Player Matchup

Achilles
Achilles
lyke88
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,592 Elo+
Party 1
Chiron
Chiron
noniitoo16
Chiron
Level 71
God Stats
4W - 3L
1,739 SR
Queue Stats
75W - 48L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
st3v3n22fire
Zhong Kui
Level 137
God Stats
1W - 2L
1,338 SR
Queue Stats
86W - 60L
1,601 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,597 Elo+

VS

Team Averages
Level 108
1,570 SR
1,517 Elo+
Neith
Neith
CioccolataFusa
Neith
Level 133
God Stats
6W - 4L
1,491 SR
Queue Stats
145W - 147L
1,519 Elo+
Party 2
Anubis
Anubis
LoveForYourLife
Anubis
Level 87
God Stats
42W - 21L
1,685 SR
Queue Stats
941W - 1,048L
1,496 Elo+
Solo
Sobek
Sobek
Merdadicane
Sobek
Level 104
God Stats
13W - 11L
1,535 SR
Queue Stats
192W - 195L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
lyke88
Achilles
19
10 / 3 / 7
15,746
656
14,486
22,845
33,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
noniitoo16
Chiron
18
3 / 6 / 11
14,721
613
13,028
17,639
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
st3v3n22fire
Zhong Kui
19
6 / 5 / 11
15,608
650
35,123
33,194
24,923
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 3
18,481
770
29,858
22,003
10,349
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 9 / 8
15,148
631
14,984
21,352
11,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 8 / 8
13,930
580
7,948
30,011
41,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
14
14
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
2
9
8
0.67
W
1
8
8
0.63
L
Achilles
lyke88
Achilles
10
3
7
4.5
L
Chiron
noniitoo16
Chiron
3
6
11
1.42
L
Zhong Kui
st3v3n22fire
Zhong Kui
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,637
Damage
52,790
73,678
Taken
73,366
62,310
Mitigated
62,841
27,478
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,858
12,843
0
8,039
22,003
10,349
2,360
11,938
9,865
0
121,199
W
14,984
109
0
7,838
21,352
11,193
573
9,773
11,429
81,194
0
W
7,948
162
1,737
4,188
30,011
41,299
119
13,866
15,770
22,810
0
L
Achilles
lyke88
Achilles
14,486
2,615
0
2,858
22,845
33,273
90
4,759
18,086
0
53,421
L
Chiron
noniitoo16
Chiron
13,028
6,074
1,339
5,784
17,639
4,114
3,231
9,857
7,782
0
90,585
L
Zhong Kui
st3v3n22fire
Zhong Kui
35,123
3,708
436
17,061
33,194
24,923
720
8,378
24,816
109,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
47,559
292
Minions Killed
273
0
Camps Cleared
0
1,218,136
Distance Traveled
1,103,785
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,481
770
159
7
0
429,692
2
W
Anubis
15,148
631
97
4
0
273,522
2
W
Sobek
13,930
580
17
1
0
400,571
7
L
Achilles
15,746
656
52
2
0
442,459
1
L
Chiron
14,721
613
139
6
0
387,175
6
L
Zhong Kui
15,608
650
101
4
0
388,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role