Player Matchup

Neith
Neith
ATORWILLIAMS
Neith
Level 6
God Stats
2W - 1L
1,849 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 3
Pele
Pele
Clorntus
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Fligtor
Cthulhu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,440 Elo+
Party 3
Olorun
Olorun
IsNotSkrub
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,497 Elo+
Party 4
Raijin
Raijin
TheDudeler
Raijin
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
11W - 10L
1,484 Elo+
Party 3
Team Averages
Level 57
1,624 SR
1,498 Elo+

VS

Team Averages
Level 84
1,610 SR
1,503 Elo+
Khepri
Khepri
Archerley
Khepri
Level 49
God Stats
95W - 49L
1,726 SR
Queue Stats
123W - 74L
1,571 Elo+
Party 1
Izanami
Izanami
CynaquL
Izanami
Level 122
God Stats
49W - 30L
1,688 SR
Queue Stats
375W - 319L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Desmob
Tsukuyomi
Level 43
God Stats
7W - 4L
1,671 SR
Queue Stats
11W - 13L
1,333 Elo+
Party 2
Zeus
Zeus
blueSPANISHsky
Zeus
Level 126
God Stats
13W - 11L
1,453 SR
Queue Stats
109W - 102L
1,479 Elo+
Party 2
King Arthur
King Arthur
meyerwertsky
King Arthur
Level 82
God Stats
13W - 13L
1,512 SR
Queue Stats
200W - 153L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,765
877
7,431
10,558
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
14
1 / 8 / 0
8,410
841
5,320
15,165
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Fligtor
Cthulhu
14
0 / 7 / 2
8,390
839
5,078
14,577
10,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
IsNotSkrub
Olorun
14
2 / 8 / 1
9,103
910
6,954
13,709
5,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
TheDudeler
Raijin
15
1 / 1 / 3
9,146
915
11,086
7,388
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Archerley
Khepri
17
2 / 0 / 23
10,884
1,088
7,339
7,368
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
CynaquL
Izanami
16
3 / 1 / 17
10,005
1,001
12,798
7,836
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Desmob
Tsukuyomi
17
9 / 2 / 12
10,567
1,057
9,855
6,962
3,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 1 / 14
11,309
1,131
19,040
4,130
1,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
meyerwertsky
King Arthur
16
6 / 0 / 13
10,558
1,056
9,301
13,628
17,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
4
Kills
29
29
Deaths
4
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Khepri
Archerley
Khepri
2
0
23
13.5
L
Pele
1
8
0
0.13
W
Izanami
CynaquL
Izanami
3
1
17
11.5
W
Tsukuyomi
Desmob
Tsukuyomi
9
2
12
7.5
L
Cthulhu
Fligtor
Cthulhu
0
7
2
0.14
L
Olorun
IsNotSkrub
Olorun
2
8
1
0.31
L
Raijin
TheDudeler
Raijin
1
1
3
2.5
W
9
1
14
16
W
King Arthur
meyerwertsky
King Arthur
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
58,333
61,397
Taken
39,924
28,992
Mitigated
34,964
6,259
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,431
4,004
0
1,399
10,558
4,082
0
5,146
5,412
0
24,946
W
Khepri
Archerley
Khepri
7,339
319
215
1,318
7,368
8,593
0
3,963
3,318
18,361
0
L
Pele
5,320
799
0
427
15,165
5,674
0
4,982
10,183
0
17,741
W
Izanami
CynaquL
Izanami
12,798
8,817
807
1,581
7,836
3,549
0
4,476
3,140
0
33,191
W
Tsukuyomi
Desmob
Tsukuyomi
9,855
2,395
0
1,727
6,962
3,149
0
4,604
2,183
0
24,618
L
Cthulhu
Fligtor
Cthulhu
5,078
155
358
194
14,577
10,697
0
6,680
7,897
15,392
0
L
Olorun
IsNotSkrub
Olorun
6,954
3,666
842
1,625
13,709
5,811
0
6,496
7,213
13,844
0
L
Raijin
TheDudeler
Raijin
11,086
924
186
1,228
7,388
2,728
0
3,075
4,313
30,258
0
W
19,040
1,647
0
1,155
4,130
1,702
0
3,221
857
41,355
0
W
King Arthur
meyerwertsky
King Arthur
9,301
804
0
2,828
13,628
17,971
0
5,972
7,308
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
53,323
171
Minions Killed
192
5
Camps Cleared
10
862,392
Distance Traveled
991,016
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,765
877
54
5
1
167,892
0
W
Khepri
10,884
1,088
21
2
0
209,705
1
L
Pele
8,410
841
26
3
1
166,115
0
W
Izanami
10,005
1,001
60
6
2
184,482
0
W
Tsukuyomi
10,567
1,057
22
2
3
197,708
0
L
Cthulhu
8,390
839
26
3
2
190,427
1
L
Olorun
9,103
910
10
1
0
164,279
0
L
Raijin
9,146
915
55
6
1
173,679
0
W
Zeus
11,309
1,131
52
5
5
181,154
1
W
King Arthur
10,558
1,056
37
4
0
217,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role