Player Matchup

Chaac
Chaac
JimmyDaveDuck
Chaac
Level 108
God Stats
7W - 5L
1,801 SR
Queue Stats
209W - 251L
1,436 Elo+
Solo
Tiamat
Tiamat
Natalus
Tiamat
Level 66
God Stats
55W - 69L
1,527 SR
Queue Stats
775W - 848L
1,503 Elo+
Solo
Ah Puch
Ah Puch
mates420420
Ah Puch
Level 46
God Stats
2W - 3L
1,663 SR
Queue Stats
35W - 38L
1,454 Elo+
Solo
Team Averages
Level 73
1,664 SR
1,464 Elo+

VS

Team Averages
Level 56
1,402 SR
1,475 Elo+
Mercury
Mercury
deteldort
Mercury
Level 76
God Stats
2W - 6L
1,132 SR
Queue Stats
90W - 90L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swish4245
Cu Chulainn
Level 26
God Stats
25W - 15L
1,746 SR
Queue Stats
97W - 93L
1,690 Elo+
Party 1
Sol
Sol
zaeProGamer
Sol
Level 65
God Stats
13W - 14L
1,329 SR
Queue Stats
909W - 1,122L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
13,550
452
259
414
195
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Natalus
Tiamat
20
5 / 4 / 6
20,756
692
22,283
23,952
42,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
mates420420
Ah Puch
20
8 / 7 / 4
20,024
667
19,280
23,031
12,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
deteldort
Mercury
20
8 / 9 / 3
20,035
668
16,430
26,447
12,928
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
swish4245
Cu Chulainn
20
3 / 2 / 7
18,058
602
18,687
28,668
33,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 2 / 0
12,992
433
1,004
1,914
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
11
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Tiamat
Natalus
Tiamat
5
4
6
2
W
Mercury
deteldort
Mercury
8
9
3
1.06
L
Ah Puch
mates420420
Ah Puch
8
7
4
1.43
W
Cu Chulainn
swish4245
Cu Chulainn
3
2
7
3.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
36,121
47,397
Taken
57,029
54,822
Mitigated
46,562
22,044
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
259
44
123
137
414
195
0
70
320
0
3,392
L
Tiamat
Natalus
Tiamat
22,283
2,463
0
11,830
23,952
42,428
1,747
1,623
22,245
130,097
0
W
Mercury
deteldort
Mercury
16,430
10,457
0
4,963
26,447
12,928
3,458
18,554
7,893
0
123,718
L
Ah Puch
mates420420
Ah Puch
19,280
1,293
946
9,008
23,031
12,199
1,156
1,231
21,728
150,726
0
W
Cu Chulainn
swish4245
Cu Chulainn
18,687
2,857
1,127
4,139
28,668
33,080
672
22,016
6,652
11,678
94,033
W
1,004
95
0
304
1,914
554
0
1,228
686
4,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
51,085
328
Minions Killed
311
0
Camps Cleared
0
1,037,238
Distance Traveled
1,256,924
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,550
452
5
0
0
47,327
0
L
Tiamat
20,756
692
146
5
0
531,978
5
W
Mercury
20,035
668
168
6
0
600,140
0
L
Ah Puch
20,024
667
177
6
0
457,933
6
W
Cu Chulainn
18,058
602
133
4
0
595,481
2
W
Sol
12,992
433
10
0
0
61,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role