Player Matchup

Chaac
Chaac
AmazinBlyatman
Chaac
Level 123
God Stats
2W - 0L
1,324 SR
Queue Stats
239W - 152L
1,535 Elo+
Party 2
Fenrir
Fenrir
AmezyngFyler
Fenrir
Level 23
God Stats
26W - 12L
1,710 SR
Queue Stats
136W - 98L
1,564 Elo+
Party 2
Cupid
Cupid
Spirittotem
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,511 SR
1,533 Elo+

VS

Team Averages
Level 33
1,500 SR
1,260 Elo+
Merlin
Merlin
Croquettemen80
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Party 1
Arachne
Arachne
Hades252
Arachne
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 69L
1,155 Elo+
Solo
Bellona
Bellona
Rhb62
Bellona
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 71L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 17
10,072
775
9,807
12,698
9,600
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
5 / 2 / 18
9,859
758
6,876
7,399
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
14 / 2 / 11
11,339
872
14,459
9,744
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
8,887
684
6,141
10,101
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Hades252
Arachne
10
1 / 8 / 3
8,187
630
2,555
11,089
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Rhb62
Bellona
11
1 / 8 / 3
8,299
638
6,179
16,006
14,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
25
Kills
4
5
Deaths
25
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Fenrir
5
2
18
7
L
2
9
0
0.22
L
Arachne
Hades252
Arachne
1
8
3
0.31
L
Bellona
Rhb62
Bellona
1
8
3
0.31
W
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
14,875
29,841
Taken
37,196
17,242
Mitigated
21,754
7,337
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,807
1,149
0
3,257
12,698
9,600
332
2,026
10,497
2,148
28,587
W
Fenrir
6,876
2,367
0
643
7,399
4,829
424
1,868
5,331
0
23,849
L
6,141
1,042
0
424
10,101
3,438
0
72
10,029
32,047
0
L
Arachne
Hades252
Arachne
2,555
1,094
0
914
11,089
3,820
0
302
10,787
0
16,326
L
Bellona
Rhb62
Bellona
6,179
1,503
330
1,557
16,006
14,496
222
390
15,616
0
18,507
W
14,459
9,474
323
3,114
9,744
2,813
2,598
2,296
5,891
0
55,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
25,373
164
Minions Killed
92
0
Camps Cleared
0
719,798
Distance Traveled
644,898
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,072
775
41
3
0
237,274
2
W
Fenrir
9,859
758
32
2
0
257,027
1
L
Merlin
8,887
684
43
3
0
180,868
0
L
Arachne
8,187
630
27
2
0
224,966
1
L
Bellona
8,299
638
22
2
0
239,064
1
W
Cupid
11,339
872
91
7
0
225,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role