Player Matchup

Chang'e
Chang'e
Diablo157
Chang'e
Level 61
God Stats
33W - 25L
1,618 SR
Queue Stats
331W - 327L
1,638 Elo+
Solo
Serqet
Serqet
Squidz72
Serqet
Level 67
God Stats
2W - 2L
1,736 SR
Queue Stats
348W - 282L
1,553 Elo+
Solo
Odin
Odin
hulkzilla2016
Odin
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 51L
1,481 Elo+
Party 1
Merlin
Merlin
psychokraken
Merlin
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 7L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
them3L0nman
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,525 SR
1,532 Elo+

VS

Team Averages
Level 84
1,603 SR
1,508 Elo+
Medusa
Medusa
GUARDIAN1006
Medusa
Level 91
God Stats
1W - 0L
1,800 SR
Queue Stats
6W - 3L
1,733 Elo+
Solo
Achilles
Achilles
Giogification
Achilles
Level 109
God Stats
46W - 35L
1,512 SR
Queue Stats
531W - 484L
1,522 Elo+
Solo
Hera
Hera
ImSwamps
Hera
Level 107
God Stats
1W - 0L
1,709 SR
Queue Stats
63W - 52L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PartyShrek
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,326 Elo+
Solo
Discordia
Discordia
Tincho023
Discordia
Level 71
God Stats
13W - 8L
1,493 SR
Queue Stats
97W - 93L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diablo157
Chang'e
16
0 / 5 / 5
9,484
948
8,693
13,305
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Squidz72
Serqet
15
5 / 5 / 1
10,800
1,080
5,904
17,792
10,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
1 / 5 / 4
9,969
997
8,326
19,305
14,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
0 / 5 / 3
8,830
883
10,558
11,358
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
them3L0nman
Tsukuyomi
15
0 / 6 / 4
8,761
876
1,956
12,489
4,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 1 / 18
10,062
1,006
10,777
7,663
3,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Giogification
Achilles
16
9 / 1 / 14
11,117
1,112
12,820
7,114
7,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
16
6 / 1 / 15
10,222
1,022
19,001
6,709
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PartyShrek
Ah Muzen Cab
16
4 / 2 / 15
10,209
1,021
10,800
10,947
4,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Tincho023
Discordia
16
4 / 1 / 16
10,003
1,000
13,010
6,597
2,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
6
Kills
26
26
Deaths
6
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Diablo157
Chang'e
0
5
5
0.5
W
Medusa
3
1
18
12
W
Achilles
Giogification
Achilles
9
1
14
16
W
Hera
6
1
15
13.5
W
Ah Muzen Cab
PartyShrek
Ah Muzen Cab
4
2
15
5.75
L
Serqet
Squidz72
Serqet
5
5
1
1.1
W
Discordia
Tincho023
Discordia
4
1
16
12
L
1
5
4
0.6
L
Merlin
0
5
3
0.3
L
Tsukuyomi
them3L0nman
Tsukuyomi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
66,408
74,249
Taken
39,030
37,617
Mitigated
20,187
6,220
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Diablo157
Chang'e
8,693
724
1,958
3,196
13,305
5,001
0
4,692
8,429
40,869
0
W
Medusa
10,777
5,192
0
1,260
7,663
3,831
0
3,947
3,482
0
28,348
W
Achilles
Giogification
Achilles
12,820
3,688
0
486
7,114
7,367
0
2,234
4,501
0
19,634
W
Hera
19,001
3,034
0
400
6,709
2,504
0
3,020
3,455
31,577
0
W
Ah Muzen Cab
PartyShrek
Ah Muzen Cab
10,800
5,338
0
3,106
10,947
4,250
0
6,735
3,833
0
27,449
L
Serqet
Squidz72
Serqet
5,904
887
0
0
17,792
10,159
0
6,916
10,728
0
15,654
W
Discordia
Tincho023
Discordia
13,010
532
306
1,168
6,597
2,235
0
2,295
3,544
24,739
0
L
8,326
939
0
0
19,305
14,115
0
8,805
10,294
0
18,052
L
Merlin
10,558
216
0
1,000
11,358
3,874
0
5,379
5,699
28,313
0
L
Tsukuyomi
them3L0nman
Tsukuyomi
1,956
387
0
66
12,489
4,468
0
5,209
7,088
0
12,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
51,613
185
Minions Killed
160
6
Camps Cleared
4
981,149
Distance Traveled
979,824
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,484
948
85
9
5
197,574
1
W
Medusa
10,062
1,006
42
4
1
192,771
0
W
Achilles
11,117
1,112
16
2
1
200,822
0
W
Hera
10,222
1,022
43
4
1
190,792
2
W
Ah Muzen Cab
10,209
1,021
33
3
0
204,225
0
L
Serqet
10,800
1,080
26
3
0
217,499
1
W
Discordia
10,003
1,000
26
3
1
191,214
3
L
Odin
9,969
997
20
2
1
208,161
0
L
Merlin
8,830
883
36
4
0
177,876
0
L
Tsukuyomi
8,761
876
18
2
0
180,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role