Player Matchup

Ravana
Ravana
DustSeraph
Ravana
Level 65
God Stats
2W - 1L
1,773 SR
Queue Stats
145W - 170L
1,420 Elo+
Party 3
Ra
Ra
Medisses
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Pauliss
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cupid
Cupid
Raghnal
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,505 Elo+
Party 3
Fenrir
Fenrir
blinkerless
Fenrir
Level 66
God Stats
7W - 10L
1,726 SR
Queue Stats
212W - 235L
1,472 Elo+
Party 3
Team Averages
Level 81
1,600 SR
1,479 Elo+

VS

Team Averages
Level 81
1,592 SR
1,444 Elo+
Fenrir
Fenrir
Cadoc88
Fenrir
Level 68
God Stats
12W - 13L
1,864 SR
Queue Stats
293W - 291L
1,452 Elo+
Party 2
Hel
Hel
Caosti
Hel
Level 62
God Stats
12W - 12L
1,564 SR
Queue Stats
197W - 199L
1,397 Elo+
Party 2
Ullr
Ullr
Jacon007
Ullr
Level 98
God Stats
9W - 2L
1,299 SR
Queue Stats
193W - 199L
1,434 Elo+
Party 1
Osiris
Osiris
Yongenitales
Osiris
Level 91
God Stats
2W - 0L
1,732 SR
Queue Stats
481W - 495L
1,467 Elo+
Solo
Olorun
Olorun
abahnur
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DustSeraph
Ravana
10
2 / 6 / 3
6,758
483
6,242
9,377
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
7,773
555
3,733
6,786
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pauliss
Hou Yi
10
1 / 3 / 1
6,107
436
4,720
7,852
2,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Raghnal
Cupid
12
2 / 3 / 1
7,169
512
5,338
8,430
2,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
2 / 4 / 1
6,666
476
6,917
9,619
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cadoc88
Fenrir
13
6 / 5 / 7
8,036
574
6,416
12,106
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Caosti
Hel
12
1 / 1 / 6
7,145
510
1,989
4,096
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
13
2 / 1 / 1
7,230
516
6,149
9,201
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
14
4 / 1 / 3
8,257
590
5,790
10,670
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
abahnur
Olorun
14
7 / 1 / 6
8,661
619
9,627
9,586
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
20
20
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cadoc88
Fenrir
6
5
7
1.9
W
Hel
Caosti
Hel
1
1
6
4
L
Ravana
DustSeraph
Ravana
2
6
3
0.58
W
Ullr
2
1
1
2.5
L
2
4
1
0.63
L
Hou Yi
Pauliss
Hou Yi
1
3
1
0.5
L
Cupid
Raghnal
Cupid
2
3
1
0.83
W
Osiris
4
1
3
5.5
W
Olorun
abahnur
Olorun
7
1
6
10
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
29,971
42,064
Taken
45,659
16,736
Mitigated
19,045
10,923
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cadoc88
Fenrir
6,416
2,181
0
4,946
12,106
4,306
129
682
11,354
0
37,364
W
Hel
Caosti
Hel
1,989
148
4,763
2,557
4,096
1,461
118
327
3,737
20,798
0
L
Ravana
DustSeraph
Ravana
6,242
3,027
0
2,022
9,377
3,489
48
4,250
4,993
0
31,362
W
Ullr
6,149
3,040
0
1,624
9,201
2,942
997
557
8,616
0
55,565
L
3,733
345
298
2,128
6,786
2,576
400
2,279
4,291
49,103
0
L
Hou Yi
Pauliss
Hou Yi
4,720
809
588
1,989
7,852
2,247
140
1,079
6,733
0
32,984
L
Cupid
Raghnal
Cupid
5,338
3,045
0
2,006
8,430
2,861
0
947
7,483
0
35,968
W
Osiris
5,790
2,193
0
4,874
10,670
6,587
504
0
10,670
0
45,570
W
Olorun
abahnur
Olorun
9,627
5,603
0
3,774
9,586
3,749
817
1,773
7,549
49,793
0
L
Fenrir
6,917
1,264
0
1,892
9,619
5,563
0
2,597
6,948
0
14,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
39,329
333
Minions Killed
403
0
Camps Cleared
0
1,262,491
Distance Traveled
1,286,167
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,036
574
64
5
0
281,628
3
W
Hel
7,145
510
34
2
0
241,353
4
L
Ravana
6,758
483
63
5
0
249,167
2
W
Ullr
7,230
516
101
7
0
231,957
1
L
Ra
7,773
555
108
8
0
255,965
4
L
Hou Yi
6,107
436
61
4
0
223,248
1
L
Cupid
7,169
512
89
6
0
263,371
0
W
Osiris
8,257
590
100
7
0
272,863
1
W
Olorun
8,661
619
104
7
0
258,366
3
L
Fenrir
6,666
476
12
1
0
270,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role