Player Matchup

Hun Batz
Hun Batz
Cyal8R
Hun Batz
Level 22
God Stats
8W - 4L
1,543 SR
Queue Stats
62W - 52L
1,509 Elo+
Solo
Ymir
Ymir
D-Peels
Ymir
Level 9
God Stats
2W - 1L
1,293 SR
Queue Stats
10W - 11L
1,259 Elo+
Party 2
Cupid
Cupid
Hulkiwii
Cupid
Level 28
God Stats
10W - 8L
1,293 SR
Queue Stats
21W - 19L
1,259 Elo+
Party 2
Anubis
Anubis
Yaref_
Anubis
Level 29
God Stats
4W - 6L
1,424 SR
Queue Stats
15W - 21L
1,459 Elo+
Party 2
Chaac
Chaac
cHut_lmn
Chaac
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
29W - 30L
1,461 Elo+
Party 2
Team Averages
Level 23
1,405 SR
1,389 Elo+

VS

Team Averages
Level 25
1,580 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Albertitouk92
Sun Wukong
Level 29
God Stats
3W - 4L
1,573 SR
Queue Stats
51W - 62L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Junior-Chxrlie
Kukulkan
Level 23
God Stats
9W - 10L
1,637 SR
Queue Stats
141W - 146L
1,443 Elo+
Solo
Mercury
Mercury
PennyWise426
Mercury
Level 29
God Stats
21W - 17L
1,624 SR
Queue Stats
150W - 166L
1,461 Elo+
Party 1
Apollo
Apollo
Reymonitou
Apollo
Level 28
God Stats
48W - 52L
1,490 SR
Queue Stats
118W - 127L
1,454 Elo+
Party 1
Bacchus
Bacchus
Roi-Des-Anes
Bacchus
Level 18
God Stats
11W - 13L
1,574 SR
Queue Stats
57W - 49L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cyal8R
Hun Batz
20
4 / 0 / 3
13,694
571
11,905
16,068
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
D-Peels
Ymir
17
3 / 4 / 10
11,472
478
6,851
16,085
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Hulkiwii
Cupid
17
3 / 4 / 9
11,053
461
14,149
14,299
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Yaref_
Anubis
20
15 / 6 / 9
13,987
583
28,558
24,041
11,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
cHut_lmn
Chaac
20
11 / 0 / 11
12,953
540
20,578
21,826
19,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albertitouk92
Sun Wukong
16
2 / 4 / 0
9,860
411
11,188
19,328
17,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
5 / 14 / 1
11,220
468
19,665
22,211
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
PennyWise426
Mercury
18
4 / 8 / 5
10,972
457
13,276
22,981
9,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Reymonitou
Apollo
15
1 / 4 / 5
9,708
405
15,216
16,780
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Roi-Des-Anes
Bacchus
14
2 / 6 / 3
8,708
363
4,874
21,242
14,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
36
Kills
14
14
Deaths
36
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Albertitouk92
Sun Wukong
2
4
0
0.5
W
Hun Batz
Cyal8R
Hun Batz
4
0
3
5.5
W
Ymir
D-Peels
Ymir
3
4
10
2
W
Cupid
Hulkiwii
Cupid
3
4
9
1.88
L
Kukulkan
5
14
1
0.39
L
Mercury
PennyWise426
Mercury
4
8
5
0.81
L
Apollo
Reymonitou
Apollo
1
4
5
0.88
L
Bacchus
Roi-Des-Anes
Bacchus
2
6
3
0.58
W
Anubis
Yaref_
Anubis
15
6
9
3.25
W
Chaac
cHut_lmn
Chaac
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,041
Damage
64,219
92,319
Taken
102,542
62,668
Mitigated
52,743
45,629
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Albertitouk92
Sun Wukong
11,188
2,057
0
4,357
19,328
17,043
0
5,458
13,870
0
57,432
W
Hun Batz
Cyal8R
Hun Batz
11,905
2,516
0
7,841
16,068
8,021
801
440
15,618
0
108,879
W
Ymir
D-Peels
Ymir
6,851
1,314
0
1,432
16,085
15,799
221
6,086
9,832
18,964
0
W
Cupid
Hulkiwii
Cupid
14,149
7,706
432
5,730
14,299
7,594
1,089
3,070
11,147
0
67,161
L
Kukulkan
19,665
2,265
336
2,370
22,211
6,730
0
12,363
9,848
73,532
0
L
Mercury
PennyWise426
Mercury
13,276
7,838
1,078
7,228
22,981
9,522
0
5,656
17,325
0
67,575
L
Apollo
Reymonitou
Apollo
15,216
8,041
0
6,683
16,780
5,270
678
4,437
12,343
0
69,482
L
Bacchus
Roi-Des-Anes
Bacchus
4,874
258
347
3,143
21,242
14,178
0
7,495
13,747
16,983
0
W
Anubis
Yaref_
Anubis
28,558
1,094
1,866
15,002
24,041
11,812
2,536
8,638
14,853
95,523
0
W
Chaac
cHut_lmn
Chaac
20,578
4,643
0
13,326
21,826
19,442
401
5,340
16,330
0
80,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,159
Gold Earned
50,468
552
Minions Killed
473
0
Camps Cleared
0
2,261,824
Distance Traveled
2,168,858
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,860
411
85
4
0
457,845
1
W
Hun Batz
13,694
571
191
8
0
519,620
0
W
Ymir
11,472
478
21
1
0
416,173
0
W
Cupid
11,053
461
110
5
0
394,362
1
L
Kukulkan
11,220
468
128
5
0
340,597
0
L
Mercury
10,972
457
119
5
0
527,034
1
L
Apollo
9,708
405
120
5
0
399,664
3
L
Bacchus
8,708
363
21
1
0
443,718
3
W
Anubis
13,987
583
137
6
0
405,693
5
W
Chaac
12,953
540
93
4
0
525,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role