Player Matchup

Yemoja
Yemoja
DieHardFALCON28
Yemoja
Level 29
God Stats
37W - 29L
1,500 SR
Queue Stats
422W - 377L
1,448 Elo+
Solo
Zeus
Zeus
Ginger Jesus596
Zeus
Level 92
God Stats
7W - 2L
1,515 SR
Queue Stats
88W - 85L
1,492 Elo+
Party 2
Set
Set
xDarkXMangomanx
Set
Level 78
God Stats
22W - 31L
1,394 SR
Queue Stats
244W - 278L
1,382 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,441 Elo+

VS

Team Averages
Level 47
1,429 SR
1,318 Elo+
Cu Chulainn
Cu Chulainn
M3LGoated_
Cu Chulainn
Level 55
God Stats
2W - 15L
1,288 SR
Queue Stats
140W - 171L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Neon-raskal
Sylvanus
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
248W - 228L
1,430 Elo+
Party 1
Agni
Agni
pintoslacko21
Agni
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
12,686
705
7,140
15,971
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 5 / 10
13,869
771
33,953
13,838
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 4 / 11
14,480
804
17,210
15,492
9,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
M3LGoated_
Cu Chulainn
16
7 / 7 / 4
12,775
710
16,851
24,274
22,124
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Neon-raskal
Sylvanus
14
3 / 9 / 8
12,282
682
7,136
25,878
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 8 / 5
10,891
605
10,400
16,981
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
24
Kills
12
12
Deaths
24
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
11
5
10
3.2
L
Cu Chulainn
M3LGoated_
Cu Chulainn
7
7
4
1.29
L
Sylvanus
Neon-raskal
Sylvanus
3
9
8
0.78
L
2
8
5
0.56
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
34,387
45,301
Taken
67,133
37,513
Mitigated
43,104
11,607
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,140
1,974
2,729
2,102
15,971
20,948
685
6,597
9,374
16,634
0
W
33,953
1,623
827
4,060
13,838
6,645
1,298
6,305
7,533
80,114
0
L
Cu Chulainn
M3LGoated_
Cu Chulainn
16,851
7,865
0
4,105
24,274
22,124
0
13,251
10,282
758
47,529
L
Sylvanus
Neon-raskal
Sylvanus
7,136
1,408
6,280
8,554
25,878
15,590
215
16,845
8,307
22,918
0
L
10,400
781
941
3,479
16,981
5,390
0
9,244
7,395
39,808
0
W
17,210
7,651
0
1,889
15,492
9,920
927
5,087
10,405
0
85,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
35,948
224
Minions Killed
134
0
Camps Cleared
0
958,423
Distance Traveled
859,433
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,686
705
17
1
0
307,954
3
W
Zeus
13,869
771
97
5
0
286,096
5
L
Cu Chulainn
12,775
710
48
3
0
313,232
0
L
Sylvanus
12,282
682
39
2
0
264,788
0
L
Agni
10,891
605
47
3
0
281,413
4
W
Set
14,480
804
110
6
0
364,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role