Yu
20
11 / 5 / 7
12,918
587
19,526
19,860
16,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
21
Kills
32
32
Deaths
21
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
2
2
L
Erlang Shen
ArakYTB
Erlang Shen
1
7
2
0.29
W
Agni
BabySon
Agni
3
7
5
0.79
W
Bacchus
JR3EZ
Bacchus
7
4
12
3.25
L
Cabrakan
4
5
4
1.2
W
Apollo
Poodaaaa
Apollo
8
3
4
3.33
L
Neith
ceolimits
Neith
3
6
5
0.92
L
Arachne
cocosesti9
Arachne
6
10
5
0.85
W
Guan Yu
jevalo263
Guan Yu
11
5
7
2.9
L
Persephone
stitchvl2
Persephone
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
62,510
80,039
Taken
74,609
35,959
Mitigated
50,128
20,416
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,570
6,552
349
2,175
9,685
4,175
4,133
789
8,864
0
77,872
L
Erlang Shen
ArakYTB
Erlang Shen
6,667
3,199
0
4,597
19,171
10,458
466
2,133
17,038
0
38,646
W
Agni
BabySon
Agni
11,561
693
0
3,084
12,182
4,029
609
8,373
3,763
54,349
0
W
Bacchus
JR3EZ
Bacchus
11,692
1,640
0
4,582
17,456
19,218
284
5,183
11,953
23,511
0
L
Cabrakan
10,178
743
928
3,840
15,844
10,642
0
5,327
10,517
26,354
0
W
Apollo
Poodaaaa
Apollo
8,161
4,678
0
4,984
15,426
6,459
5,074
4,312
10,834
0
86,388
L
Neith
ceolimits
Neith
7,161
3,732
0
3,745
13,128
4,539
1,212
4,024
9,104
0
52,802
L
Arachne
cocosesti9
Arachne
7,450
6,253
0
3,350
20,863
6,729
158
6,501
14,362
0
31,654
W
Guan Yu
jevalo263
Guan Yu
19,526
3,096
808
6,369
19,860
16,247
640
5,225
14,333
0
111,946
L
Persephone
stitchvl2
Persephone
14,684
1,535
420
3,536
11,033
3,591
763
5,268
5,762
67,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
59,445
363
Minions Killed
559
0
Camps Cleared
0
1,952,577
Distance Traveled
2,032,554
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,561
526
126
6
0
333,538
3
L
Erlang Shen
9,317
424
75
3
0
405,373
0
W
Agni
10,381
472
87
4
0
360,820
2
W
Bacchus
11,232
511
28
1
0
427,731
8
L
Cabrakan
9,534
433
32
1
0
418,897
3
W
Apollo
13,353
607
145
7
0
428,181
3
L
Neith
10,020
455
100
5
0
384,584
1
L
Arachne
10,465
476
52
2
0
369,331
1
W
Guan Yu
12,918
587
173
8
0
482,284
5
L
Persephone
11,167
508
104
5
0
374,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role