Player Matchup

Cthulhu
Cthulhu
FURIA-D_A-MANHA
Cthulhu
Level 17
God Stats
26W - 26L
1,490 SR
Queue Stats
59W - 82L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
Jaunzim-_-
Danzaburou
Level 99
God Stats
10W - 12L
1,419 SR
Queue Stats
54W - 72L
1,421 Elo+
Party 1
Vamana
Vamana
NRGXavierhimself
Vamana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,333 Elo+
Solo
Jormungandr
Jormungandr
hoodedassasin22
Jormungandr
Level 24
God Stats
43W - 37L
1,487 SR
Queue Stats
94W - 106L
1,355 Elo+
Party 2
Thanatos
Thanatos
lccyyy
Thanatos
Level 69
God Stats
15W - 12L
1,714 SR
Queue Stats
217W - 203L
1,487 Elo+
Party 2
Team Averages
Level 49
1,522 SR
1,366 Elo+

VS

Team Averages
Level 34
1,509 SR
1,396 Elo+
Sobek
Sobek
CominThrough981
Sobek
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 57L
1,369 Elo+
Party 3
Nike
Nike
Diablo Blanco19
Nike
Level 47
God Stats
2W - 2L
1,748 SR
Queue Stats
83W - 112L
1,312 Elo+
Party 3
Ratatoskr
Ratatoskr
NrG Ven0m
Ratatoskr
Level 28
God Stats
1W - 5L
1,301 SR
Queue Stats
60W - 68L
1,437 Elo+
Party 4
Cernunnos
Cernunnos
RUR UNIT
Cernunnos
Level 38
God Stats
12W - 11L
1,544 SR
Queue Stats
99W - 111L
1,452 Elo+
Party 4
Scylla
Scylla
bently77
Scylla
Level 38
God Stats
33W - 43L
1,449 SR
Queue Stats
179W - 168L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
6,855
527
3,614
7,844
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Jaunzim-_-
Danzaburou
12
7 / 0 / 4
7,711
593
9,766
7,077
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,512
501
1,330
7,128
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
hoodedassasin22
Jormungandr
13
2 / 0 / 1
7,228
556
5,578
5,712
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
lccyyy
Thanatos
12
6 / 3 / 2
7,391
569
7,893
7,032
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,707
439
1,023
9,575
3,986
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 3 / 0
5,920
455
3,014
9,069
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
NrG Ven0m
Ratatoskr
10
0 / 1 / 3
6,061
466
2,690
8,259
2,577
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
RUR UNIT
Cernunnos
9
2 / 4 / 2
6,050
465
5,823
7,165
2,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
bently77
Scylla
11
3 / 4 / 0
6,734
518
4,913
6,670
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
7
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
3
0
0
W
1
3
7
1.5
W
Danzaburou
Jaunzim-_-
Danzaburou
7
0
4
9
W
0
1
1
0.5
L
Ratatoskr
NrG Ven0m
Ratatoskr
0
1
3
1.5
L
Cernunnos
RUR UNIT
Cernunnos
2
4
2
0.75
L
Scylla
bently77
Scylla
3
4
0
0.75
W
Jormungandr
hoodedassasin22
Jormungandr
2
0
1
2.5
W
Thanatos
lccyyy
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
17,463
34,793
Taken
40,738
15,175
Mitigated
15,142
13,122
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,023
102
0
376
9,575
3,986
112
1,831
7,744
6,940
0
L
3,014
229
0
3,112
9,069
4,259
366
4,908
3,761
0
27,750
W
3,614
339
125
765
7,844
3,974
644
1,444
6,328
11,627
0
W
Danzaburou
Jaunzim-_-
Danzaburou
9,766
3,485
0
3,768
7,077
2,149
2,098
344
6,733
0
44,656
W
1,330
470
0
1,264
7,128
3,228
755
2,587
4,315
0
32,352
L
Ratatoskr
NrG Ven0m
Ratatoskr
2,690
898
0
2,544
8,259
2,577
0
220
7,989
0
28,045
L
Cernunnos
RUR UNIT
Cernunnos
5,823
2,696
0
1,767
7,165
2,252
0
1,594
5,571
0
31,454
L
Scylla
bently77
Scylla
4,913
775
0
1,375
6,670
2,068
256
189
6,481
35,993
0
W
Jormungandr
hoodedassasin22
Jormungandr
5,578
1,694
0
1,030
5,712
3,077
587
0
5,431
38,823
0
W
Thanatos
lccyyy
Thanatos
7,893
2,158
0
6,170
7,032
2,747
423
1,238
5,744
0
35,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
30,472
293
Minions Killed
288
0
Camps Cleared
0
1,236,862
Distance Traveled
1,172,286
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,707
439
15
1
0
224,605
1
L
Nike
5,920
455
61
5
0
244,461
0
W
Cthulhu
6,855
527
18
1
0
236,279
1
W
Danzaburou
7,711
593
70
5
0
221,243
2
W
Vamana
6,512
501
78
6
0
263,568
5
L
Ratatoskr
6,061
466
73
6
0
277,748
1
L
Cernunnos
6,050
465
68
5
0
207,534
0
L
Scylla
6,734
518
71
5
0
217,938
0
W
Jormungandr
7,228
556
62
5
0
255,337
0
W
Thanatos
7,391
569
65
5
0
260,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role