Player Matchup

Danzaburou
Danzaburou
SHINIGAMI-CRC
Danzaburou
Level 36
God Stats
25W - 22L
1,492 SR
Queue Stats
311W - 364L
1,355 Elo+
Party 2
Ymir
Ymir
ZerosIreos
Ymir
Level 69
God Stats
5W - 9L
1,190 SR
Queue Stats
238W - 279L
1,366 Elo+
Party 2
Hercules
Hercules
elcabococretas
Hercules
Level 41
God Stats
6W - 13L
1,296 SR
Queue Stats
45W - 77L
1,302 Elo+
Party 2
Set
Set
leyva997
Set
Level 63
God Stats
12W - 16L
1,484 SR
Queue Stats
165W - 234L
1,350 Elo+
Party 2
Persephone
Persephone
mamarttom
Persephone
Level 66
God Stats
28W - 30L
1,444 SR
Queue Stats
127W - 178L
1,404 Elo+
Party 2
Team Averages
Level 55
1,381 SR
1,355 Elo+

VS

Team Averages
Level 46
1,197 SR
1,084 Elo+
Freya
Freya
A-AE01
Freya
Level 48
God Stats
7W - 33L
1,288 SR
Queue Stats
8W - 67L
1,041 Elo+
Party 1
Rama
Rama
Alwaysuptown
Rama
Level 61
God Stats
5W - 16L
1,351 SR
Queue Stats
9W - 86L
1,037 Elo+
Party 1
Bellona
Bellona
MrBlackPhantom
Bellona
Level 39
God Stats
1W - 12L
1,106 SR
Queue Stats
12W - 82L
1,082 Elo+
Party 1
Scylla
Scylla
coolAyomide77
Scylla
Level 46
God Stats
6W - 45L
1,159 SR
Queue Stats
17W - 99L
1,125 Elo+
Party 1
Set
Set
hustlrr__
Set
Level 38
God Stats
1W - 9L
1,082 SR
Queue Stats
13W - 83L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SHINIGAMI-CRC
Danzaburou
11
6 / 0 / 1
6,949
535
4,866
7,101
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 7
6,093
469
3,108
6,466
4,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
14
5 / 0 / 1
7,880
606
4,583
3,890
2,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 3
7,374
567
5,825
8,472
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
mamarttom
Persephone
12
1 / 1 / 3
7,178
552
5,999
3,109
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A-AE01
Freya
7
0 / 1 / 0
4,499
346
209
3,010
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 5 / 0
5,012
386
4,060
7,760
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
5,246
404
1,889
6,769
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,203
477
2,395
6,250
1,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 0
5,806
447
4,615
9,470
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
A-AE01
Freya
0
1
0
0
L
0
5
0
0
L
0
3
1
0.17
W
Danzaburou
SHINIGAMI-CRC
Danzaburou
6
0
1
6.5
W
0
0
7
3.5
L
0
5
0
0
W
Hercules
5
0
1
5.5
L
2
4
0
0.5
W
6
1
3
7.5
W
Persephone
mamarttom
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
13,168
29,038
Taken
33,259
16,518
Mitigated
10,176
9,709
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
A-AE01
Freya
209
78
0
109
3,010
968
0
2,342
474
6,288
0
L
4,060
3,411
0
1,889
7,760
1,780
475
1,651
6,109
0
22,451
L
1,889
382
0
1,778
6,769
2,471
647
1,386
5,383
0
14,161
W
Danzaburou
SHINIGAMI-CRC
Danzaburou
4,866
2,126
675
2,900
7,101
2,336
1,536
0
7,101
0
31,440
W
3,108
403
302
1,185
6,466
4,814
206
0
6,466
22,228
0
L
2,395
472
0
1,569
6,250
1,710
656
0
6,025
27,803
0
W
Hercules
4,583
861
0
953
3,890
2,460
0
1,404
2,278
0
34,537
L
4,615
2,097
0
3,136
9,470
3,247
136
3,156
5,911
0
23,875
W
5,825
3,030
219
2,676
8,472
6,006
82
954
7,480
0
41,129
W
Persephone
mamarttom
Persephone
5,999
271
0
799
3,109
902
319
0
3,108
34,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
26,766
325
Minions Killed
172
0
Camps Cleared
0
1,244,972
Distance Traveled
1,007,859
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,499
346
7
1
0
109,505
0
L
Rama
5,012
386
41
3
0
203,839
0
L
Bellona
5,246
404
28
2
0
241,942
0
W
Danzaburou
6,949
535
45
3
0
251,801
0
W
Ymir
6,093
469
41
3
0
243,900
1
L
Scylla
6,203
477
67
5
0
223,703
0
W
Hercules
7,880
606
91
7
0
243,756
7
L
Set
5,806
447
29
2
0
228,870
0
W
Set
7,374
567
76
6
0
260,947
3
W
Persephone
7,178
552
72
6
0
244,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role