Player Matchup

Achilles
Achilles
Reinaith
Achilles
Level 82
God Stats
0W - 2L
1,306 SR
Queue Stats
29W - 16L
1,596 Elo+
Party 1
Janus
Janus
iRekTi
Janus
Level 89
God Stats
0W - 1L
1,302 SR
Queue Stats
80W - 74L
1,546 Elo+
Party 1
Neith
Neith
mezzala69
Neith
Level 15
God Stats
12W - 9L
1,520 SR
Queue Stats
21W - 13L
1,552 Elo+
Party 1
Team Averages
Level 62
1,376 SR
1,564 Elo+

VS

Team Averages
Level 88
1,425 SR
1,387 Elo+
Cerberus
Cerberus
Belltower
Cerberus
Level 108
God Stats
2W - 2L
1,420 SR
Queue Stats
191W - 162L
1,505 Elo+
Solo
Kali
Kali
PatchworkX
Kali
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 2
Anubis
Anubis
pharaon91
Anubis
Level 99
God Stats
2W - 2L
1,357 SR
Queue Stats
8W - 13L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Reinaith
Achilles
11
5 / 7 / 0
8,876
740
8,165
13,764
13,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
iRekTi
Janus
12
2 / 6 / 4
8,227
686
7,881
8,548
3,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
mezzala69
Neith
9
0 / 5 / 5
7,345
612
2,937
6,170
1,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belltower
Cerberus
13
8 / 2 / 8
9,729
811
10,465
10,996
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 2 / 5
9,843
820
5,794
8,399
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
pharaon91
Anubis
13
3 / 3 / 11
9,103
759
5,655
7,170
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Belltower
Cerberus
8
2
8
6
W
7
2
5
4.75
L
Achilles
Reinaith
Achilles
5
7
0
0.71
L
Janus
iRekTi
Janus
2
6
4
0.67
L
Neith
mezzala69
Neith
0
5
5
0.5
W
Anubis
pharaon91
Anubis
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
21,914
28,482
Taken
26,565
18,180
Mitigated
17,780
3,648
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Belltower
Cerberus
10,465
1,087
0
4,499
10,996
10,982
453
3,664
7,332
33,156
0
W
5,794
3,493
0
2,866
8,399
3,790
629
2,784
5,615
0
22,658
L
Achilles
Reinaith
Achilles
8,165
1,926
0
1,327
13,764
13,507
0
7,172
6,167
0
21,454
L
Janus
iRekTi
Janus
7,881
741
0
2,208
8,548
3,070
639
5,669
2,774
42,983
0
L
Neith
mezzala69
Neith
2,937
881
0
113
6,170
1,603
0
2,683
3,387
0
10,079
W
Anubis
pharaon91
Anubis
5,655
112
441
3,320
7,170
3,008
1,207
1,493
5,677
37,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
28,675
120
Minions Killed
151
0
Camps Cleared
0
540,379
Distance Traveled
680,910
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,729
811
57
5
0
229,811
1
W
Kali
9,843
820
23
2
0
250,610
0
L
Achilles
8,876
740
20
2
0
208,877
4
L
Janus
8,227
686
80
7
0
182,579
4
L
Neith
7,345
612
20
2
0
148,923
0
W
Anubis
9,103
759
71
6
0
200,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role