Player Matchup

Agni
Agni
Dykidd
Agni
Level 15
God Stats
1W - 1L
1,724 SR
Queue Stats
28W - 29L
1,450 Elo+
Solo
Nemesis
Nemesis
MasterCronic
Nemesis
Level 26
God Stats
5W - 6L
1,618 SR
Queue Stats
104W - 121L
1,510 Elo+
Solo
Neith
Neith
Nevarius1
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Ymir
Ymir
Thatguy1115
Ymir
Level 10
God Stats
2W - 1L
1,409 SR
Queue Stats
8W - 16L
1,385 Elo+
Solo
Chaac
Chaac
starman076
Chaac
Level 18
God Stats
14W - 19L
1,259 SR
Queue Stats
76W - 78L
1,387 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,428 Elo+

VS

Team Averages
Level 22
1,492 SR
1,460 Elo+
Hercules
Hercules
CurtJohnson
Hercules
Level 24
God Stats
9W - 9L
1,460 SR
Queue Stats
37W - 44L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
LegionReborn2112
Jing Wei
Level 29
God Stats
5W - 3L
1,307 SR
Queue Stats
294W - 320L
1,532 Elo+
Solo
Camazotz
Camazotz
Nephew_Penguin
Camazotz
Level 14
God Stats
2W - 6L
1,431 SR
Queue Stats
25W - 31L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
jpiela4
Kukulkan
Level 36
God Stats
55W - 53L
1,523 SR
Queue Stats
122W - 118L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
thekfn
Jormungandr
Level 5
God Stats
4W - 2L
1,737 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dykidd
Agni
15
2 / 7 / 4
9,143
481
9,256
13,822
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MasterCronic
Nemesis
17
12 / 6 / 3
11,949
629
15,156
15,843
8,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Nevarius1
Neith
11
2 / 12 / 2
7,102
374
5,441
14,021
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 8 / 8
7,633
402
2,784
13,964
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
14
3 / 8 / 3
9,105
479
6,960
20,183
11,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CurtJohnson
Hercules
14
4 / 2 / 3
9,272
488
8,516
11,682
10,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
15 / 1 / 8
11,926
628
14,847
11,931
4,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
12
1 / 9 / 12
8,393
442
5,646
15,281
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jpiela4
Kukulkan
17
10 / 5 / 5
10,732
565
20,659
9,764
3,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
thekfn
Jormungandr
16
11 / 3 / 16
10,578
557
11,523
10,878
10,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
19
Kills
41
41
Deaths
20
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
CurtJohnson
Hercules
4
2
3
2.75
L
Agni
Dykidd
Agni
2
7
4
0.57
W
15
1
8
19
L
Nemesis
MasterCronic
Nemesis
12
6
3
2.25
W
Camazotz
1
9
12
0.78
L
Neith
Nevarius1
Neith
2
12
2
0.25
L
0
8
8
0.5
W
Kukulkan
jpiela4
Kukulkan
10
5
5
2.5
L
Chaac
3
8
3
0.56
W
Jormungandr
thekfn
Jormungandr
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
61,191
77,833
Taken
59,536
40,325
Mitigated
32,995
11,627
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CurtJohnson
Hercules
8,516
1,771
0
1,917
11,682
10,289
0
2,809
8,659
0
37,377
L
Agni
Dykidd
Agni
9,256
977
0
1,205
13,822
5,495
500
8,025
5,747
49,176
0
W
14,847
10,264
0
3,974
11,931
4,384
3,603
1,191
10,553
0
87,457
L
Nemesis
MasterCronic
Nemesis
15,156
9,194
0
1,785
15,843
8,069
0
5,236
10,582
0
65,728
W
Camazotz
5,646
1,650
0
4,368
15,281
3,889
797
2,596
12,508
0
23,496
L
Neith
Nevarius1
Neith
5,441
3,702
0
1,274
14,021
4,077
1,254
7,561
6,460
0
25,916
L
2,784
506
0
1,520
13,964
11,406
297
4,930
9,034
20,050
0
W
Kukulkan
jpiela4
Kukulkan
20,659
1,616
0
267
9,764
3,874
1,301
2,846
6,622
73,782
0
L
Chaac
6,960
2,916
0
5,843
20,183
11,278
1,308
6,430
13,678
0
44,757
W
Jormungandr
thekfn
Jormungandr
11,523
1,955
513
528
10,878
10,559
1,348
1,541
9,154
33,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
50,901
347
Minions Killed
409
0
Camps Cleared
0
1,510,451
Distance Traveled
1,748,417
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,272
488
71
4
0
349,590
0
L
Agni
9,143
481
103
5
0
305,700
2
W
Jing Wei
11,926
628
125
7
0
358,159
0
L
Nemesis
11,949
629
90
5
0
363,372
1
W
Camazotz
8,393
442
44
2
0
335,990
3
L
Neith
7,102
374
43
2
0
266,319
1
L
Ymir
7,633
402
40
2
0
298,948
4
W
Kukulkan
10,732
565
125
7
0
342,328
1
L
Chaac
9,105
479
71
4
0
276,112
3
W
Jormungandr
10,578
557
44
2
0
362,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role