Player Matchup

Hachiman
Hachiman
AndBrasil
Hachiman
Level 106
God Stats
0W - 3L
1,157 SR
Queue Stats
203W - 213L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
AzraelBR23
Erlang Shen
Level 103
God Stats
1W - 2L
1,280 SR
Queue Stats
148W - 191L
1,380 Elo+
Party 2
Janus
Janus
D4rkH3roBR_
Janus
Level 141
God Stats
5W - 6L
1,450 SR
Queue Stats
482W - 490L
1,524 Elo+
Party 1
Hel
Hel
DeppWonka
Hel
Level 150
God Stats
6W - 9L
1,949 SR
Queue Stats
264W - 279L
1,501 Elo+
Party 1
Bakasura
Bakasura
XL0RD K1NGX
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 149L
1,406 Elo+
Party 2
Team Averages
Level 121
1,467 SR
1,453 Elo+

VS

Team Averages
Level 115
1,498 SR
1,482 Elo+
Danzaburou
Danzaburou
Castellari
Danzaburou
Level 142
God Stats
3W - 2L
1,489 SR
Queue Stats
31W - 26L
1,563 Elo+
Party 3
Cabrakan
Cabrakan
MaTz1999
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Manxloq
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Zahito
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
iancuq01
Agni
Level 80
God Stats
8W - 10L
1,500 SR
Queue Stats
186W - 217L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndBrasil
Hachiman
8
2 / 3 / 1
4,659
582
2,775
5,476
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
AzraelBR23
Erlang Shen
7
1 / 3 / 2
4,712
589
1,185
7,283
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 2 / 0
5,227
653
2,593
3,647
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 1
4,056
507
624
5,163
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
XL0RD K1NGX
Bakasura
5
0 / 1 / 0
3,561
445
1,174
3,478
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Castellari
Danzaburou
9
3 / 1 / 2
5,061
633
4,497
3,838
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cabrakan
MaTz1999
Cabrakan
7
2 / 2 / 4
4,951
619
2,533
4,690
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Manxloq
Ravana
9
3 / 2 / 2
5,485
686
2,914
3,843
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Zahito
Neith
10
3 / 0 / 1
5,560
695
5,278
3,873
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Agni
8
0 / 2 / 1
4,666
583
855
3,187
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AndBrasil
Hachiman
2
3
1
0.83
L
Erlang Shen
AzraelBR23
Erlang Shen
1
3
2
0.67
W
Danzaburou
Castellari
Danzaburou
3
1
2
4
L
3
2
0
1.5
L
0
2
1
0.25
W
Cabrakan
MaTz1999
Cabrakan
2
2
4
2
W
Ravana
Manxloq
Ravana
3
2
2
2
L
Bakasura
XL0RD K1NGX
Bakasura
0
1
0
0
W
Neith
Zahito
Neith
3
0
1
3.5
W
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,351
Damage
16,077
25,047
Taken
19,431
7,461
Mitigated
8,146
9,923
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AndBrasil
Hachiman
2,775
1,387
0
1,283
5,476
1,265
100
1,055
4,421
0
15,790
L
Erlang Shen
AzraelBR23
Erlang Shen
1,185
554
0
3,172
7,283
2,386
0
668
6,615
0
13,113
W
Danzaburou
Castellari
Danzaburou
4,497
1,994
0
1,707
3,838
1,383
308
319
3,519
0
26,033
L
2,593
279
0
825
3,647
867
0
714
2,933
22,791
0
L
624
137
1,115
2,238
5,163
1,642
0
951
4,212
10,959
0
W
Cabrakan
MaTz1999
Cabrakan
2,533
335
0
551
4,690
3,349
0
431
4,240
10,452
0
W
Ravana
Manxloq
Ravana
2,914
797
0
823
3,843
1,425
12
520
3,271
0
22,082
L
Bakasura
XL0RD K1NGX
Bakasura
1,174
728
0
1,290
3,478
1,301
0
0
3,478
0
6,682
W
Neith
Zahito
Neith
5,278
3,080
0
2,220
3,873
1,143
704
472
3,381
0
31,275
W
Agni
855
91
0
750
3,187
846
0
1,268
1,793
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
25,723
148
Minions Killed
225
0
Camps Cleared
0
693,504
Distance Traveled
775,068
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,659
582
37
5
0
127,368
2
L
Erlang Shen
4,712
589
38
5
0
172,348
0
W
Danzaburou
5,061
633
46
6
0
116,690
3
L
Janus
5,227
653
49
6
0
151,495
5
L
Hel
4,056
507
8
1
0
153,501
3
W
Cabrakan
4,951
619
17
2
0
173,363
2
W
Ravana
5,485
686
54
7
0
196,327
2
L
Bakasura
3,561
445
16
2
0
88,792
0
W
Neith
5,560
695
56
7
0
123,409
2
W
Agni
4,666
583
52
7
0
165,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role