Player Matchup

Neith
Neith
Cattywane
Neith
Level 3
God Stats
9W - 21L
1,494 SR
Queue Stats
10W - 25L
1,408 Elo+
Party 1
Merlin
Merlin
IAmRainGod
Merlin
Level 127
God Stats
6W - 7L
1,403 SR
Queue Stats
196W - 121L
1,667 Elo+
Party 1
Tyr
Tyr
TheZandiil
Tyr
Level 119
God Stats
10W - 12L
1,433 SR
Queue Stats
350W - 252L
1,595 Elo+
Party 1
Fenrir
Fenrir
hyperwolf14
Fenrir
Level 58
God Stats
49W - 31L
1,654 SR
Queue Stats
271W - 163L
1,645 Elo+
Party 1
Anubis
Anubis
xanthous54
Anubis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
359W - 261L
1,625 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,588 Elo+

VS

Team Averages
Level 35
1,472 SR
1,384 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
CourtlyWhiteman
Thor
Level 33
God Stats
4W - 6L
1,597 SR
Queue Stats
13W - 36L
1,297 Elo+
Solo
Kumbhakarna
Kumbhakarna
ETZMOLCH-
Kumbhakarna
Level 27
God Stats
4W - 5L
1,302 SR
Queue Stats
35W - 56L
1,359 Elo+
Party 2
Athena
Athena
Faithfulsoul382
Athena
Level 13
God Stats
55W - 61L
1,470 SR
Queue Stats
94W - 123L
1,398 Elo+
Party 3
Zeus
Zeus
puschelstorm666
Zeus
Level 39
God Stats
3W - 5L
1,491 SR
Queue Stats
64W - 73L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cattywane
Neith
15
0 / 3 / 8
8,972
897
3,509
6,570
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
IAmRainGod
Merlin
17
3 / 1 / 9
11,096
1,110
8,197
5,806
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 9
12,362
1,236
15,576
14,645
12,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
18
10 / 2 / 10
12,587
1,259
12,205
10,411
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xanthous54
Anubis
17
5 / 4 / 14
11,053
1,105
15,991
6,164
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

274

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 8 / 5
10,278
1,028
11,057
17,371
7,306
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 8 / 2
9,719
972
5,710
13,241
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ETZMOLCH-
Kumbhakarna
16
2 / 4 / 6
10,267
1,027
4,806
11,904
10,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 6
9,362
936
2,537
12,945
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 5
10,820
1,082
15,144
6,610
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
29
Kills
12
12
Deaths
29
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
5
0.81
W
Neith
Cattywane
Neith
0
3
8
1.33
L
2
8
2
0.38
L
Kumbhakarna
ETZMOLCH-
Kumbhakarna
2
4
6
1.25
L
0
4
6
0.75
W
Merlin
IAmRainGod
Merlin
3
1
9
7.5
W
11
2
9
7.75
W
Fenrir
10
2
10
7.5
L
4
5
5
1.3
W
Anubis
xanthous54
Anubis
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,478
Damage
39,254
43,596
Taken
62,071
25,570
Mitigated
28,362
5,168
Healing
806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,057
2,932
0
496
17,371
7,306
0
5,997
9,898
0
18,801
W
Neith
Cattywane
Neith
3,509
1,404
0
103
6,570
2,588
0
4,256
2,314
0
5,285
L
5,710
1,568
0
0
13,241
4,639
0
4,054
8,950
0
26,382
L
Kumbhakarna
ETZMOLCH-
Kumbhakarna
4,806
1,110
0
0
11,904
10,295
0
4,144
7,468
11,723
0
L
2,537
776
0
310
12,945
4,377
0
7,358
5,254
5,071
0
W
Merlin
IAmRainGod
Merlin
8,197
604
0
681
5,806
2,464
0
2,173
3,633
46,254
0
W
15,576
2,583
0
2,352
14,645
12,903
0
7,438
7,207
0
24,319
W
Fenrir
12,205
2,289
0
1,234
10,411
4,797
0
4,710
5,701
0
20,737
L
15,144
1,561
0
0
6,610
1,745
0
1,158
5,353
42,204
0
W
Anubis
xanthous54
Anubis
15,991
208
0
798
6,164
2,818
0
3,910
2,254
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,070
Gold Earned
50,446
190
Minions Killed
140
8
Camps Cleared
5
888,015
Distance Traveled
938,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,278
1,028
18
2
2
204,552
0
W
Neith
8,972
897
4
0
0
182,733
0
L
Thor
9,719
972
58
6
1
189,345
0
L
Kumbhakarna
10,267
1,027
5
1
1
204,159
0
L
Athena
9,362
936
5
1
1
173,927
1
W
Merlin
11,096
1,110
98
10
1
135,013
0
W
Tyr
12,362
1,236
16
2
2
193,326
0
W
Fenrir
12,587
1,259
16
2
2
204,097
1
L
Zeus
10,820
1,082
54
5
0
166,089
0
W
Anubis
11,053
1,105
56
6
3
172,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role