Player Matchup

Ymir
Ymir
Alphieee
Ymir
Level 14
God Stats
3W - 3L
1,469 SR
Queue Stats
88W - 52L
1,577 Elo+
Solo
Artemis
Artemis
Caliboi0898
Artemis
Level 34
God Stats
12W - 9L
1,760 SR
Queue Stats
18W - 23L
1,525 Elo+
Party 1
Anhur
Anhur
HotBuns291
Anhur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,501 Elo+
Party 1
Team Averages
Level 30
1,576 SR
1,534 Elo+

VS

Team Averages
Level 73
1,486 SR
1,450 Elo+
Cupid
Cupid
Supreme_Cautionx
Cupid
Level 128
God Stats
10W - 20L
1,477 SR
Queue Stats
317W - 340L
1,490 Elo+
Party 2
Artio
Artio
goflyakite55
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,321 Elo+
Solo
Nu Wa
Nu Wa
naniiaxII
Nu Wa
Level 66
God Stats
0W - 3L
1,481 SR
Queue Stats
96W - 82L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 13
9,364
780
7,943
7,712
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Caliboi0898
Artemis
12
5 / 2 / 6
9,297
775
8,262
6,606
2,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
12
9 / 3 / 6
9,826
819
7,095
8,296
2,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
8,946
746
10,633
10,658
3,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 3
7,147
596
932
12,346
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
naniiaxII
Nu Wa
11
2 / 6 / 3
8,451
704
5,865
7,165
1,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
7
7
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
13
4.25
W
Artemis
Caliboi0898
Artemis
5
2
6
4
W
Anhur
9
3
6
4
L
5
4
1
1.38
L
0
6
3
0.25
L
Nu Wa
naniiaxII
Nu Wa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
17,430
22,614
Taken
30,169
11,639
Mitigated
11,057
6,243
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,943
1,688
0
1,087
7,712
6,291
544
2,910
4,802
25,483
0
W
Artemis
Caliboi0898
Artemis
8,262
5,076
481
2,889
6,606
2,543
487
1,743
4,863
0
33,092
W
Anhur
7,095
3,121
317
1,469
8,296
2,805
2,190
2,191
6,105
0
26,618
L
10,633
6,278
345
4,937
10,658
3,292
154
1,717
8,941
0
37,282
L
932
73
180
1,222
12,346
5,899
0
4,561
7,785
9,063
250
L
Nu Wa
naniiaxII
Nu Wa
5,865
1,276
0
260
7,165
1,866
66
1,745
5,420
26,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
24,544
109
Minions Killed
120
0
Camps Cleared
0
515,818
Distance Traveled
560,205
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,364
780
27
2
0
214,433
4
W
Artemis
9,297
775
42
4
0
141,572
1
W
Anhur
9,826
819
40
3
0
159,813
1
L
Cupid
8,946
746
68
6
0
176,382
2
L
Artio
7,147
596
14
1
0
202,934
0
L
Nu Wa
8,451
704
38
3
0
180,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role